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But may be they have now an stronger installer that searches for Steam DCS in the W10 registry before downloading.
See that in fact I installed in the same disk, but in a totally different main folder.
There could be another explanation as well. I have some steam games installed on the same drive where I installed the standalone version. So it might be that "DCS_Updater.exe" checked the steam folder in this drive, haven't found DCS and downloaded it from DCS server. If it was checking all the drives for DCS folder it was finding that there is also another steam folder on another drive.
By the way. If automatic updates get you angry, because sometimes you just want to play the game and it starts updating. Then right click on DCS shortcut on the desktop, click "Properties" and change the end of the path from "DCS_Updater.exe" to "DCS.exe". But pay attention that you'll need to open the DCS installation folder and run "DCS_Updater.exe" manually when you would like to update the game.
If I get to keep both, Steam and ED Standalone, it means I will have double downloads. And I need to have at least the core in Steam, in case I want to buy from there.
I have to organize myself.
You can even start your DCS via steam, and use all the Steam features like tracking ingame playtime & uploading media.
One issue: If Steam version updates, it will create a file (retail.cfg) which makes your DCS believe it's a dirty Steam version instead of the chad Standalone it is. Simply delete that file. (You can recognize this happening when your module manager is gone)
I have written a guide how to do this in the past, but have put it to private since I have not kept up with DCS that much. But this method still works.
TL:DR; Install Standalone into your Steam-DCS path. Delete retail.cfg
The way to repair you mention, is it similar to the Steam File Verify at a DLC level only (not the full game)?
I took a look into the ED forums and there were some complaints related with the "curl error (6): Couldn't resolve host name" but for just updates. Not my case. In my case what I downloaded was the "to try" Syria map. I want to take a look to the performance and fps, before buying prior to this sale closing.
So Syria took the full night to download (my speed is slightly more than 10 mbps or 1.3 Mb/s). In the morning I found the process stopped with the error, I saved the log but it took a next step that continued to download a final "update".
So I am not sure if during this last update process, the system did a verify of Syria files.
Why I say that? Because I have tested Syria by flying for about 20 minutes and it´s working well. The fps are acceptable given my graphics card. The major hits happen over the cities.
So do you recommend me to do a verify of Syria by using the DCS_Updater.exe again?
Both methods you describe, either your first four lines or the final part of your paragraph, sound to me as two different ways to verify all files of the game.
But in Steam there is a way to verify the files for "only one DLC" if you wish. Basically in Settings look for the games listing, you right click your game you want to verify (DCS) and go to the DLC menu, you uncheck the one you wish to verify files and immediately you check that DLC back again.
Is there something like that in the ED DCS "updater" system?
When you uncheck the DLC checkbox in your DLCs library, steam uninstalls the unchecked DLC. When you check the checkbox again, steam downloads this DLC from a server and then install it. So you are not checking the files integrity, you are just removing the whole DLC from your PC and then downloading the whole DLC again, in other words, you are reinstalling the DLC. Don't do this thing to maps DLC, or you will download ~50 GB again.
The meaning of checking a files integrity is something else. When you check the files integrity, steam start checking the checksums* of each file of a game, if the checksum is incorrect, steam redownloads just this single file. So even if you have a problem with one of the DLC maps that are take ~50 GB, but there is a problem in just a several files which take in a sum 100 MB, then only these files will be redownloaded (only 100 MB will be redownloaded).
Now in standalone version, if you have a download failure while downloading a module, then when you will click "Install module" in module manager again, the module manager will download only the remaining part of this module. For example, if you already download a 45 GB of map module which is take 50 GB, then DCS_Updater will download only the remaining 5 GB instead of downloading the whole module again.
When you are checking files integrity, it works exactly the same as in Steam.
There is no option in Steam to check the DLC files integrity, only uninstall and install DLC.
*checksum, is a control sum of a file, that is created out of a file's bits by using a special, complex criptographic algorythm. The checksum algorithm usually generates a unique value for each file, because even a small change in file's bits generates a totally different checksum. This way it is possible to check if file is corrupted or not. Steam can take an original checksum of a file from server, generate a checksum of a file on your PC and check if they are equals.
Once unchecked, you don´t have to wait an hour to re-check the DLC. You uncheck and re-check immediately. I am aware that if I leave the DLC permanently unchecked it will uninstall.
Here you have one of my TS messages in 2018 that fixed the problem for someone:
https://steamcommunity.com/app/24010/discussions/3/1742225999457776089/#c1742225999458388702
There is a lot of people that are not aware of this trick and they go for a full file verification.
I start up DCS. In the upper part of the intro screen, I click the left icon and open the MODULE MANAGER.
In the upper menu I click "Installed" and then "Terrains". I get a list of my five terrains. I can enable or disable the module or I can tick each one.,
I can select Syria which will activate a button (usually greyed off) below "Delete selected". But there is not a button or link called "Installed Module" (not even greyed).
So, I must be doing something wrong or maybe I don´t see it because the system thinks my files are ok?
But it looks like, before starting the installation procedure, steam always checks if the files of a game / DLC are already available on the drive and it actually checks each single file and if some of the files are corrupted it redownloads them. Its a nice workaround, and yes, you can't do the same in standalone version. But on the other hand, standalone version is not forcing you to update like steam do. So there is some advatages and disadvantages in both versions.
Anyway, even that this bug is nice, I prefer to make a full file integrity checkup, because you never know what causing the problem. It can be not only a single DLC but something in a core game as well. But I understand why you do this for a "Train simulator 2XXX". You probably have a lot of additional content for it and checking the integrity for all this content can take a really long time.