Xenonauts

Xenonauts

Rashka Dec 7, 2017 @ 3:59pm
Mod to keep UFO door open?
Hi there, is there a mod that will keep UFO doors open unless manually closed? I absolutely hate breaching.
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Showing 1-5 of 5 comments
Shenji Dec 7, 2017 @ 8:42pm 
I recommend machinegun, far less collaborated damage. Or any explosive you carried, if not a small UFO(for the loot).
Peter34 Dec 7, 2017 @ 9:23pm 
C4 works fine, although sometimes you might need to use multiple consecutive charges. Just drop them, after setting the timer. It's much faster and more accurate than throwing.

In my most recent game I've so far (into October for now) been able to force open any door with just 2 charges. If the UFO door is 3 tiles wide, I place a charge on the left-most and on the right-most tile, set to explode simultaneously. If the door is 2 tiles wide, one charge on each tile.

As I understand it, later you get an upgrade, to use Plasma Charges instead of C4, so those are more powerful, but so far C4 is very powerful.

I did try modding the game data files, last month, to make C4 (and Plasma) heavier and more powerful. The weight change didn't stick, but it's possible that the power change did stick, because my recollection from when I started playing the game, early last month or in late October, is that C4 charges weren't quite as powerful. But even if that is the case, and I succeeded in making them twice as powerful but not thrice as heavy, unmodified charges can still explodify exterior UFO doors, you just have to use several of them one after another.
Jaguar Dec 10, 2017 @ 1:21am 
A plasma shot from a vehicle makes short order of the main door =P
Red Bat Dec 10, 2017 @ 7:49pm 
You are supposed to use C4 to breach the door. If you can't safely get close enough, you can try to use a rocket instead. Otherwise it's supposed to be pretty hard to get in.

Not sure if any mod does exactly what you are asking.
Rashka Dec 11, 2017 @ 10:50am 
M'kay. In the meantime, I went with the Fire In The Hole mod.
I tried multiple C4 and it just seems like too much work.
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Date Posted: Dec 7, 2017 @ 3:59pm
Posts: 5