3DMark
Level of Detail (LOD) settings modified by NVIDIA driver, result invalid. Check your video driver settings.
So, I just received my GTX 1070 and wanted to benchmark comparing my old graphics card but when I tested it, it said the message above but I just installed it and have no idea what I did as I just installed the latest Geforce drivers and that's about it.
Ultima modifica da Flopper; 25 lug 2018, ore 14:52
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Messaggio originale di UL_Jarnis:
This is not default behavior from NVIDIA drivers. OEMs modifying such things does not make it okay. I'm sure if you reinstall NVIDIA driver from NVIDIA site on these, the setting defaults are normal.
OEM laptops get their own certified drivers from NVIDIA.
Quote from NVIDIA driver update page:
"Although GeForce Game Ready Drivers and NVIDIA Studio Drivers can be installed on supported notebook GPUs, the original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. *NVIDIA recommends that you check with your notebook OEM for recommended software updates for your notebook.*"
I think 3D mark dev's need to update their expectations on these settings, or at least be aware these happen, so defaults can be adjusted. If two major OEMs are defaulting to CLAMP (Razor and Lenovo), then that should be indicative that change to defaults should be considered.

Otherwise, that would be equivalent of saying: 3DMark is not able to test any certified OEM configured laptop on the market.
Ultima modifica da ShakAttack; 8 mag 2022, ore 8:20
UL_Jarnis  [sviluppatore] 8 mag 2022, ore 8:37 
We have no plans to do so at this time and have sent a query to NVIDIA as to what is going on related to this setting on these laptops. It is definitely not OK from our perspective to randomly have different default settings on GPU drivers on OEM-specific drivers and if this remains to be the case, we simply cannot validate scores using these drivers.

You can still run the benchmark and you still get scores, but since they are not valid, they won't be publicly shown in result search and they should not be used for comparison against valid scores from other systems.
Messaggio originale di ShakAttack:
"Although GeForce Game Ready Drivers and NVIDIA Studio Drivers can be installed on supported notebook GPUs, the original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. *NVIDIA recommends that you check with your notebook OEM for recommended software updates for your notebook.*"
never downloaded "OEM" driver they are either not uptodate (don't get updates after 1-2 years) or only have a custom look. Only driver is a audio driver if you "OEM" comes with DD or other Digital Audio codes which would be deactived on normal download and had to be unlocked by a licence pay.
There is only a small part of OEM pcs that "require" custom drivers (e.g. Parts that only OEMs can buy).
Also GPU drivers updates with WIN Update or "device manager"are also a no go.
Also beware that "Geforce Experience" may add this software to the optimise list which result in "altered" settings.
Ultima modifica da Huperspace; 9 mag 2022, ore 15:34
UL_Jarnis  [sviluppatore] 10 mag 2022, ore 1:54 
Heard back from NVIDIA on this subject of OEM laptops shipping with unusual defaults and at least my contact agrees that this situation should not be like this as this setting degrades image quality. They are looking into this.
Weird. It's late 2022 and I also got this error. I haven't made any changes to Nvidia driver except to disable Ansel per-game using Nvidia Profile Inspector. This was clean install of Windows 11 with the latest Nvidia drivers. And the Negative LOD Bias setting was indeed modified. I wonder what changed it then.
I got this once too, don't set Texture Filter in the driver settings to High Quality keep it on Quality
Ultima modifica da Nite69; 16 ott 2022, ore 10:34
Messaggio originale di Nite69:
I got this once too, don't set Texture Filter in the driver settings to High Quality keep it on Quality
Yeah, it was set to "Quality", which I think is the default setting.
I googled this and got this steam forum. I got the same prompt about LOD. Which explains so much. Nvidia has royal fk'd LOD. If you notice in games your character has an invisible ring around it and LOD distance is low always now.
Messaggio originale di Denka:
I googled this and got this steam forum. I got the same prompt about LOD. Which explains so much. Nvidia has royal fk'd LOD. If you notice in games your character has an invisible ring around it and LOD distance is low always now.

I know what your talking about, I've seen this in mostly older or indie games, or GTA5 is known for this, but not every game thats done reasonably well graphics wise.

I had that ring with my 1070 in BF1, and everything after that was all muddy and mushy looking, I changed the Anisotropic filtering to x16, Texture filtering - Negitive LOD Bias to Clamp, and Maxed out the Texture Filtering Quality and everything looked great, thats what I always set by default now, just because I like my textures looking good as they can, really makes the games feel more alive in a way.
Messaggio originale di Na:
Just change the setting in the nvidia control panel.
You do not need to reset or uninstall the driver.

Texture filtering negative lod bias set to allow.
This is the fix. changed it as described issue gone.
Messaggio originale di UL_Jarnis:
You cannot have a profile for 3DMark in the driver or it will reject the result no matter the settings. And overall settings must be default.

You really need to put this front and center somewhere in your ♥♥♥♥♥♥♥ support documents.
"Texture filtering negative lod bias set to allow" also fixed the invalid result for me.
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