DCS World Steam Edition

DCS World Steam Edition

Steadymobbin May 14, 2023 @ 4:58pm
Dynamic Campaign Newbie Question
I've watched a couple of videos on a program called DCS Liberation. Is this the best choice for creating Single Player content? Also seen excerpts on a dynamic campaign being created by ED... Is this true or fluff? Estimated release date? Thanks for taking the time!
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Showing 1-14 of 14 comments
Paradox1126 May 14, 2023 @ 6:40pm 
https://discord.gg/pzV3GXZd liberation discord

So liberation is great for singular missions in that theater. After you rtb up will then end the mission and it will return you back to the map to select a new mission.

If you want something persistent then you should look into foothold missions. You can find them in user files. They have them for Syria and caucus. It's a persistent battle where you need to capture Territories. Very good gameplay which you can highly Tailor to your liking.

As for ED's dynamic...well... Just hold your breath a little longer.
Last edited by Paradox1126; May 14, 2023 @ 6:40pm
Steadymobbin May 14, 2023 @ 7:14pm 
What are user files? Is there a specific place you get mods for DCS? Thanks for the info!
Paradox1126 May 14, 2023 @ 7:22pm 
Originally posted by Steadymobbin:
What are user files? Is there a specific place you get mods for DCS? Thanks for the info!

User files are a section on ED's website. It's where the uploads for missions, mods, liveries etc go.


https://www.digitalcombatsimulator.com/en/files/3319499/

This is the link for foothold caucus. Let me know if you need anything else.
Sir Chuzzalot May 14, 2023 @ 10:23pm 
Liberation is great. If you own more than one module you can add a few to each mission. It is persistent but there's a few issues with base capture.
If your into single player I highly recommend
Nats May 15, 2023 @ 1:49pm 
God I remember asking about a dynamic campaign for this game about ten years ago lol
Steadymobbin May 15, 2023 @ 6:04pm 
lol well that doesn't bode well. I'm a huge Il-2 fan, but it has amazing single player content. DCS looks incredible. I'm not trying to go to flight school, just trying to get mine after a long day of work! Thank you all for the helpful information
XIII May 16, 2023 @ 2:31am 
Originally posted by Steadymobbin:
lol well that doesn't bode well. I'm a huge Il-2 fan, but it has amazing single player content. DCS looks incredible. I'm not trying to go to flight school, just trying to get mine after a long day of work! Thank you all for the helpful information

People sometimes call DCS the "Digital Cockpit Simulator", because everything outside of the cockpit is kinda messy. But inside of the Cockpit, there is nothing like it.

Now on a positive side the dev, ED, seems quite aware of the shortcomings and works on a lot of amazing things, but the quality of delivery, as well as the "when", is a big question. Now theres stil a lot of stuff to play, static campagins, (very basic) generated missions and a missione editor. Also user missions/campaigns and Liberation, which is kinda amazing, no matter how messy..


Personally, I seperate IL2 from DCS, and the latter imo is best when it comes to cold war jets and modern fighter jets. With WW2 fighter planes, it doesnt really matter to hit the ignition switches in the right sequence.

But even with early cold war, your avionics, navigation systems, radar, early missiles and bomb computers, become very relevant, and its just a joy to learn+use them in DCS. And ofc with a modernized F-18, the powerful avionics, networking and digital screens, combined with insanely capable weaponry, is a fascinating experience.

Of course DCS is also very expensive. You can try it for free though; the Caucasus/Marianas maps are free, and you get a simplified SU-25T. Also, check out the A4-Skyhawk mod, that mod is on the level of some paid for modules, its incredibly! :D
Nats May 16, 2023 @ 11:40am 
Yes people always say this but they have never, despite many many people asking over many many years, produced a dynamic or even a semi dynamic campaign for the game. Until the game has something I can play over and over, get immersed in, that has also real value to it, there is no way I will ever buy a plane for this game.
XIII May 16, 2023 @ 11:50am 
Originally posted by Nats:
Yes people always say this but they have never, despite many many people asking over many many years, produced a dynamic or even a semi dynamic campaign for the game. Until the game has something I can play over and over, get immersed in, that has also real value to it, there is no way I will ever buy a plane for this game.

Im not sure if its a good or bad thing, but theres reasons the dynamic campaign, should it come, will take a long time. DCS has issues with game performance, lacking AI, etc, theres a lot of groundwork to be covered till that gets better.

But theres is genuine improvement in some fighters AI, flight models, and the big multi threading patch is a big step up as well.

So theres is some movement.
Nats May 16, 2023 @ 11:58am 
Makes you realise how talented the likes of Microprose, DI, and DiD were back in the 90s to have created such marvelous flight sims with such fantastic dynamic campaigns.

Such a shame we dont have anything like that around today to introduce the younger gamers to, it was why I first bought a PC. Played practically all of them.

Now its just all about fidelity and accuracy of flight models, producing boring sims that are not really 'games' at all, or 'free to play' arcade multiplayer games like War Thunder which are just money spinning enterprises.
Last edited by Nats; May 16, 2023 @ 12:00pm
Steadymobbin May 16, 2023 @ 4:56pm 
Originally posted by XIII:
Originally posted by Steadymobbin:
lol well that doesn't bode well. I'm a huge Il-2 fan, but it has amazing single player content. DCS looks incredible. I'm not trying to go to flight school, just trying to get mine after a long day of work! Thank you all for the helpful information

People sometimes call DCS the "Digital Cockpit Simulator", because everything outside of the cockpit is kinda messy. But inside of the Cockpit, there is nothing like it.

Now on a positive side the dev, ED, seems quite aware of the shortcomings and works on a lot of amazing things, but the quality of delivery, as well as the "when", is a big question. Now theres stil a lot of stuff to play, static campagins, (very basic) generated missions and a missione editor. Also user missions/campaigns and Liberation, which is kinda amazing, no matter how messy..


Personally, I seperate IL2 from DCS, and the latter imo is best when it comes to cold war jets and modern fighter jets. With WW2 fighter planes, it doesnt really matter to hit the ignition switches in the right sequence.

But even with early cold war, your avionics, navigation systems, radar, early missiles and bomb computers, become very relevant, and its just a joy to learn+use them in DCS. And ofc with a modernized F-18, the powerful avionics, networking and digital screens, combined with insanely capable weaponry, is a fascinating experience.

Of course DCS is also very expensive. You can try it for free though; the Caucasus/Marianas maps are free, and you get a simplified SU-25T. Also, check out the A4-Skyhawk mod, that mod is on the level of some paid for modules, its incredibly! :D
What exactly is the difference between the high fidelity planes and the "simplified" planes? Is it just the lack of functioning switches? If that's the case, it may be the best place for me to start. I've read everywhere on reddit that the best pack to buy initially is the 'Flaming Cliffs 3' pack since the value is there and they're "easier" to fly? I'm looking to get into DCS primarily for VR so I'm excited to open a can of potentially amazing worms. I'll invest in a game if the quality is there and from what I can see it seems the devs have a passion for this game.
Paradox1126 May 16, 2023 @ 5:04pm 
Originally posted by Steadymobbin:
Originally posted by XIII:

People sometimes call DCS the "Digital Cockpit Simulator", because everything outside of the cockpit is kinda messy. But inside of the Cockpit, there is nothing like it.

Now on a positive side the dev, ED, seems quite aware of the shortcomings and works on a lot of amazing things, but the quality of delivery, as well as the "when", is a big question. Now theres stil a lot of stuff to play, static campagins, (very basic) generated missions and a missione editor. Also user missions/campaigns and Liberation, which is kinda amazing, no matter how messy..


Personally, I seperate IL2 from DCS, and the latter imo is best when it comes to cold war jets and modern fighter jets. With WW2 fighter planes, it doesnt really matter to hit the ignition switches in the right sequence.

But even with early cold war, your avionics, navigation systems, radar, early missiles and bomb computers, become very relevant, and its just a joy to learn+use them in DCS. And ofc with a modernized F-18, the powerful avionics, networking and digital screens, combined with insanely capable weaponry, is a fascinating experience.

Of course DCS is also very expensive. You can try it for free though; the Caucasus/Marianas maps are free, and you get a simplified SU-25T. Also, check out the A4-Skyhawk mod, that mod is on the level of some paid for modules, its incredibly! :D
What exactly is the difference between the high fidelity planes and the "simplified" planes? Is it just the lack of functioning switches? If that's the case, it may be the best place for me to start. I've read everywhere on reddit that the best pack to buy initially is the 'Flaming Cliffs 3' pack since the value is there and they're "easier" to fly? I'm looking to get into DCS primarily for VR so I'm excited to open a can of potentially amazing worms. I'll invest in a game if the quality is there and from what I can see it seems the devs have a passion for this game.


I'm gonna tell you right now that the quality is definitely there. I have spent more than 1k on dcs and own 95% of the content. It was a great investment for me.

When it comes to the fidelity of the planes it simply comes down to the hi fidelity planes are 90% interactive. That means you'll control battery power, lights, comms, engines, Apu's etc. You'll have to operate them in detail throughout the whole op.

How does that translate to gameplay over the low Fi? You'll have a 5-10 button sequence instead of a 3-5. The low Fi planes flight model is still very good and it's gameplay is equal for me. I never fly low Fi and say 'ohhh man, I wish this switch was working' that's a unpopular opinion of course.

In the end if you're going to invest and you are excited about it then I would skip the flamming cliffs pack and jump right into a plane or your choosing. I'm glad I didn't start on fc3 because learning how to do everything with detail was such a great part of jumping into this game.
XIII May 17, 2023 @ 1:47am 
Originally posted by Steadymobbin:
What exactly is the difference between the high fidelity planes and the "simplified" planes? Is it just the lack of functioning switches? If that's the case, it may be the best place for me to start. I've read everywhere on reddit that the best pack to buy initially is the 'Flaming Cliffs 3' pack since the value is there and they're "easier" to fly? I'm looking to get into DCS primarily for VR so I'm excited to open a can of potentially amazing worms. I'll invest in a game if the quality is there and from what I can see it seems the devs have a passion for this game.

The simplified planes are based on an older flight sim the dev made IIRC, got ported and updaterd for DCS. They are still pretty realistic, eg the F-15 might be one of the best sims of an F-15 out there. Same probably goes for Mig-29/Su-27, which is already a selling point.

Their flight charachteristics are not on the crazy level of full modern DCS, but still quite realistic and based on real documentation as much as possible. They probably fly like the real planes in most way that matter.

What mostly makes them easier is, that it doesnt got the cockpit/system simulation of other DCS planes, where almost every single button and system is modelled and you have to learn procedures. Full module DCS can be super immersive and interesting because of that, its like learning a real plane and a history lesson. You learn to use a lot of strange and interseting capabilities, as well as to work around limitations. The cockpit really becomes your office, even moreso in VR.

FC3 planes lack the control flow of the real plane; they share very streamlined controls systems, focussed on stuff important for combat, which makes them a lot easier to learn to control. Removes a lot of weird quirks of planes.
Realism of systems isnt too bad either, but a bit hit and miss, like the IRST-system on Su-27/Mig-29 is just silly how powerful it is, like a stealth radar. The F-15 radar is a bit limited and lacks datalink functionality. Only Su-27 got some very basic datalink stuff.

But generally the planes have very unique charachteristics. Eg a Mig-29 feels and operates very different from a SU-27, or an F-15. You can spend a LOT of time learning and perfecting these planes.

Cockpits are a bit less detailed, but mostly look good. Theres texture/english text mods if you want. Those planes are a lot of fun to play in VR, and quite easy on performance. Tho in VR the scale is off, everything is a bit too big. Thats not a deal breaker for me though.


Generally though on sale you get FC3 for ~25 bucks and thats imo a great deal. Those planes also fullfill an important role on MP servers, because we wont see F-15C, Mig-29 or Su-27/33 as full modules in the foreseeable future.
And they are just good enough to fly along full modules^^

Lotta talk, but if you want a taste of FC3 planes, you could try DCS and the free SU-25T that comes with it. Thats one of the FC3 planes, kinda like the russian equivalent of an A-10 Warthog. Also got a crazy amount of weapons for some reason.
And for something basically on the level of full module, the A-4 Skyhawk mod is amazing. Cant say enough how impressive that thing is.
Last edited by XIII; May 17, 2023 @ 1:55am
Sir Chuzzalot May 17, 2023 @ 3:11am 
I've only really played single player and always wanted a persistent campaign. I first got into the mbot campaigns but then found liberation.
While it's not as good as the ILS single player campaign I couldn't really get into IL2 after first being exposed to dcs.
I find for modern campaigns liberation is great. I tend to go with mbot campaigns for WW2 stuff because it seems like theres more variety.
But just try liberation. It's free.
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Date Posted: May 14, 2023 @ 4:58pm
Posts: 14