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https://youtu.be/t1Z8xGc9Vhg
But under current DCS build. FC3 Aircraft Definition Script are most hidden away and encrypted.
Probably you need download older version of DCS branch to fetch those files, then create a brand "new" mig-29 in users/saved game/DCS/mods folder add anything you want.
Not very easy since the new DRM and integrity check implement.
Maybe you should just go to their discord ask how they do it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2970828515
turns out you dont need a Definition Script. just a loadout savefile can force a weapon into aircraft via mission editor as long as you have the weapon CLSID
"Loadout" does not effect integrity check what so ever, because it only effect your own mission via ME, created/edited by yourself, you have full control of it.
It have no effect on existed missions or multiplayer
save a F-14A/B loadout with AIM-54 on it
go to username\Saved Games\DCS\MissionEditor\UnitPayloads
there will be a MiG-29A or S or G .lua and F-14A or B.lua created.
then open the lua with any text editor, edit he pylon table you just saved,
["num"] means the no. of pylon, ["CLSID"] is the weapon under that pylon.
open the F-14.lua find the loadout you just saved, copy the AIM-54 CLSID into Mig-29 . restart the game and jump into mission editor, apply the loadout, play the mission you just created, done