DCS World Steam Edition

DCS World Steam Edition

shak59 11 AGO 2014 a las 4:25
Landing process?
So I'm in the SU aircraft and trying to land. I have landing gear down, airbrakes on and 100 altitude and going 250 speed. I keep nose up a little, then I crash...what am I doing wrong? do I have to slow it down even more? how? what's the process?

I tried the tutorial but can't get past waypoint 2 so that's no help for me!
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Hadji 11 AGO 2014 a las 5:35 
Seems as if you are stalling...

I don't fly the Su-25 very often but this is how I generally do a visual approach:

I approach the airport and enter a approach pattern i.e. I'm going around the airport as I decend. A good rule of thumb as to when you should turn in this pattern is to exectute the turn for each leg when the airstrip is approx 45 degrees aft of your tail. As I go around the airport I set landing flaps and when I'm on my final leg of the pattern it's gear down.

When I'm lined up on final approach I keep an eye on my instruments (check your flight manual for stall speed and max landing speed for the Su-25) as well as the PAPI (Precision Approach Path Indicator) next to the runway. It tells you if you are on the correct glideslope:

W= white light, R = red light

W W W W - you are too high
W W W R - you are a bit too high
W W R R - you are on the glideslope <- this is what you are aiming for
W R R R - you are a bit too low
R R R R - you are too low

The most important instruments are:

* Airspeed indicator
* Altimeter
* Angle of attack indicator

When you are decending on the glideslope you have to compensate with rudder to keep straight and adjust throttle to maintain speed. NEVER dive for the runway! If you miss your approach, throttle up, gear and flaps up and do another pass around the airport.

When you get close to touchdown use airbrake if you are going to fast. Try to set down rear wheels first and then gently lower the nosewheel. Apply air brake (if you haven't already) and wheel brakes and steer with rudder until speed is slow enough for nosewheel steering. Deploy brake chute if necessary (you will have to reduce speed on the ground first so that you don't rip the chords off - check manual!) To increase wheel brake effectiveness retract flaps immediatly after touchdown.

NOTE: stall speeds, brake distance etc, etc, changes with your aircraft weight. The flight manual tells you max/min speeds for different payloads etc.







Última edición por Hadji; 11 AGO 2014 a las 5:37
shak59 11 AGO 2014 a las 5:43 
I think you're right, I was stalling.

Does the game recognise a runway the same as grass? Like is it the same if I practice landing on the grass or will that always lead to a crash?
Hadji 11 AGO 2014 a las 5:48 
The areas around the airports usually mean insta-death if you are in a jet plane. I have managed to land both the P-51 and Fw-190 on the ground but not without damage to the undercarriage.
kazereal 11 AGO 2014 a las 6:35 
By the way, IRL planes designed for carrier landings can be "slammed" down quite hard without damage.
Other planes you likely want some "flare" to glide into ground contact.

Let's hope Su-33 flight model will be upgraded when Su-27 AFM is released :)
shak59 11 AGO 2014 a las 6:40 
ok so I choose free roam with SU-25 and I'm trying to find an airport to land on but can't find any...

Is there any GPS or real map? I pressed k and a blurry thing appeared...not close to being a usable map! is there anything else to help with finding an airport in the game?
kazereal 11 AGO 2014 a las 6:46 
Publicado originalmente por shak59:
ok so I choose free roam with SU-25 and I'm trying to find an airport to land on but can't find any...

Is there any GPS or real map? I pressed k and a blurry thing appeared...not close to being a usable map! is there anything else to help with finding an airport in the game?

F10 for large map, use mouse to zoom in/out and move around.

K is for kneeboard which has plenty of other information in different pages like landing patterns for each airfield. Check out the pages on it some time.
kazereal 11 AGO 2014 a las 6:58 
Also you can contact ATC from communications menu to get directions in case instruments in cockpit are not operating or need to be set for correct heading.
kazereal 11 AGO 2014 a las 7:11 
http://www.youtube.com/watch?v=8lST2G6W0kM

:3
That takes serious skills.. Also those guys need to do hundreds of SUCCESFUL simulated carrier landings before allowed to try in real life..
Última edición por kazereal; 11 AGO 2014 a las 7:12
shak59 11 AGO 2014 a las 8:24 
I made it to the runway and landed on my wheels! BUT I CANT STOP!! I just roll to the end unable to stop, lose my wheels and slide in on my belly...sometimes on fire, sometimes not...

How to stop the plane?! I pressed p and a little parrachute came out but did nothing to slow me down...thrust is at 0 too...
Última edición por shak59; 11 AGO 2014 a las 8:25
kazereal 11 AGO 2014 a las 9:01 
Publicado originalmente por shak59:
I made it to the runway and landed on my wheels! BUT I CANT STOP!! I just roll to the end unable to stop, lose my wheels and slide in on my belly...sometimes on fire, sometimes not...

How to stop the plane?! I pressed p and a little parrachute came out but did nothing to slow me down...thrust is at 0 too...

Did you remember to extend airbrakes fully?
Also check binding for wheel brakes, usually left and right are separately.
Chute is for when you have already reduced speed a bit, before that it just rips out.
shak59 11 AGO 2014 a las 9:04 
Publicado originalmente por kazereal:
Did you remember to extend airbrakes fully?
Also check binding for wheel brakes, usually left and right are separately.
Chute is for when you have already reduced speed a bit, before that it just rips out.

Airbrakes were on (wing tips have a big flap that was up). I did not know there were two wheel brakes! I will look into that on the next palythrough. Thanks guys.
Watari 11 AGO 2014 a las 9:05 
deploy your chute not over 200 km/h
airbrakes out and flaps in. full toe break.
this way you should stop before the end of the rw ;-)
shak59 11 AGO 2014 a las 9:09 
Publicado originalmente por Watari:
deploy your chute not over 200 km/h
airbrakes out and flaps in. full toe break.
this way you should stop before the end of the rw ;-)

Wait, flaps in? I throught flaps out? Is toe brake labeled as wheel brake?
Hadji 11 AGO 2014 a las 9:09 
In order to stop (assuming you have enough runway left after touchdown - always try to land in the first few meters/feet of runway and not in the middle) you need to apply wheel brakes and airbrake. In order to make the wheel brakes more effective retract flaps as soon as possible (flaps create lift and that lift reduces the efficiency of the brakes).
Hadji 11 AGO 2014 a las 9:10 
Publicado originalmente por shak59:
Wait, flaps in? I throught flaps out? Is toe brake labeled as wheel brake?

Flaps are used to increase lift when going slow, i.e you use them during the approach. As I mention above they should be retracted just after touchdown.
Última edición por Hadji; 11 AGO 2014 a las 9:11
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