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Сообщить о проблеме с переводом
Added new deck crew animations that utilize the new skeletal animation system, new animations that are specific to night operations and the inclusion of light wands.
For the aircraft, deck crew and objects on the “roof” at night, we have improved lighting and shadows based on the deck and tower lights.
On final approach, you’ll now need to contend with the “burble” effect. We continue to tweak this effect and you can expect the first iteration shortly. (WIP)
Improve sparks effect from hook during landing. (WIP)
Kuznetsov model update: flag back transparency issue and hole in the superstructure issue - fixed.
Fixed: AIRBOSS and Crewman glowing at night.
Deck markings not visible in editor.
DCS: Mi-24P Hind by Eagle Dynamics
KM-2 system fix and addition of Petrovich AI work with it.
More main model LODs were added
Added keybinds for radios
Resolved several keybinds collisions
Added new CPG input commands for weapons selector
SPUU-52 and AP panels keybinds added
Fixed. Hydro Lock collective brake mode does not work
Fixed. AP stabilization button animation getting stuck
Fixed. Power on-off and selection missile panel (SCHO) desync between Pilot and Operator
Fixed. Rockets Side Selection Issue
Fixed. AP Heading channel not switching into heading hold after pedals returned to neutral (More options for pedals and this AP channel coming in next patch).
Fixed. Pilot-Operator not dying
Fixed. Tooltips match with commands for "Greben. PU-38"
Added: Anti-torque pedals trim options Can choose between:
Instant Trim (does not read input for 0.5 sec. after trim button is pressed)
Central Position Trimmer Mode (does not read input until physical pedals axis returned to center)
Added: Anti-torque pedals automatic microswitch options. Can choose between:
Disable by setting pedal axis to neutral (This logic was built in module before, it engages microswitch as soon as yaw axis is deflected from neutral position)
Enable/Disable by presence/absence of pedal movement (this logic is added and it activates microswithing only for duration of pedal axis movement, deactivates it when axis stop moving)
Automatic Microswitch Off (disables any automatic pedals microswitch logic, control is only manual)
Added: Anti-torque Pedals Trimmer Button options (Unlike Mi-8, real Mi-24P pedals don't trim with cyclic trim button. In DCS trim for pedals is made for convenience):
Cyclic Trimmer Button (T) (Pressing Cyclic trim button will also trim virtual pedals axis, keyboard "T" by default)
Pedals Microswitch Button (Y) (Pressing pedals microswitch button will also trim virtual pedals axis, keyboard "Y" by default)
Do not trim (Will not trim virtual pedals axis, this is for pedals without springs etc. those which are stay where you left them)
Fixed: Map lighting switch is in wrong position when mission is start at night
Fixed: PU-38. Latitude knob does not change value when adjusted slowly
Fixed: Pilot-Operator's button for warning lights test does not work
Fixed: HUD reticle, textures distortion on the edges
Fixed: SPO-10 red highlight for "NO SOUND" warning does not work
Fixed: Full aft cyclic limits left rudder authority
DCS: A-10C by Eagle Dynamics
Keybind for "Ready Pre Contact" not bindable to HOTAS - fixed
Fixed transparent nose RWR antennas and ladder bay textures
DCS: P-47D Thunderbolt by Eagle Dynamics
Tail damage fixed - the whole tail unit isn’t drop with any destroyed element.
The pilot is visible from distance.
Fixed issue with the texture on the Left Intercooler.
Fixed compass backlight isn’t controlled by switch
DCS: Mosquito FB VI by Eagle Dynamics
Gunsight glass is fixed
Added two Mosquito RP-3 practice missions
DCS: P-51 Mustang by Eagle Dynamics
Fixed non transparent bullet holes
Fixes to visual damage
Fixed - with the gear up the Tail wheel is visible on far LOD
Magnetos are mixed up in the damage model - fixes
Fixed: duplicated with the mission restarting hotkey input.
DCS: FW 190A-8 Anton by Eagle Dynamics
Starter switch animation is fixed.
Bombs don’t drop when reloaded with Unlimited ammo - fixed
WGr21 fuse timing defaulted to A2A instead of A2G
DCS: FW 190D-9 Dora by Eagle Dynamics
Starter switch animation is fixed.
Compass bezel is not clickable with mouse - fixed
Fixed axis controls for radiator flaps
WGr21 fuse timing defaulted to A2A instead of A2G
DCS: Bf 109K-4 Kurfurst by Eagle Dynamics
Visual fixes to the 3D model
Fixed tail damage
Fixed issues with Flap damage
Fixed wrong exhaust flare shield
Fixed muzzle flash visual artifacts
Fixed damage area shown transparent squares on some LODs
Fixed refueling with MW-50 causes refueling loop
Oil pressure starts to drop once about 30% of oil reservoir is empty
Added damage penalties for player controlled vehicles in Combined Arms.
Added combat state view Buk SR for ENC.
Added the ability to turn ON/OFF the vehicle engine (LCtrl + E).
Added a checkbox for automatic start engine under Special Options for Combined Arms
Fixed: MG for Leopard 2A4 on isometric view.
Fixed: Flag animation for La Combattante 2.
Fixed: Client engine sound in multiplayer for ground units.
Fixed: ALERT on hit manpads.
Fixed: Camera shake after destroying player controlled CA.
Fixed: Player can drive units after a critical hit.
Adjusted damage to infantry and added chance of a critical hit on an infantryman.
Fixed firing of MLRS with S-8 rocket when assigning a target on the F10 map.
DCS: Spitfire by Eagle Dynamics
Misplaced static Spitfire in The Channel cold start instant action mission
DCS F-5E Tiger II by Belsimtek
Fuel Auto Balance Switch does not reset, draining right tank past balance - fixed.
Flaming Cliffs by Eagle Dynamics
'Receive Mode' feature does not work - fixed partially.
DCS: WWII Assets Pack by Eagle Dynamics
Added MG for M4 Sherman
Ju-88 AI bug fixes
Fixed LOD models
Fixed - tail wheel turning animation exaggerated
Visual fixes to landing gear animations
DCS: JF-17 by Deka Ironwork Simulations
Fixed: bugs in AG radar modes and displays
Should directly enter target tracking mode from target indication mode after lock, no intermediate state
Remove redundant elements in target tracking display
Behaviors of snowplow and slave modes
Should not enter AGR when silent
Fixed: LD-10 launch issue and abnormal behavior after launch
Fixed: bomb release sequence not match SMS selection
Fixed: rocket cannot be launched after changing the program wpn to rocket
Fixed: ghost SPI when toggle radar stby
Fixed: SPI logic switching between sensors
Fixed: HUD CCRP line display bug
Fixed: incorrect target bearing digits on HUD
Fixed: radar AGR off didn’t affect CCIP accuracy
Added: TDC filter for more accurate movement
Adjust: AA gun LCOS/SSLC param, should be more accurate now
Fixed: abnormal behaviours of LD10
Fixed: BRM-1 CCIP indicator
Fixed: BRM-1 in range notification
Fixed: bugs in SPI logic
Fixed: gear damage and repair
Fixed: surge detection caused by missile
Fixed: ATT hold
Added: fuel leak if fuselage or wings broken
Updated: WMD7 manual laser function by OSB R4 only (more details see forum thread)
Removed: “laser designator on/off” input binding
DCS: AV-8B N/A by RAZBAM Simulations
Updated: TPOD transitions
Added: Special Option: Export MPCD on mission start
Updated: AGM-65F operation. When multiple missiles are selected (ACP QTY > 1), after firing a missile the next missile in the selected group will be automatically uncaged and locked at the same target.
Fixed: Steerpoint elevation is automatically updated when entering coordinates
Fixed MPCD Day/Night Switch keybind inverted and not working
Fixed: Formation Lights remain ON when in NORM or NVG
DCS: M-2000C by RAZBAM Simulations
Fixed: AP ALT Hold fails to reconnect when releasing AP override
Fixe : Added back decoy rearm sliders to solve dispense problems in multiplayer (see forum for more information)
Fixed: Thumbwheels do not cycle from 0 to 9 with LMB
Fixed: FBW test passes if stick wiped after it failed
Fixed: UAE Livery missing MipMaps
Added : Absolute BAD coordinate input in DTC format
Added : FPS-117 EWR radar to TAF sources
Updated: smoke helps finding IP in CCRP-IP quick mission
Fixed : PCM incitation staying after SABRE is switched off
DCS: F-14 Tomcat by Heatblur Simulations
Improved AP HDG HOLD.
Fixed GT HOLD to return both modes to ATT hold with single mode disengagement.
Fixed Autothrottle not able to be disengaged.
Fixed AP NaN values freezing the hydraulics system causing a crash.
Disregard STT targets for missile tracking in BRSIT mode (BRSIT now overrides STT).
Disregard MSL mode switch in ACM mode.
Give flood mode priority over STT for AIM-7 tracking.
Fixed flood mode not activated in BRSIT prior to launching first AIM-7.
Changed TWS to ignore new tracks when overwhelmed rather than overwrite existing tracks.
Fixed rare crashes/freezes caused by the animation system.
Improved switching out of Iceman.
Improved Iceman behavior on flying to point.
Fixed Iceman refusing to perform a right hand orbit.
Iceman’s throttle won’t damage flaps anymore.
Iceman can now use speedbrake to slow down.
Bingo fuel level can now be adjusted with power off.
Updated VF-211 Fighting Checkmates 100 livery.
Updated CN localization messages.mo.
Fixed gear door using livery texture from the opposite side.
Fixed several small export issues on F-14A and -B exterior models
Complete ACLS overhaul:
ACLS will engage correctly within parameters now and fly a stable approach.
Safe engagement should be considered within 2.5° of the glidepath and 1° of the glideslope (+/-300 feet) at or around 3nm behind the carrier.
Glideslope has been adjusted from 3° to 3.5°.
Fixed VDI Caution Lights for ACLS.
Improved Autothrottle.
Fixed Authothrottle not disengaging with weight on wheels.
Synchronised disengagement in GT+ALT hold.
Fixed a small error in pitch dampening.
Fixed DLC not disengaging at MIL power with weight on wheels.
Added new DCS ACLS and Datalink to the Forrestal (for the F-18, not for the Tomcat).
Fixed ICLS point of origin for the Forrestal.
Adjusted runway azimuth for the Forrestal.
Forrestal: fixed taking damage when planes land on the deck.
Fixed Sparrow BRSIT: flood antenna only enabled after launch, and short LTE for first missile.
Fixed Jester tuning bad radio frequency during carrier cold start.
New SetCommand for Jester:
arg 10015 - tune AN/ARC-182 to a selected channel with the value 0.XX where XX is the two-digit channel number
arg 10016 - tune TACAN channel. The value should be constructed using the following guide: “0.XXXZ” - use negative (-0.XXXZ) values for A/A and positive for T/R. “XXX” is the three-digit channel number (001, 010, 100, etc.). Z is 0 for using X-mode, and 1 for using Y-mode.
example: “0.0630” is channel “63X, T/R” and “-0.0081” is channel “8Y, A/A”.
Added LANTIRN external draw arguments for Mission Creators:
The following args can be used to obtain the components of a unit vector aligned with the LANTIRN sensor:
LANTIRN_HeadX = 1023,
LANTIRN_HeadY = 1024,
LANTIRN_HeadZ = 1025.
Fixed pilot being able to disarm the RIO’s ejection seat.
AIM-54A now has a white default texture and uses a texture separate from the AIM-54C.
Fixed texture seam running along top of AIM-54C.
Added additional mesh detail to the gun tube.
Re-textured gun tube internals.
Improved modelling of TCS camera model.
Retextured TCS pod internals.
Improved TCS glass for a more accurate, coated look.
Increased reflectivity of HUD lens in exterior view.
Lower sidewinder station (shoulder) pylon extension texture added.
Lower sidewinder station launcher now properly represents a LAU-7.
Added textures to lower sidewinder station LAU-7.
Added texture for lower shoulder sidewinder station.
Fixed tacan presets for IA Case 3 missions and added Case3 briefing image.
Changed Normandy IA Case 3 missions to use CV-59 Forrestal.
Fixed AI blocking catapults in Marianas IA Mission Op. Clay Dagger.
Fixed INS mode switch bindings not being functional.
Fixed VHF/UHF ARC-182 Volume Pilot Inc/Dec keybindings.
Added “_(name)” for default.lua in mods/inputs.
Added new bindable inputs for the pilot:
Pilot Oxygen Toggle
Emergency Wing Sweep Handle Cover Toggle
Emergency Wing Sweep Handle Pull
Emergency Wing Sweep Handle Push
Emergency Wing Sweep Handle Pulled else Pushed
Emergency Wing Sweep Handle Pushed else Pulled
Emergency Wing Sweep Handle Pushed/ Pulled toggle
Eng/Probe Anti Ice Toggle
Asymmetric Thrust Limiter Cover Toggle
Asymmetric Thrust Limiter Toggle
Hydraulic Transfer Pump Switch Toggle
Hydraulic Transfer Pump Switch Cover Toggle
Fuel Feed Cover Toggle
Fuel Feed Toggle
VDI Screen Brightness Knob Inc
VDI Screen Brightness Knob Dec
VDI Screen Contrast Inc
VDI Screen Contrast Dec
VDI Trim Inc
VDI Trim Dec
HUD Brightness Knob Inc
HUD Brightness Knob Dec
HUD Trim Inc
HUD Trim Dec
HUD Filter Toggle
HUD Filter pulled else pushed
HSD Brightness Knob Inc
HSD Brightness Knob Dec
Antiskid & Spoiler BK - Toggle
Emergency Wing Sweep Handle move Fwd
Emergency Wing Sweep Handle move Aft
BINGO Fuel Level Knob Inc
BINGO Fuel Level Knob Dec
Radar Altimeter Control Knob +
Radar Altimeter Control Knob -
Radar Altimeter Test
Master Test Selector CW
Master Test Selector CCW
Master Test Selector: OFF
Master Test Selector: LTS
Master Test Selector: FIRE DET/EXT
Master Test Selector: INST
Master Test Selector: OBC
Master Test Selector: EMERG GEN
Master Test Selector: WG SWP
Master Test Selector: FLTGR DW
Master Test Selector: FLTGR UP
Master Test Selector: D/L RAD
Master Test Selector: STICK SW
Master Test Selector PULLED else PUSHED
Master Test Selector push/pull toggle
HSD Test Button
Added new bindable axes for the pilot:
HSD Brightness
HSD Selected Heading
HSD Selected Course
ICS Volume Pilot
Sidewinder Volume
ALR-67 Volume
VHF/UHF ARC-182 Volume Pilot
HUD Brightness
HUD Trim
VDI Screen Brightness
VDI Screen Contrast
VDI Trim
TACAN Volume
Maneuver flaps (unrealistic but wanted by some)
Emergency Wing Sweep
Added new bindable inputs for the RIO:
ATTK mode CW
ATTK mode CCW
Elec Fuse CW
Elec Fuse CCW
Elec Fuse: Safe
Elec Fuse: VT
Elec Fuse: INST
Elec Fuse: DLY1
Elec Fuse: DLY2
Missile Speed Gate CW
Missile Speed Gate CCW
TID Mode CW
TID Mode CCW
TID range +
TID range -
Added new bindable axes for the RIO:
ICS Volume RIO
AN/ALR-67 Volume
VHF/UHF ARC-182 Volume RIO
TACAN Volume
Added Rogue Nation and Top Gun 114 HB Weather V2 liveries
DCS: AJS-37 Viggen by Heatblur Simulations
Reduced the ADI gyro allowed error angle for startup to ~0.02 deg.
Fixed corrupted brakes logic on release and adjusted parking brake logic.
Fixed broken glass normals on cockpit gauge.
Fixed EP13 brightness knobs being sunk into the panel.
Fixed corrupted mesh on left panel housing near EP-13 brightness knobs.
Re-added missing brightness control labels.
Yellow ADI bars are now in front of the "wings".
Optimized shape of some minor cockpit elements due to broken modifier set.
ixed jamming not functioning properly in multiplayer.
Fixed CTD with >92 data cartridges in DCS_AJS37 folder.
Master volume knob now changes sidewinder tone volume.
Removed the mobile-ground-crew relocation from the kneeboard.
Fixed kneeboard selection of ground crew RB04 right group target.
Mirrors can now be toggled by clicking them.
Fixed errant polygons in the speed indicator gauge.
Added rotation to the altimeter knob.
Added 60° and 90° markers to the ADI.
Fixed Bx7 not showing in the correct place when in ANF and Bx8 selected.
Fixed Bx6 not being able to move.
Bx6 will now correctly move along the line drawn from the aircraft to Bx7 and from Bx7 to Bx8, while also not being allowed to get too close to the aircraft, Bx7 or the target.
Fixed RB-15F not descending at the Bx6 waypoint.
Fixed Grans Lines (ingress lines) showing by default.
Slightly reduced radar screen glass size to prevent the artificial horizon line from escaping the screen boundaries.
Fixed flight director needles on FLI37 hiding behind the 'aircraft wings'.
DCS: SA-342 Gazelle by Polychop Simulations
Added: First iteration of rewritten code for multicrew. (work in progress)
Added: Rocket launcher on SA-342L is now selectable/removable.
Added: New rocket types for Telson 8 launcher:
Telson 8 - 8 x 68 mm SNEB Type 250 F1B TP-SM
Telson 8 - 8 x 68 mm SNEB Type 251 H1 HE
Telson 8 - 8 x 68 mm SNEB Type 252 H1 TP
Telson 8 - 8 x 68 mm SNEB Type 253 H1 HEAT
Telson 8 - 8 x 68 mm SNEB Type 254 H1 SM Green
Telson 8 - 8 x 68 mm SNEB Type 256 H1 SM Yellow
Telson 8 - 8 x 68 mm SNEB Type 257 H1 HE/Frag lg whd
Telson 8 - 8 x 68 mm SNEB Type 259E H1 IL
Fixed: Double keybindings.
Fixed: VCB normal / IR button was moving VCB selector as well.
Fixed: Possible crashing due to RWR logic.
Fixed: In multicrew, the pilot did not have rudder authority in auto hover.
Fixed: Community liveries were not working.
Fixed crash on RWR system when launched missile SAM destroyed.
Fixed: When in asservi mode the camera jumped in the external animation.
Notes: Due to the new rockets and Telson 8 launcher on the SA-342L, as well as the ability to load/unload the launcher, missions made prior to this patch need to be updated using the new weapon loadouts. Many keybinds have changed due to the new multicrew method implemented. Make sure to review your keybinds.
Campaigns
DCS: AV-8B Sky Warrior Campaign by Eagle86
Corrected messages of some persones.
Improved the routes of AIs.
F-15C The Georgian War Сampaign by Baltic Dragon:
M1 : Russian fighters will now properly trigger voiceovers after launch
M8: Adjusted Sabre's formation to reduce chance of AI collision
M1-M16: Enabled datalink for AWACS (by request for A/C swappers)
M-2000C Red Flag Campaign by Baltic Dragon:
M5: fixed issue with wingman not taxiing behind the player.
M6 and M7: fixed issue where mission would not progress after flights get on station.
DCS: A-10C Iron Flag Part I Campaign by Baltic Dragon:
Mission 06: Added extra explanations on the MRFCS part in the briefing. Fixed wrong frequency for Ground in the radio presets.
Mission 10: Removed wrong parking spot information from the kneeboard.
Fixed the name for A-10C liveries, so campaigns skins should now work automatically.
DCS: F/A-18C Raven One Сampaign by Baltic Dragon:
M3: mission complete" message will now display properly
M10: option to kiss of wingmen much earlier (30NM from the boat)
M11: Spade Flight now attacks and destroys its targets correctly. Fixed issue with enemy SAM not activating properly. Fixed issue with wingman jettisoning his ordnance during the dogfight. Fixed issue with mission not progressing after encounter with bandit.
M13: Updated scoring (previously it was impossible to get more than 80 points)
Added ACLS / Link 4 in mission 04, 08, 10, 11, 13.
DCS: UH-1H Paradise Lost Campaign by Reflected Simulations:
Mission 2: redesigned some trigger zones to accommodate for AI changes.
Mission 8: moved ground soldiers a bit further from the player.
DCS: F-14A Zone 5 Campaign by Reflected Simulations:
Fixed campaign progress with Event 4 mission.
DCS: MiG-21bis Battle of Krasnodar Campaign by SorelRo
Trigger zone update
AI skill level update
Victory conditions
DCS: AV-8B Hormuz Freedom Campaign by SorelRo
Tanker speed update
Trigger zones update
Briefing updates
Victory condition modified
DCS: F-5E Black Sea Resolve '79 Campaign by SorelRo
Trigger zones update
Active runways
Victory conditions
AI units logic
DCS: A-10C II The Enemy Within 3.0 Campaign by Baltic Dragon
Mission 1: updated loadout for player's wingman.
DCS: F/A-18C Rise of the Persian Lion Campaign by Badger 633
Mission 10: Attack Helos adjusted to ensure 420 kills them in time.
Thanks for the continuous work
Added Maverick, Viper and Iceman liveries
niceee and also the other things
Thx biggy.