DCS World Steam Edition

DCS World Steam Edition

DCS World with a double mice configuration?
I saw a clip of this YouTuber: https://www.youtube.com/shorts/RhDLhTKpKUg where he played with two mice, one as viewing, and the other as a joystick emulator/copy or whatever. Is it really possible and how is it possible to play with a double mice setup?
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Showing 1-4 of 4 comments
Insônia Aug 2, 2023 @ 1:27am 
windows by default take all mouse and keyboard input as only ONE cursor and stuff. anything beyond that require extra software running background via other interface or method. technically it is possible to read( via WM_INPUT/RawInput ) multiple mouse and translate them separately. but rarely a software go extra miles to do this.

in the comment OP said he was using reWASD (paidware) , which im not familiar with

if you interested in such tool maybe you should go to reWASD forum or support email ask them to confirm they support remapping multi mouses independently.
probably need a "hidhide/hideguard/hidblock" feature/software to block another mouse input from the game as well, so the game only accept one mice device at time, another one do pure joystick emulation

Im familiar with other solution like AHK or other opensource solutions.
like UCR with DeltaToAxis plugin multiple mice and keyboard input/output independently
https://i.imgur.com/r79Qp2n.png


But i do not find any free solution for mouse blocker, yet.
2 mouse input in the same time will conflict with cockpit camera. so the workaround would be completely unbind the mouse free look in DCS, one mouse bind to XY control the cyclic stick and another mouse bind to RxRy control the camera in DCS axis command setting
Last edited by Insônia; Aug 2, 2023 @ 6:13am
Insônia Sep 8, 2023 @ 8:33pm 
Last time i have tested with UCR ( https://github.com/Snoothy/UCR )
with "Interception" ( https://github.com/oblitum/Interception ) which allow UCR read mice raw input.
And delta to axis(aka mouse to axis) plugin https://github.com/HidWizards/UCR-Plugins

2 mice as input, single VigEM/vjoy device with 4 axis as output.
mouse_1_x ->UCR(delta to axis)-> ViGEm_x(vjoy1_x) -> DCS pitch
mouse_1_y ->UCR(delta to axis)-> ViGEm_y(vjoy1_y) -> DCS roll
mouse_2_x ->UCR(delta to axis)-> ViGEm_rx(vjoy1_rx) -> DCS absolute camera X
mouse_2_y ->UCR(delta to axis)-> ViGEm_ry(vjoy1_ry) -> DCS absolute camera Y
And Unbind mouse view setting in DCS
Last edited by Insônia; Sep 8, 2023 @ 8:38pm
bingbean Sep 10, 2023 @ 1:25am 
Forgot about this setting. It maybe looks like a good idea but it doesn't. It is not easy to do it and the result is not worth the work. No centering force on main stick is maybe good for helicopters but in plane you will really miss some feedback where is neutral position of main stick. And rudder control on mouse wheel is ridiculous. Just buy some cheap joystick and you save yourself lots of pain with setting what will not work anyway.
76561199191826839 Sep 12, 2023 @ 2:07am 
Originally posted by Insônia:
Last time i have tested with UCR ( {LINK REMOVED} )
with "Interception" ( {LINK REMOVED} ) which allow UCR read mice raw input.
And delta to axis(aka mouse to axis) plugin {LINK REMOVED}

2 mice as input, single VigEM/vjoy device with 4 axis as output.
mouse_1_x ->UCR(delta to axis)-> ViGEm_x(vjoy1_x) -> DCS pitch
mouse_1_y ->UCR(delta to axis)-> ViGEm_y(vjoy1_y) -> DCS roll
mouse_2_x ->UCR(delta to axis)-> ViGEm_rx(vjoy1_rx) -> DCS absolute camera X
mouse_2_y ->UCR(delta to axis)-> ViGEm_ry(vjoy1_ry) -> DCS absolute camera Y
And Unbind mouse view setting in DCS

I've tried downloading it, and all of them just lead to a series of files with no instructions on how to actually download it...
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Date Posted: Aug 2, 2023 @ 12:11am
Posts: 4