DCS World Steam Edition

DCS World Steam Edition

DCS MI-24P: Rudder (yaw) uncontrollably banking to the right.
Hey guys
I've purchased the MI-24 today for DCS, but I've run into a massive issue for me. The rudder would move itself to the far right for no reason whatsoever.
This issue never happens on any of my other DCS modules, and has happened to me in the KA-50 before, but that was fixed.
I don't know if this is a normal thing for the hind, or if it might be my HOTAS acting up.
I've set the Yaw, Pitch, Roll, and hover for the AFCS, but that didn't do anything.

(my HOTAS is the X-56)

Cheers!
-Archer.
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Showing 1-15 of 18 comments
Troll Norris Sep 20, 2024 @ 2:10pm 
It is Newton's law of action and reaction. Main rotor turns left. To turn rotor the force (torque) is applied on it. Same reaction is acting on the helicopter (same force or torque) but in opposite way. Because of that the helicotper is rotating opposite way than rotor and it is the reason why it has anti-torque rotor on its tail. By using anti-torque pedals you adjust the blade angle of the anti-torque rotor. You must apply enough left pedal to create "lift" generated by anti-torque rotor to counteract the torque effect.

Anti toruqe rotor generates momentum, but also some thrust. The result is that you will need at the same time apply tiny amount of the cyclic.
Last edited by Troll Norris; Sep 20, 2024 @ 2:14pm
ArcherDooser/Roo Sep 20, 2024 @ 2:15pm 
Thanks.
Troll Norris Sep 20, 2024 @ 2:17pm 
To understand. First of all you need to know helicopter fundamentals.
For example you can start here:
https://www.helisimmer.com/how-to-fly-helicopters
LazzySeal Sep 20, 2024 @ 2:19pm 
Originally posted by ArcherDooser/Roo:
Hey guys
I've purchased the MI-24 today for DCS, but I've run into a massive issue for me. The rudder would move itself to the far right for no reason whatsoever.
This issue never happens on any of my other DCS modules, and has happened to me in the KA-50 before, but that was fixed.
I don't know if this is a normal thing for the hind, or if it might be my HOTAS acting up.
I've set the Yaw, Pitch, Roll, and hover for the AFCS, but that didn't do anything.

(my HOTAS is the X-56)

Cheers!
-Archer.
Unless you have problems with another joystick mapped to yaw/anti torque pedals axis, probably you are fighting Autopilot and trim.

https://youtu.be/P8Y_u7Ut7Cg check second part of this video. You can also switch off yaw autopilot channel
kingonads Sep 22, 2024 @ 3:34am 
Originally posted by LazzySeal:
Originally posted by ArcherDooser/Roo:
Hey guys
I've purchased the MI-24 today for DCS, but I've run into a massive issue for me. The rudder would move itself to the far right for no reason whatsoever.
This issue never happens on any of my other DCS modules, and has happened to me in the KA-50 before, but that was fixed.
I don't know if this is a normal thing for the hind, or if it might be my HOTAS acting up.
I've set the Yaw, Pitch, Roll, and hover for the AFCS, but that didn't do anything.

(my HOTAS is the X-56)

Cheers!
-Archer.
Unless you have problems with another joystick mapped to yaw/anti torque pedals axis, probably you are fighting Autopilot and trim.

https://youtu.be/P8Y_u7Ut7Cg check second part of this video. You can also switch off yaw autopilot channel

This is why I generally fly with the yaw channel turned off in the AFCS trim. Unless its a REALLY long flight that thing is off, and the peddle return is set to fast. (red cover on dash)
stburr91 Sep 22, 2024 @ 10:10am 
Yes, I always turn off the heard hold autopilot off, the helicopter flies much better without it.
MobstrLobstr Sep 23, 2024 @ 7:06pm 
Three issues, first is on startup the auto yaw control can be mis-calibrated. Down by left leg turn it off then on and it will reset to center. Second is that when it is in auto heading hold mode by microswitch, it will try to retain the current heading, and fight your yaw inputs. Third the main rotor torque will overpower right yaw on fast liftoff, and once the nose begins to yaw left past a certain rate, the left yaw inertia cannot be stopped with right yaw control application. You have to reduce collective to reduce the torque, with full right yaw applied and hope you don't crash.
kingonads Sep 24, 2024 @ 5:40am 
Originally posted by MobstrLobstr:
Three issues, first is on startup the auto yaw control can be mis-calibrated. Down by left leg turn it off then on and it will reset to center. Second is that when it is in auto heading hold mode by microswitch, it will try to retain the current heading, and fight your yaw inputs. Third the main rotor torque will overpower right yaw on fast liftoff, and once the nose begins to yaw left past a certain rate, the left yaw inertia cannot be stopped with right yaw control application. You have to reduce collective to reduce the torque, with full right yaw applied and hope you don't crash.

Forgot all about that heading hold microswitch.. good catch. I never have that on and dont even bother turning it on when I start the bird.
MobstrLobstr Sep 24, 2024 @ 5:59pm 
I experimented with all the dampers. I like using the heading hold when hovering to launch atgms. I guess I'm stubborn and don't know it's not an apache. Also it's good for doing rolling landings/takeoffs.
stburr91 Sep 24, 2024 @ 7:07pm 
People are free to fly their aircraft as they wish, but not deploying the aircraft as intended, I don't really understand.

I mean, if you want to hover, and shoot atgms, fly the Apache, or Black Shark, the Hind should be flying in at speed, guns blazing.
mosshunt Sep 25, 2024 @ 9:31am 
eventually you wont hover when deploying weapons, its a death sentence (being stationary with no momentum), plan a line from your current battle position (BP) to engage targets moving from BP A to BP B. AI snipers have a much harder time.
Troll Norris Sep 25, 2024 @ 9:37am 
Originally posted by mosshunt:
eventually you wont hover when deploying weapons, its a death sentence (being stationary with no momentum), plan a line from your current battle position (BP) to engage targets moving from BP A to BP B. AI snipers have a much harder time.
Dunno but In the KA-50 you have no other choice than fire from stationary position. Issue is the most battle area is not realistic. Very often it is like training range. You stay out of range. No units hidden in stockade. No manpads (which are the highest thread to helicopters BTW), e.t.c...

In the MI-24 it is better but trust to George. :D
Last edited by Troll Norris; Sep 25, 2024 @ 9:37am
MobstrLobstr Sep 25, 2024 @ 3:09pm 
In multi, and a spam-ram battle is going on over your head, going fast over the tree line or in the open is a death sentence. Also if your target has SAM cover, the fly in with guns blazing thing will get you killed quick. I have a very hard time spotting ground units, so hovering and letting petrovich try to call out some targets is very useful.
kingonads Sep 26, 2024 @ 7:39am 
Originally posted by stburr91:
People are free to fly their aircraft as they wish, but not deploying the aircraft as intended, I don't really understand.

I mean, if you want to hover, and shoot atgms, fly the Apache, or Black Shark, the Hind should be flying in at speed, guns blazing.

The HIND cant fire the AT6 or AT9 from a hover.. the smoke will kill the engine. Its in the Chucks Guide and in the real helicopter manual.
stburr91 Sep 26, 2024 @ 7:50am 
Originally posted by kingonads:
Originally posted by stburr91:
People are free to fly their aircraft as they wish, but not deploying the aircraft as intended, I don't really understand.

I mean, if you want to hover, and shoot atgms, fly the Apache, or Black Shark, the Hind should be flying in at speed, guns blazing.

The HIND cant fire the AT6 or AT9 from a hover.. the smoke will kill the engine. Its in the Chucks Guide and in the real helicopter manual.

I'm not sure why you are quoting me with this reply.

I don't know if firing an ATGM with kill the engines irl, but it doesn't in the game.
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Date Posted: Sep 20, 2024 @ 1:58pm
Posts: 18