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(16GB may work for me but it definatly wont for everyone (as you described in your examble it can differ quite much from setup to setup) your are more likely to be able to work with less RAM the higher frequency it has (and DDR4 helps too) also I would conside my general pc stats as pretty good (GTX1080 and Intel i7-6850k(X99 Chipset)yes Iknow it is a shame that I am only running 16GB with that setup)).
GPU should always run at 100% otherwise this indicates a CPU- or RAM- bottleneck.
(also it looks stupid to have 8 ram slots and only use two :))
I doubt that you aren't bottlenecked with 16Gigs of 2400MHz RAM in multiplayer.
But if it runs fine then that's great!
I'm sitting on 16 gigs of RAM and I seem fine with it. The only lag I got is when there's an artillery fire, either MLRS or standard artillery unit.
If you want to know my PC specs, let me know.
I never bother to look, 600+ hours on MP with 16 GB of RAM and all is peachy. The SSD did make a difference though. I'm not going to go out and get more RAM if only one game is going to really take large potentially large benefit and quite frankly my game runs great with 16 GB. If I was to up to 32 GB I would much rather get four new sticks of 8 GB getting me to a 32 GB, I just don't see the point in spending the money.
I ran 16 gigs of RAM (with DCS on a SSD) for a long time and while it was certainly playable, I can't say with any honesty that it ran all that great. I mean, the framerate itself was okay for the most part but maxing out the RAM produced stutters, hiccups, and a lot of problems even with smaller multiplayer co-op missions. Again, it was "playable" but I would never recommend that someone stick with 16 gigs of RAM if 32 is a viable option for them.
All that being said, I don't blame you for holding out. Right now, DCS is really the only thing I play that really uses that much RAM so while I can't pretend that getting the extra 16 gigs was a bad idea (it certainly wasn't), I can also see the logic in waiting for a whole new system build before making the leap.
Those hiccups I noticed with the game on a HDD, even on SATA III they were gone, I invested in a NVMe.
Even when I moved my DCS install to a SSD, I still got a lot of problems due to maxing out my RAM. I don't know what kind of settings you are running or what servers you typically hang out on but even on my fairly small scale co-op server setups, 16 gigs was not cutting it and this was especially the case with more demanding maps like the Persian Gulf and more demanding modules like the F-14. When I moved to 32 gigs, all the issues were solved and barring the occasional performance bug introduced in patches, DCS runs extremely well now and I never get any sign that my system is straining to deal with it.
Heck, I have a guy in my group who was running on 16 gigs of RAM and constantly had problems even getting into the server without a game crash. When he went to 32 gigs, that issue was solved entirely. Again, this wasn't a big, complex server with a lot of scripts or anything.
My point here isn't to say that you are wrong and should immediately go out and buy another 16 gigs of RAM, my point is that DCS's desire for 32 gigs is real and shouldn't be dismissed. Even Eagle Dynamics acknowledges that 32 gigs is really the sweet spot where you are not likely to encounter any issues regardless of the server or scenario you are running. When someone asks me if they can get by with 16 gigs of RAM for DCS, I think it isn't wrong to tell them that 16 gigs is the absolute minimum but 32 is highly recommended.
This kinds reminds me of a guy in my group who was running a rather outdated system (very similar to one that I had run some time ago) and he would have a lot of problems with DCS crashing and just a lot of general issues. When we would tell him that it was really time to think about a new system, he would scoff and say "It runs fine". Eventually, he did end up getting a new system and his tune changed immediately in regards to the performance of his old machine. He suddenly had real, tangible point of comparison to go of from.
As I said, my point isn't to tell you specifically to go out and buy more RAM. My point is that there is a reason why 32 gigs of RAM is considered the recommended amount even by Eagle Dynamics. People are not suggesting this to flex their financial muscles (considering that RAM tends to be relatively inexpensive anyway) but instead because it demonstrably and objectively produces the desired result. You may personally have no issue with how DCS runs on your setup but I am reasonably sure that when the day comes that you do get a new system with 32 gigs of RAM, you will see where people are coming from and might not be so quick to dismiss 32 gigs as a good idea for DCS.
It has nothing to do with flexing, if anyone has been flexing it's me who spends $1,800 on a 737 yoke (plus more on other flight sim related peripherals) and oddly uses a HOTAS-X for DCS. I'm in no shortage of money, there is virtually nothing that is stopping me from going out and getting 32 GB of the fastest RAM on the market. My next PC (which is going to be ~2023) will have 32 GB of RAM but till then unless 32 GB becomes the norm I'm not going to get it. I will continue to use my fun money on modules, add-ons for other flight sims and renting from an FBO in reality. 16 GB of RAM works and that's all thats matters to me.
And 32GB is not the 'recommended' amount for DCS, 16GB is. 32GB only comes into play in very rare MP missions apparently...I've never been in one I guess.
This is the same dumb debate that people have on the ED forums about more than 4 core CPU's. I just a few weeks ago upgraded from an i5 4670k@4.5GHz to a ryzen 3600 and MSI Carbon AC B450 MB and am seeing literally NO difference at all in DCS. I'm actually getting lower frames in certain games now (The Division 2 in particular), yet there are posters on there that swear up-and-down about the wonderful uplift you'll get moving past 4 cores.
So take these things with a grain of salt. I knew going in to my upgrade that I likely wasn't to see much difference, if any. I'm hoping to see some gains in the future when games properly utilize more cores. Anyways, off topic now...
Again. This isn't about you, your financial situation, or your obviously massive investment into the hobby. I am not telling YOU personally to go out and buy more RAM. I am saying that while you may personally not mind the performance you are getting now, it doesn't mean that a person who is asking "should I go for 32 gigs of RAM for DCS?" should be steered away from going for it. You have made a personal choice in regards to your own system and your own experience and I respect that. Still, I do hope that you can see that there are good reasons why a rather large majority of DCS players and even Eagle Dynamics themselves have put some emphasis on having 32 gigs these days.