DCS World Steam Edition

DCS World Steam Edition

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theyesisno Aug 8, 2021 @ 6:06pm
why so expensive dlc?
i just got the game why are the planes/helicopters like 40-80 dollars feels overpriced
Originally posted by bignewy:
Originally posted by Ayyyyy_bobby:
i just got the game why are the planes/helicopters like 40-80 dollars feels overpriced

Sorry you feel this way, what I can tell you is our team work hard creating these modules, they are very detailed and take 1000's of man hours to create.

We feel our prices are fair, and just an example from my point of view, I paid $60 for the A-10C over ten years ago, and I am still flying it, I would say that is good value.

We do have regular sales and participate in all steam sales.
Our own Eshop version has a loyalty program that you can use against purchases, we have regular sales, and we are currently running a free trial program and a 50% discount on your first basket if you have never owned any of our products.

Hope that helps

thanks
Scott "bignewy" Newnham
Associate producer
Eagle Dynamics
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Showing 1-15 of 17 comments
Maki Nishikino Aug 8, 2021 @ 6:35pm 
Many, many threads on this topic. For what you get it’s really not overpriced.
NerVusTwiTch Aug 8, 2021 @ 6:43pm 
Think of it as games inside of 1 much larger game, thats basically what DCS is.
smashgrab0 Aug 8, 2021 @ 9:15pm 
Originally posted by Maki Nishikino:
Many, many threads on this topic. For what you get it’s really not overpriced.
tbh its quite cheap
loppantorkel Aug 8, 2021 @ 11:14pm 
Originally posted by Ayyyyy_bobby:
i just got the game why are the planes/helicopters like 40-80 dollars feels overpriced
You got the game for free and you're able to try it out extensively before potentially buying another plane/helicopter. They are pricey, but given a main game + a plane/heli of your choice, and considering the authenticity/quality of the dlc, it's probably not overpriced.
Your choice in the end. I'd try it out the free stuff before buying a dlc, to fully understand what you're buying and getting into.
NerVusTwiTch Aug 8, 2021 @ 11:24pm 
Originally posted by Ayyyyy_bobby:
i just got the game why are the planes/helicopters like 40-80 dollars feels overpriced

Also like above guy said, you can DL the stand alone version and go to web site to try any module free for 2 weeks before making a choice.
Mitth'raw'nuruodo Aug 9, 2021 @ 12:24am 
Originally posted by Ayyyyy_bobby:
i just got the game why are the planes/helicopters like 40-80 dollars feels overpriced

Lack of competition, and a desperate gullible playerbase with very little understanding of modern 3d modeling and development platforms.

I also think a large part of the money goes into exclusivity rights with real-world manufacturers to prevent competition.
Last edited by Mitth'raw'nuruodo; Aug 9, 2021 @ 12:29am
Sizigmund Aug 9, 2021 @ 12:25am 
First of all, this game is not like the other games with a lot of DLCs. To get a full game's content, you don't need to buy all DLCs. There is not a lot of people here having all of the DLCs. I personally don't have them all.

Second thing is. Each plane in this game is a high fidelity model of a real plane (all switches and buttons in the cockpits are clickable and all systems are modeled). So to start flying it, you have to learn it using it's manuals which are pretty long (140 - 800 pages).

The third thing is. You have to practice flying this plane and use all of its systems and weapons during the flight, which can take a long time.

So, the bottom line is. You don't have to buy all the DLCs to enjoy the game. Each DLC you buy will bring you 1500+ hours of gameplay. The base game is free and it includes 2 planes TF-51D (a high fidelity, unarmed, training version of P-51D) and Su-25T (low fidelity ground strike plane).

If you are new to simulators and you want a lot of planes for a start, you can buy the "Flaming cliffs 3" DLC. It includes the A-10A, F-15C, Su-25, Su-27, Su-33, MiG-29A, MiG-29G, MiG-29S and J-11A. All these planes are low fidelity. They have a realistic flight model but simplified systems and their management (non-clickable cockpits). Each of this plane have manuals of 140 pages and you don't even need to read the whole manuals. You also have to buy a joystick. Keyboard and mouse is no go for this game.

You can also download the standalone version from DCS site and try any DLC for 14 days. Just keep in mind that if you want to stay with the steam version, don't buy DLCs from DCS site then. Because there is no way to transfer their licenses to steam. You can transfer the steam DLC's licenses to a standalone but not the opposite way.
fikmeinshizer Aug 9, 2021 @ 12:42am 
Best way I've heard to describe it is this:

Think of DCSW as the base platform and your chosen DLC as the actual game that you buy. Each DLC module is akin to a dedicated sim for that particular aircraft so it's like you're buying a sim for that aircraft
A moderator of this forum has indicated that this post answers the original topic.
bignewy  [developer] Aug 9, 2021 @ 1:25am 
Originally posted by Ayyyyy_bobby:
i just got the game why are the planes/helicopters like 40-80 dollars feels overpriced

Sorry you feel this way, what I can tell you is our team work hard creating these modules, they are very detailed and take 1000's of man hours to create.

We feel our prices are fair, and just an example from my point of view, I paid $60 for the A-10C over ten years ago, and I am still flying it, I would say that is good value.

We do have regular sales and participate in all steam sales.
Our own Eshop version has a loyalty program that you can use against purchases, we have regular sales, and we are currently running a free trial program and a 50% discount on your first basket if you have never owned any of our products.

Hope that helps

thanks
Scott "bignewy" Newnham
Associate producer
Eagle Dynamics
Rastrelly Aug 9, 2021 @ 8:46am 
Originally posted by Mitth'raw'nuruodo:
Originally posted by Ayyyyy_bobby:
i just got the game why are the planes/helicopters like 40-80 dollars feels overpriced

Lack of competition, and a desperate gullible playerbase with very little understanding of modern 3d modeling and development platforms.

I also think a large part of the money goes into exclusivity rights with real-world manufacturers to prevent competition.
If ye'd pay attention, ye'd notice that almost all simulators function by more or less the same model these days, with cheap or free "base" and tons of EXXPENSIVE stuff. It's not hard to explain: userbase of smulators is usually low but dedicated. The only functional way to monetize in this case is by raising the price. If there are small amount of sales to make, there is a small amount of transactions, so to retain profitability you need to raise the value of each transaction.

And development of an aracde flyer and a full-scaled simulator are two a tiny bit different things. Math needed to properly simulate flight mechanics alone is insane and usually requires on-the-fly solving of systems of integral and/or differential equations, with parts of said systems changing depending on physical state of the plane.
Impaler Aug 9, 2021 @ 11:38am 
ED is a smal Studio, they cant act like EA or Infinity Ward selling games, developement needs money. ED is working hard to provide us Simulations, good enough for countries around the world to train there Pilots. The Price is fair in comperation with the quality we get.

For example, "War Thunder" is not a simulation. Quality is low and modules are unrealistic junk, and you pay the same for a aircraft like in DCS.
"IL2" looks like a cheap China copy of DCS, and you PAY the same for modules.
Some RPGs taking money per month for access.

In comperation, DCS is not expensive. I realy like there selling policies and its worth to support the developement. ED is not a cash graber like other developers, they deliver good stuff.

Yes we got early access and some bugs, but it would be imposible to find and fix all the bugs without the support of the community. I realy like the fact to be a part of the developement process at this point, i like the fact DEVs listen to there community.
Last edited by Impaler; Aug 9, 2021 @ 12:03pm
gravage Aug 9, 2021 @ 11:51am 
Originally posted by bignewy:
Originally posted by Ayyyyy_bobby:
i just got the game why are the planes/helicopters like 40-80 dollars feels overpriced

Sorry you feel this way, what I can tell you is our team work hard creating these modules, they are very detailed and take 1000's of man hours to create.

We feel our prices are fair, and just an example from my point of view, I paid $60 for the A-10C over ten years ago, and I am still flying it, I would say that is good value.

We do have regular sales and participate in all steam sales.
Our own Eshop version has a loyalty program that you can use against purchases, we have regular sales, and we are currently running a free trial program and a 50% discount on your first basket if you have never owned any of our products.

Hope that helps

thanks
Scott "bignewy" Newnham
Associate producer
Eagle Dynamics

Personally I think you guys are a Godsend. I used to love the Janes simulations back in the 90's but I had thought all that was lost because such simulations had too limited a market. I am so glad I finally found y'all. I give you guys big Kudos for being able to navigate such a limited market successfully enough to propagate not only your own success but the delight of those who appreciate your product as well.
bignewy  [developer] Aug 10, 2021 @ 1:54am 
Originally posted by gravage:

Personally I think you guys are a Godsend. I used to love the Janes simulations back in the 90's but I had thought all that was lost because such simulations had too limited a market. I am so glad I finally found y'all. I give you guys big Kudos for being able to navigate such a limited market successfully enough to propagate not only your own success but the delight of those who appreciate your product as well.

Thanks we appreciate the support, and good to see you have been in the genre for so long, it is a small market and supporting any of the simulators out there is a good thing.

thanks
Solaire of Astora Mar 6, 2023 @ 12:23pm 
Originally posted by Impaler:
ED is a smal Studio, they cant act like EA or Infinity Ward selling games, developement needs money. ED is working hard to provide us Simulations, good enough for countries around the world to train there Pilots. The Price is fair in comperation with the quality we get.

For example, "War Thunder" is not a simulation. Quality is low and modules are unrealistic junk, and you pay the same for a aircraft like in DCS.
"IL2" looks like a cheap China copy of DCS, and you PAY the same for modules.
Some RPGs taking money per month for access.

In comperation, DCS is not expensive. I realy like there selling policies and its worth to support the developement. ED is not a cash graber like other developers, they deliver good stuff.

Yes we got early access and some bugs, but it would be imposible to find and fix all the bugs without the support of the community. I realy like the fact to be a part of the developement process at this point, i like the fact DEVs listen to there community.

I wouldn't say IL2 is a cheap china copy knockoff, they've had skin in the game longer than DCS has. The only real difference between them and DCS is that IL2 is purely WW2/WW1 focus where DCS is just about any era, and that IL2 has all the real physical simulations but lacks the interactive cockpit of DCS like the flaming cliffs aircraft.

When it comes down to it, I'll fly DCS for anything non-WW1/WW2 but I will always go to IL2 1946/BoS for my WW2/WW1 fix. The flaming cliffs style layout they have for aircraft in IL2 allows players to quickly learn their aircraft since all keybinds are basically universal and allows players to focus more on learning proper tactics and strats for dogfighting unlike the AMRAMM slinging servers like growling sidewinder.
NerVusTwiTch Mar 6, 2023 @ 1:18pm 
this post is about a year and half old, think he made his decision by now...lol
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