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https://youtu.be/jh1AJyzbu64
A nice example is the KA-50, if you have game flight mode on then with the collective fully down and the throttles at normal, while you are on the ground if you put your cyclic forward or backward the aircraft accelerates like a dragster and almost immediately gets up to 300+km/h forward or backward, and if you move the stick sideways it rolls over. Oh and this is with the brakes held in :D.
A lot of people ask for it to be removed because it just causes issues and doesn't really have any valid use cases.
TBH though I am finding the game a bit shallow. With only one Russian jet to fly for free (no interest in learning that) and no ongoing war campaign to fly in to encourage me to buy a US or British plane I am not feeling this is likely to interest me at this moment in time. Maybe when a campaign comes out.
If I am going to go to the bother of learning a new complex plane I need to have something to do with it after that will interest me. And I don't like single missions never have.
I am thinking I might try the BMS Falcon 4 after I have finished playing Tornado. It's a no brainer for the cost difference and gameplay on offer. Looking at the recent Falcon 4 screens it looks really good now.
There are lots of campaigns to buy, and there's a dynamic campaign system in development (to be released Soon™).
There are also user-made missions like Foothold[www.digitalcombatsimulator.com], which are dynamic and persistent, and can be played offline or on a number of multiplayer servers.
DCS is many things. "Shallow" isn't one of them.
Edit Oh forget that Ive just realised that its the F15C and is just the aIr to air version. Not interested in that. So there is no multirole US or British plane I can get for around £15 to try out the game. So its to Falcon 4 then ...
You own enough games on steam that A.) Don't offer a demo and B.) Are much shallower in depth than any single DCS module. So why are you trying to get the full DCS experience without spending any money? Most folk that play flight sims have a passion for flight, and know what they're getting into, and thus spend money on it. Flight simming is a hobby of its own. If you see a certain module in DCS that interests you in real life, and you like combat aviation then go for it. You can't experience the whole of DCS for free.
I don't know what you mean by "arena type combat." DCS simulates huge theaters to a high degree of realism.
The mission editor is a central feature. If you don't want to play "modded" missions, then you're dismissing a lot of the game's most interesting content.
With the standalone version of the game[www.digitalcombatsimulator.com], you can demo most modules (one at a time) for two weeks.
Sadly though this game doesn't even have any aircraft i want to fly.
And as amazing as the aircraft look, the terrain i think doesn't look good at all, and the terrain is a total system hog lol
As well as that there isn't anything like a live theatre of war simulation where i could set missions, or fly missions or watch ai do missions, its all individual "missions"...
Not that im even good enough to do a mission.
I recently built a new PC and got VR sorted, so picked up a warthog hotas and hooked up the ole rudder pedals, retired the steering wheel for the time being and gave it another shot, and ive enjoyed it so much.
At a stretch, i guess, i suppose i could get into the av8b harrier, i dont know why i want to learn to fly that aircraft, i think its a POS especially in comparison to some of the other airplanes.
Its because when i was young, one of the first games i got was a demo for F22 total air war, and it had a brilliant simulation , i spent so long kicking ass on that demo again and again etc... The thing the demo showed me but didnt let me play was the "theatre of war" where it showed the map, and the current missions in progress it looked very strategic and i liked that. I could pick missions that are available, and i found i could interfear with others missions etc it was a brilliant flight sim, and a brilliant war strategy sim thing... I was too young/poor to buy it, and havnt seen anything like that in anything not RTS since. Now im hitting my late 30's i finally got a copy of that f22 total air war game this year and IT FREKKIN DOESNT WORK ON WITDOWS NOWADAYS DAMMIT lol
"bring me back my 32mb TNT2 riva "
So yes, DCS i think im about to buy the harrier after this trial period is up, its been a total struggle. I still cant land. or work any of the systems, or even know what any of the systems are!? BRW's, TCN's, AoA's, TWS's, JWS's, JODAM, TV's, TPOD, IPAD, dual clocks, etc etc etc its all new to me and the tutorials have been frustrating. But i've had fun, just messing around.
And i'll probably want that supercarrier and the syria map because that was closest to to that F22 thing i played way way long ago.
VTOL VR is another good flight sim, and apparently the radar is actually simulated with the cross section and the angle of the aircraft etc in that game unlike this game where its just... meh regardless of everything. apparently.
But other than that i would like this game to have the F22, and the F35.
I am playing Tornado at the moment which was a little before F22 TAW but has good campaigns in it. I prefer lighter sims which dont tax my brain cells too much.
Having said that maybe you should look at Falcon 4.0 - its practically free and it has loads of content by modders now all available in one 3Gb BMS file and the F16 is great - loads of weapons. Plus the campaign is the best you can currently get in a flight sim. The terrain graphics have been overhauled recently by the look of it as well which badly needed doing. I think they have other maps now as well.
I am not sure of they have carrier flights I bet they do though for F18s etc, and they are modelling a lot of other planes (maybe even an F22, I know they used to have a Tornado and a Typhoon years ago) but with the limitation in all the planes that the in cockpit systems are all the F16 ones reused.
Its a complex sim generally in terms of the plane itself, still at least its just one plane to learn. And there is plenty of documentation and videos to teach the various systems. Once you've learned the F16 systems, as all the other planes use the same systems you can fly anything after that.
After having played sims like F22 TAW, EF2000, Tornado, F19 Steath Fighter, B17, Rowans Battle of Britain and lots of helicopter sims in my younger years I eventually progressed to Falcon 4.0 as it was the pinnacle of flight sims then, and I never looked back. I played that sim for many years after that never needed any others. Its well worth a try. And I will check it out again soon myself.
Or try the old Tornado lol. But that game is very unforgiving and the lack of a sense of height due to the graphics limitations can be rather deadly.
When this DCS game gets an integrated campaign it might be worth another look. The free plane felt a little floaty and laggy for my liking - not as flyable as I would have liked - there was delay in the controls and no sense of power why putting up the throttle. Maybe the real plane is like that who knows but I would have thought a close support plane to be a bit more direct and easy to fly, a bit more stable for ground attack. I've heard other people complaining about the aerodynamics in DCS though - bleeding off speed too fast in turns etc - and I felt that there was something off in the free plane certainly. I havent flown a plane like that myself of course but I have flown glider directly and it felt very different to flying that plane in this game. More like the gliders in MSFS. I think the aerodynamics in MSFS are better than they are in this game tbh. The planes in MSFS fly as you would expect a plane to feel. Not floaty and laggy.
Maybe during a sale I could probably get the F18. But that's pretty much the only plane that interests me. Hopefully it has a better flight model with more direct control over its flight, it should be pretty snappy for a plane.
https://steamcommunity.com/sharedfiles/filedetails/?id=856099685