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Zgłoś problem z tłumaczeniem
When deactivating System Info, then it get stucked at Benchmark running, of course without running it... ;)
Always the same error, no matter if I deactivate Anti-virus, reinstall, change desktop resolution, etc.
API Overhead feature test runs...
Oooops error message:
File: dx_shader_compiler.cpp Line: 282 Function: class std::unique_ptr<class eva::graphics::shader_reflection,struct std::default_delete<class eva::graphics::shader_reflection> > __cdecl eva::graphics::dx::dx_shader_compiler::reflect_shader(const class eva::graphics::shader_bytecode &,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &) const Expression: D3DReflect(bytecode.pointer(), bytecode.size(), IID_ID3D11ShaderReflection, reinterpret_cast<void**>(native.receive())): DirectX call failed [-2005530516]. :
Delete compiled shaders folder at
yoursteamfolder\steamapps\common\3DMark\dlc\time-spy-test\
I did deinstalled 3DMark earlier and re-installed it, but looks like you have to wipe clean all folders manually instead of using a deinstaller.
Now I know that DX12 games are not something I have to look forward to with my current 4-5 year old system.
Operating System: Windows 10 Pro 64-bit (10.0, Build 17134) (17134.rs4_release.180410-1804)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: Z97X-UD5H-BK
BIOS: F8 (type: UEFI)
Processor: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
Memory: 16384MB RAM
Available OS Memory: 16292MB RAM
Page File: 7599MB used, 11124MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 120 DPI (125 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.17134.0001 64bit Unicode
GPU is a 1080ti with the latest drivers
Most likely a background program interfering. Email a result file from a failed run to info@futuremark.com and I'll take a look. Autosaved files, even from failed runs, are in Documents/3DMark/
I've also got issue since the last update, my specs are,
AMD Ryzen 7 2700X, 32GB @3000MHz, 2x 1080 8GB SLI, recently updated nvidia drivers and deleted shader folder,
Only Firestrike works not Time Spy and i'm on lastet Windows 10 Pro x64 updated!
Kind regards
e33et
Or some remote desktop software or VMWare which also tie deep into DirectX.
Here is my error explanation message when trying to run TimeSpy;
"File: dx_command_queue.cpp Line: 37 Function: __cdecl eva::graphics::dx::dx_command_queue::dx_command_queue(const class eva::graphics::dx::dx_device &,enum eva::graphics::command_list_type,int,bool) Expression: device.native()->CreateCommandQueue( &m_desc, IID_PPV_ARGS(m_native.receive())): DirectX call failed [-2005270523]. :"