DCS World Steam Edition

DCS World Steam Edition

Jespeeer Aug 4, 2022 @ 3:02pm
Radar range Mirage 2000
On the radar you can set a range from 320 to 10nm. Why would someone choose for 20nm? What would be pro’s and con’s of choosing a short range?

Also read that the effective range is about 65nm, so why is 320nm even possible?

Does a short range also mean that you are harder to spot for other planes? Just trying to understand this.
Last edited by Jespeeer; Aug 4, 2022 @ 3:04pm
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Jel Aug 5, 2022 @ 1:22am 
Well i don't fly the M2000 but i haven't seen any jet yet that let's you chose the radar emitters strength :)
You don't set the radar range. You set the range DISPLAYED for you ;)

So it's a matter of how detailed your contacts are visible on the screen.
Last edited by Jel; Aug 5, 2022 @ 1:29am
Perfect Info Aug 5, 2022 @ 4:36am 
The "effective range" of the radar detection depends on the target you are attempting to detect, its posture, and the environment. Because player aircraft in DCS World are predominantly fighter-sized targets with a radar cross-section (RCS) on the order of 1 to 10 m^2, these the targets used for "effective range" charts you see online. But a B-52 bomber has a radar cross-section on the order of 100 m^2. As far as I can tell, energy received by the radar is linear in proportion to radar cross section. So the B-52 would (theoretically) be detectable at 10 times the range of the fighter sized targets. Theoretical because at massive ranges then things like radar horizon or atmospheric noise become a concern.

So if testing in DCS suggests that the Mirage 2000 can detect an Su-27 at about 65nm, then that 320nm range to detect something like a B-52 is looking quite reasonable.
Last edited by Perfect Info; Aug 5, 2022 @ 4:39am
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