DCS World Steam Edition

DCS World Steam Edition

This topic has been locked
Feb 18, 2022 @ 7:35am
Yak-52 Flight Model | Supercarrier Development Progress
< >
Showing 1-15 of 36 comments
Maki Nishikino Feb 18, 2022 @ 7:38am 
Nice to see the Yak-52 getting some love, I might pick it up.
bignewy  [developer] Feb 18, 2022 @ 7:56am 
Originally posted by Maki Nishikino:
Nice to see the Yak-52 getting some love, I might pick it up.
Long overdue and more work to do, but I enjoy the Yak-52 in VR for a Sunday fly :)
Olympian Feb 18, 2022 @ 7:59am 
Keep it up! :prlove:
Sizigmund Feb 18, 2022 @ 8:58am 
I'm not so interested in WW II planes. But I'm just curious. Why there is no planes like IL-2, MiG-1, LA-5, YAK-1, YAK-9, PE-2, IL-4? They are not classified anymore, but there is just an absence of soviet ground strike, bomber and fighters planes of WW II period. The only WW II soviet plane that is presented in this game is I-16. But this plane was very fast replaced by much modern planes after the first encounter with german planes.

There is US and EU WW II planes but no Soviet planes except of I-16. Not fair at all. I can understand why there is no Su-30SM, MiG-29SMT, MiG-29K, e.t.c. in this game. But why there is no soviet WW II planes is beyound my understanding.
Mors (Banned) Feb 18, 2022 @ 9:21am 
Great that Yak-52 gets finally out of Early Access and its problems fixed. It is very valuable plane for the DCS and real world pilots.
It is great news that ED gets one module out of Early Access list as that shows more about the dedication for the development of DCS World than anything else.

And great news for that super carrier briefing room. I do hope that we get a mission design room as well, that would be used in different forms then in the airbases for singleplayer and multiplayer, as well have a visually made roadbase tent for that as well.

A room where you can have you and your wingmen around the same table, have the same map visible and then all the intelligence reports about spotted troop movements and own troops positions. This so that players can then together make the flight plan, set the loadout, and finally select the JTAC on ground in the area that will set automatically all the laser codes for weapons to match it by the weapons crew, and same time players need to set their IFF codes (there is no secrets there how IFF system works, the model can be adapted to DCS own kind system like require a 6-8 digit code to be entered to the plane by players based to the time of day, area and classification. This manually because human errors needs to be able to happen, it can't be automatic that all are known to be friendly who are friendly. There needs to be the proper codes inputted and then as well told it to everyone else that what friendlies are using in the area for the flight) as well get all radio frequencies easily listed on the different units on the ground based their regiment, company, platoon etc. So easy tasking from players to manually transfer and add the codes, frequencies, coordinates etc to the data card to be easily loaded to plane, or get the kneeboard filled with those.

The most important thing is that every player is required to fill the flight plan to system before take-off. You are not allowed to take-off without proper flight plan (so one can't just zig zag around carrier and back as mission needs to have purpose if chosen like CAS or STRIKE) and you need to define your take-off, legs and proper landing time. And those are used automatically by the AWACS to ID the flights in the area when someone asks something, as if there is a plane that is not placed flight plan in the area at that time, it is a hostile and free to engage (again IFF and other requirements).

This means that we would finally get a proper roster on the virtual wall, missions listed there visually so everyone know what others are doing, and then what are available as AI can as well fill a basic flight plans for missions that players can choose to fly in dynamic campaign or the AI will fly them, or they don't just get executed as no free planes to do so.

In multiplayer it would be over to fly a blind missions or without any purpose or anyone knowing that what others do. Deviating from the flight plan means you are violating the rules and you can get penalties.
ak416 Feb 18, 2022 @ 9:50am 
Great news. I was incredibly disappointed the first time I loaded up the Yak-52 and realized how incomplete it was, especially considering that nowhere on the Steam page does it say that the aircraft is in Early Access and in an unfinished state.
Gryper Feb 18, 2022 @ 11:41am 
2
DCS should have won game of the year. By far the best sim out there. They got my vote next time. Screw MSFS.
ThunderPaw Feb 18, 2022 @ 12:27pm 
Why am I still waiting on this again, you son of guns?
JediMaster Feb 18, 2022 @ 12:46pm 
I dunno, because programming takes time and estimating just how long it will take is like estimating what you will want for dinner 3 weeks from now?
Mors (Banned) Feb 18, 2022 @ 12:57pm 
Originally posted by JediMaster:
is like estimating what you will want for dinner 3 weeks from now?

But that is super easy.... (you made a bad analogy, couldn't resist).
Jason Sharpe Feb 18, 2022 @ 1:54pm 
It's a Yak attack! AHHHHH!
timahoo Feb 18, 2022 @ 3:00pm 
that supercarrier briefing room screen put a smile on my cheeky face
jalsina Feb 18, 2022 @ 3:04pm 
Originally posted by Sizigmund:
I'm not so interested in WW II planes. But I'm just curious. Why there is no planes like IL-2, MiG-1, LA-5, YAK-1, YAK-9, PE-2, IL-4? They are not classified anymore, but there is just an absence of soviet ground strike, bomber and fighters planes of WW II period. The only WW II soviet plane that is presented in this game is I-16. But this plane was very fast replaced by much modern planes after the first encounter with german planes.

There is US and EU WW II planes but no Soviet planes except of I-16. Not fair at all. I can understand why there is no Su-30SM, MiG-29SMT, MiG-29K, e.t.c. in this game. But why there is no soviet WW II planes is beyound my understanding.

These WWII airplanes are not there, maybe due to a lack of suitable maps?
Unless they convert Caucasus to WWII, of course. But I understand this would be a complex task, due mostly to old tech used in that map.
Kess1987 Feb 18, 2022 @ 4:09pm 
OMG...f..ng finally some love to the Yak!!!! Thanks ED! I hope you can finish the module!!
Mr. Milchick Feb 18, 2022 @ 7:47pm 
Wow, great update for a full module like, what, 7 years after release? What a circus.
< >
Showing 1-15 of 36 comments
Per page: 1530 50