DCS World Steam Edition

DCS World Steam Edition

Bu konu kilitlenmiştir.
what aircraft should i buy?
should i get the F15, the SU27 or the SU33?
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43 yorumdan 1 ile 15 arası gösteriliyor
The one you like more.
İlk olarak SSerponi76 tarafından gönderildi:
The one you like more.
ok, F15 it is then, thanks man
İlk olarak SamboBambo123 tarafından gönderildi:
İlk olarak SSerponi76 tarafından gönderildi:
The one you like more.
ok, F15 it is then, thanks man

U r welcome :steamthumbsup:
I am probably late but the best what you can do is play free Su-25T and wait for next discount and then take FC3 DLC so you get all off them and next 4 planes (7 planes in one pack) in 25 Euro.
By the FC3 pack and you get them all.
Be aware that the F15C Plane is not full fidelity, it is a beginners plane or for someone who just basically wants to hop-in the sim and operate a plane in an arcade kind of way rather than being a realistic experience in any kind of way.
İlk olarak Hawk_UK tarafından gönderildi:
Be aware that the F15C Plane is not full fidelity, it is a beginners plane or for someone who just basically wants to hop-in the sim and operate a plane in an arcade kind of way rather than being a realistic experience in any kind of way.

Wrong, stop calling it arcade. It's no more arcade then Flying Falcon 4.0 which was the preeminent simulator for year. Ace combat is arcade. The FC3 planes are anything but arcade.
FC3 simply lack the complete depth and complexity of the newer planes. Still not arcade
İlk olarak Gunfreak tarafından gönderildi:
İlk olarak Hawk_UK tarafından gönderildi:
Be aware that the F15C Plane is not full fidelity, it is a beginners plane or for someone who just basically wants to hop-in the sim and operate a plane in an arcade kind of way rather than being a realistic experience in any kind of way.

Wrong, stop calling it arcade. It's no more arcade then Flying Falcon 4.0 which was the preeminent simulator for year. Ace combat is arcade. The FC3 planes are anything but arcade.
FC3 simply lack the complete depth and complexity of the newer planes. Still not arcade

Don't make me laugh, sunshine.... The F15C for DCS World is an arcade-sim in comparison to the full fidelity DCS plane modules.... and I can tell you that the Falcon 4/BMS flight model is still the most accurate flight model for a simulated F16 on the PC-sim market today... You obviously need to brush-up on your knowledge-base mate....

If Falcon 4/BMS had the graphics of DCS World then DCS world would be in a whole heap of trouble...
DCS World still needs a huge amount of polishing-up and features adding before it can actually claim top spot for realism & more importantly, the shear immersion factor which DCS World unfortunately doesn't even scratch the paint work on F4/BMS in regards to that category as yet.
İlk olarak Gunfreak tarafından gönderildi:
İlk olarak Hawk_UK tarafından gönderildi:
Be aware that the F15C Plane is not full fidelity, it is a beginners plane or for someone who just basically wants to hop-in the sim and operate a plane in an arcade kind of way rather than being a realistic experience in any kind of way.

Wrong, stop calling it arcade. It's no more arcade then Flying Falcon 4.0 which was the preeminent simulator for year. Ace combat is arcade. The FC3 planes are anything but arcade.
FC3 simply lack the complete depth and complexity of the newer planes. Still not arcade

Lacking depth and complexity is certainly one definition of "arcade" when it comes to games. Check any strategy game's complaints and you'll often see "dumbed down" and "arcade game" when it's deemed too simple for the person complaining.

People recommend the FC3 planes because they lack depth and complexity. Nothing wrong with arcade-like complexity, just like there's nothing wrong with study-sim depth.
İlk olarak spike2071 tarafından gönderildi:
İlk olarak Gunfreak tarafından gönderildi:

Wrong, stop calling it arcade. It's no more arcade then Flying Falcon 4.0 which was the preeminent simulator for year. Ace combat is arcade. The FC3 planes are anything but arcade.
FC3 simply lack the complete depth and complexity of the newer planes. Still not arcade

Lacking depth and complexity is certainly one definition of "arcade" when it comes to games. Check any strategy game's complaints and you'll often see "dumbed down" and "arcade game" when it's deemed too simple for the person complaining.

People recommend the FC3 planes because they lack depth and complexity. Nothing wrong with arcade-like complexity, just like there's nothing wrong with study-sim depth.
There are no norms what will define how much the game must be accurate to real life behavior to be call as simulator. The difference in complexity between full-fidelity f 18 and low-fidelity f15 is huge, but you still need 50+ buttons to fully operate the F15C in DCS. As i wrote there are no norms for that, but i personally will not call arcade something, for what you need 50+ buttons to handle at least main systems like radar, weapons, RWR, countermeasures.
İlk olarak bingbean tarafından gönderildi:
İlk olarak spike2071 tarafından gönderildi:

Lacking depth and complexity is certainly one definition of "arcade" when it comes to games. Check any strategy game's complaints and you'll often see "dumbed down" and "arcade game" when it's deemed too simple for the person complaining.

People recommend the FC3 planes because they lack depth and complexity. Nothing wrong with arcade-like complexity, just like there's nothing wrong with study-sim depth.
There are no norms what will define how much the game must be accurate to real life behavior to be call as simulator. The difference in complexity between full-fidelity f 18 and low-fidelity f15 is huge, but you still need 50+ buttons to fully operate the F15C in DCS. As i wrote there are no norms for that, but i personally will not call arcade something, for what you need 50+ buttons to handle at least main systems like radar, weapons, RWR, countermeasures.

It's been awhile since I flew the Su-33 (my only FC3 module) but I don't recall needing 50+ buttons to get into the air and shoot stuff down. Hell, if I autostart the Hornet, I don't need 50+ buttons to get into the air and shoot stuff down.

For the record, ED has stated the flight model of the FC3 planes use the same model as the full fidelity planes. The arcade term is limited to the avionics of those planes, which are simpler and dumbed down compared to the othher planes.
I think sometimes people forget, when throwing around the word arcade, that flight models like GTA5 actually exist lol

I feel like if im blacking out or ripping my wings off from turning too fast... we left the arcade genre behind some stops ago :)
just pick a plane. do the training exercises over n over till you can muster a mission. it's truly up to your role you wish to play... a fighter jock a-a, or a ground pounder bombing role does play into decision making. i started w the A-10 and own 13 planes. i chose a few russian planes for learning physics and other traits those planes have to learn to adapt in american planes.
my next purchase will be the cristen bi-plane. wingman training and acrobatics my goal, this helps train for dogfighting too. But strongly recommend having fun. if it's not fun, try a simpler aircraft, youtube has videos and scenarios thru grim reapers and growling sidewinders... tutorials galore!!!
İlk olarak SamboBambo123 tarafından gönderildi:
should i get the F15, the SU27 or the SU33?
Yo broski, you should pick up the FC 3 pack it has all the "low fid" planes, meaning the ones where you cant press the buttons in the pit and are more or less there as an entry to DCS, they are tons of fun and i think most of us DCS players once in a while go back to play the FC planes
yup, daily f-15 in the desert lol
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43 yorumdan 1 ile 15 arası gösteriliyor
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Gönderilme Tarihi: 16 Tem 2022 @ 0:38
İleti: 43