DCS World Steam Edition

DCS World Steam Edition

Sleepysteve Jun 14, 2023 @ 2:24pm
Anyone know of any dynamic campaign news?
Havent heard much about it other than ED is supposedly working on it... Liberation is a stop gap but the DCS AI is so awful I always get frustrated after a few sorties. We need this ED. multiplayer is trash because it literally is nothing but ppl hiding in the mountains. I really hope this is a priority and isnt years away.
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Showing 1-12 of 12 comments
Gunfreak Jun 14, 2023 @ 3:05pm 
This year will se Multi-threading, DLSS and possibly Vulkan, all three must be in place before the dynamic campaign can be released (among various AI upgrades too) so I wouldn't expect it until way into 2024 at the earliest.
Sleepysteve Jun 14, 2023 @ 3:21pm 
Originally posted by Gunfreak:
This year will se Multi-threading, DLSS and possibly Vulkan, all three must be in place before the dynamic campaign can be released (among various AI upgrades too) so I wouldn't expect it until way into 2024 at the earliest.

Yikes. I guess dcs is dead to me for another extended period then. Thanks for the input.
Emme Jun 14, 2023 @ 11:40pm 
Originally posted by Sleepysteve:
Yikes. I guess dcs is dead to me for another extended period then. Thanks for the input.

There are many great pve servers that run dynamic persistent missions. 4YA servers for example are a good place to take first steps, so don't be shy to try them out at least once, it will def make the time waiting more enjoyable!
Last edited by Emme; Jun 14, 2023 @ 11:42pm
roy35150 Jun 15, 2023 @ 4:03am 
Liberation rocks...
Hootman Jun 15, 2023 @ 5:01pm 
Originally posted by roy35150:
Liberation rocks...
^ This. Liberation keeps me occupied.
Randy Lahey Jun 17, 2023 @ 10:14am 
I still haven't tried it. I read that it starts to get tiring fairly early on as the DCS AI is so poor?
Hootman Jun 17, 2023 @ 5:04pm 
Originally posted by Randy Lahey:
I still haven't tried it. I read that it starts to get tiring fairly early on as the DCS AI is so poor?
Errr, depends on how you approach it. I like flying helo's, so the mountain campaigns appeal to me. But the generator does some weird things, seems it can't take mountains into account, and puts military units on the sides of mountains.

But if your PC can handle it, something like the entire Syria map campaign starting at one FARP and pushing Iraq all the way back on two fronts can be fun. Also, there are things you do, like managing the rest of the force, you can choose how much you want to manage, like replacing lost units, and actually moving ground and air forces units forward in the fight as you capture new FOB's.

So overall the AI ACTS as it should, it's just wonky sometimes with the placements of units.

Plus you can add your own "units" and name them, and also for flyable aircraft you own you can change and jump into an aircraft on a mission you aren't initially assigned. And, you can create a specific mission to attack a specific target you can fly (i.e. take out some scuds).

Overall it's well worth it to keep you playing until an officlal one is implemented.

The only real thing I had to figure out was where to assign the mission files, and how to fly them. Prior to multi-thread, you had to fly in your own generated server, and I still do that.

So basically the best way is to downlaod the server utility, launch your own server, then generate the mission, go into your active server GUI, load that mission, get it running on the server, and then go into multiplayer and join your own servo. Runs a lot smoother that way. (DON'T FORGET TO PASSWORD YOUR SERVER!)

Give it a shot. As noted, it takes a bit on first run to get everything set correctly and figure out how you like the settings, but after that, it's good stuff.
Hootman Jun 17, 2023 @ 5:08pm 
I should also add since I own the H-64 and H-1, and the free H-60, I created units for all three types in the campaigns, so I can jump into any of those aircraft in the campaign to shake things up. The H-1's and H-60's actually do air assault ground missions to capture the weak bases, using the CTLD mod that comes with the generator. I've jumped into at least one H-60 capture mission and flown as part of the air assault.
Sleepysteve Jun 17, 2023 @ 6:38pm 
Liberation is fantastic for a modder made product. It does have significant issues. The AI auto planner is awful so if you dont want to have extreme attrition you have to plan all flights yourself which is very time consuming on a larger scale. On the other side the enemy AI is extremely defensive and most of their barcap flights will fly very far away from where they are needed, again on a small scale ao this is slightly less imprtant. The dcs ai derps out often depending on weather, time of day, etc. It takes forever to learn what types of ordinance the AI can actually use effectively. The list goes on and on. Liberation has been my mainstay, but it is very far from perfect. ED needs to deliver on this.
Emme Jun 19, 2023 @ 2:19pm 
Originally posted by Sleepysteve:
Liberation is fantastic for a modder made product. It does have significant issues. The AI auto planner is awful so if you dont want to have extreme attrition you have to plan all flights yourself which is very time consuming on a larger scale. On the other side the enemy AI is extremely defensive and most of their barcap flights will fly very far away from where they are needed, again on a small scale ao this is slightly less imprtant. The dcs ai derps out often depending on weather, time of day, etc. It takes forever to learn what types of ordinance the AI can actually use effectively. The list goes on and on. Liberation has been my mainstay, but it is very far from perfect. ED needs to deliver on this.

That's why you should simply just hop on a pve server like 4YA and enjoy a dynamic and persistent campaign online on your own or in co-op with other guys. It's exactly what you are looking for. Probably can't get closer to a dynamic persistent campaign experience unless ED releases it's own iteration of a dynamic campaign and besides of Liberation. Besides that if you don't like the A.I. then ED's version of a dynamic campaign most likely won't end up satisfying for you, too. So maybe even another reason for you to hop on a server and try some PvEvP.
Last edited by Emme; Jun 19, 2023 @ 2:24pm
Sleepysteve Jun 19, 2023 @ 7:24pm 
Originally posted by Emme:
Originally posted by Sleepysteve:
Liberation is fantastic for a modder made product. It does have significant issues. The AI auto planner is awful so if you dont want to have extreme attrition you have to plan all flights yourself which is very time consuming on a larger scale. On the other side the enemy AI is extremely defensive and most of their barcap flights will fly very far away from where they are needed, again on a small scale ao this is slightly less imprtant. The dcs ai derps out often depending on weather, time of day, etc. It takes forever to learn what types of ordinance the AI can actually use effectively. The list goes on and on. Liberation has been my mainstay, but it is very far from perfect. ED needs to deliver on this.

That's why you should simply just hop on a pve server like 4YA and enjoy a dynamic and persistent campaign online on your own or in co-op with other guys. It's exactly what you are looking for. Probably can't get closer to a dynamic persistent campaign experience unless ED releases it's own iteration of a dynamic campaign and besides of Liberation. Besides that if you don't like the A.I. then ED's version of a dynamic campaign most likely won't end up satisfying for you, too. So maybe even another reason for you to hop on a server and try some PvEvP.

I did actually get on the US 4ya server ( or something like that) it was a nice experience to just get in and fly and not have to orchestrate things :steamthumbsup::steamhappy:
bignewy  [developer] Jun 20, 2023 @ 2:00am 
Dynamic campaign work is in progress and we will share more news when we are ready.
As I am sure you can all imagine it is a complex task.

thank you for being patient.
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Date Posted: Jun 14, 2023 @ 2:24pm
Posts: 12