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himmatsj Aug 13, 2016 @ 9:35am
Flickering walls in Time Spy Graphics Test 2
What does this mean? I just got a new GTX 1060 SC. It is on factory settings.

Thing is, I have done lots of stress testing - Firestrike stress test, Furmark (20 mins), Unigine Heaven...there is no artifacing in them. Zero games that crash.

Only specifically in the Time Spy Graphics Test 2, I see the walls flicker. I have run Timespy about 5 times, it happened twice. The first time I ran, I saw it happen. I got panicked. I reran 3 more times that day after running DDU, no flicker. Today, a week later, I run it again, and I see the flickering.

Is my GPU defective, or is this an issue with Timespy?
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UL_Jarnis  [developer] Aug 18, 2016 @ 7:23am 
They should not flicker.

I'd recommend trying to reinstall latest NVIDIA drivers and ensure there are no background programs running that might interfere.

If you still get the same, it may very well be that the card is not fully stable. You could try underclock it by, say, 50Mhz and see if the problem suddenly goes away fully.
himmatsj Aug 18, 2016 @ 9:53am 
Originally posted by FM_Jarnis:
They should not flicker.

I'd recommend trying to reinstall latest NVIDIA drivers and ensure there are no background programs running that might interfere.

If you still get the same, it may very well be that the card is not fully stable. You could try underclock it by, say, 50Mhz and see if the problem suddenly goes away fully.

The problem went away when I underclocked by 50MHz, but likewise when I have it a 80MHz overclock afterwards it was still stable.

The flickering doesn't happen always and seem to happen irrespective of clockspeed.

Again, I would like to stress that I have done extensive testing including using Firestrike stress test, Furmark and Unigine heaven...and played lots of games this past 2 weeks, and there have been zero artifacing or stability issues in them. It only specifically happens in Time Spy Graphics Test 2.
UL_Jarnis  [developer] Aug 18, 2016 @ 10:08am 
...and none of the other things you mention use DX12...
himmatsj Aug 18, 2016 @ 10:13am 
Originally posted by FM_Jarnis:
...and none of the other things you mention use DX12...

Fair point, but I never knew that there is such a thing as DX12-specific instability.

And, for what it's worth I play Hitman in DX12 and I saw no such bugs there. Nothing in Quantum Break either which was running my GPU at 100% for a few hours on end.

Also, just to let you know, I got to know from an owner of an Asus 1060 and another EVGA 1060 that they too see the walls flicker.

So it's either something wrong with the 1060 itself, with the drivers, or with the game. After trouble shooting I doubt it is due to a malfunctioning/defective GPU.
UL_Jarnis  [developer] Aug 18, 2016 @ 10:19am 
Well, if same issue has been seen on several 1060s, it sounds very much like a driver issue then.

We've tested extensively on 1080s and seen no issues, but we have only a single 1060 in house and we got it only recently (after launch of Time Spy), so I can't recall if we have specifically tested the test visually on that card yet.
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Date Posted: Aug 13, 2016 @ 9:35am
Posts: 5