DCS World Steam Edition

DCS World Steam Edition

RadarLuv Jun 9, 2024 @ 12:39pm
Sunglasses
How many of you find it hard to see or read the Hud display when flying into the Sun. It's odd that there isn't a way to put down the tinted shield on the helmet. I like the idea the Russians had to put a tinted lens on their Hud. Just curious.
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Jel Jun 9, 2024 @ 10:33pm 
Well, some modules do provide sunscreens :)
Yes, it´s a key feature on helmets and/or HUD displays to filter direct sunlight to some degree. Although we usually use our MFD repeater pages, I´d really love to see those visors implemented in simulations more often.
Last edited by Jel; Jun 10, 2024 @ 12:37am
Insônia Jun 9, 2024 @ 11:05pm 
The thing with Sun and Hud. All light sources come in front of you. when sunlight is brighter than the HUD illuminator. Only wearing regular sunglasses in front of your face does not block the sun but somehow keep the HUD visible.
When fly into the sun, sunglasses make it more bearable and easy to see "outside". do not address HUD and instrument problem. But perhaps better than nothing.

to overcome this

Add filter IN FRONT of hud. which a lot of aircraft does this.
https://www.pinterest.com/pin/it-looks-like-all-fun-and-games-on-instagram-but-what-they-dont-tell-you-is-that-a-big-part-of-pilot-life--731975745660873688/

Maybe there is sunglasses that only filter specific wavelengths while allowing HUD color thought. Cannot confirm, possibly false. the sunglasses will look "green".

Or let the HUD illuminates "polarized" light. The helmet/sunglasses then use a polarized visor to filter out 50% of the sun while keeping the majority of HUD light. It's technically possible. However, polarized sunglasses and visors are incompatible with other screens, and pilots must not tilt their heads; otherwise, they will be unable to see. As a result, it created an extra technical challenge, making it impractical. Because of this, many GA regulators do not recommend polarized visors or sunglasses.

Most common way is add filter in front of hud or tinted canopy.
the modern way is helmet mounted display be-hide the helmet visor.

IRL, the pilot also use the instrument and the HUD repeater/MFCD as a backup.

In video games, this can be done using a shader and a render trick, but I think ED has issue with shaders that cannot truly represent the canopy and hud filter. or they dont want to spend money and revisit some of their old module and add some shader just darken the image.
Last edited by Insônia; Jun 9, 2024 @ 11:10pm
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