DCS World Steam Edition

DCS World Steam Edition

Ez a téma zárolásra került
2024. jan. 12., 7:04
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Vulkan Development Report | DCS Core Updates | DCS Module Support
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Multi-threading question - does DCS aware of P-cores and E-cores of Intel CPUs? Or is there known issue when user has to turn off E-cores to get most performance?
Legutóbb szerkesztette: Estuans Interius; 2024. jan. 17., 12:38
Estuans Interius eredeti hozzászólása:
Multi-threading question - does DCS aware of P-cores and E-cores of Intel CPUs? Or is there known issue when user has to turn off E-cores to get most performance?
According to MT FAQ it does:
https://forum.dcs.world/topic/320618-dcs-multithreading-faq/
What is the maximum number of threads the game can utilize?
About half of P-cores are dedicated for the graphics needs. Currently the rendering pool scales up to 16 threads on P-cores (1 core = 2 threads). The other P-cores are used by the main logic thread, sound engine threads, and the auxiliary thread pool that occupy all available space. E-cores are used only by the resources streaming pool that has no limits (1 core = 1 thread).
Ooo sounds awesome and I hope it can aid in devlopment of paid and free modues!
Make the dream came true.
MAC preparations?
Save game mid-mission is the highlight for me. Sometimes it takes a long time to get to target area or back, and I simply get too tired or bored and need a break.
New to DCS, this sounds good! Vulkan Support am hoping means will run better and more easily on Linux via Steam Play.
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