DCS World Steam Edition
F16 TGP issues
Hey all, looking for some guidance. checked the manual and some youtube videos and they all confirm that when in CCRP mode and you cycle through steerpoints the TGP slews to that designated point.

my issue is this isnt happening, it just stays on STP 1.

set up my points in mission editor with ground units i want to attack. have multiple way points and when i try to cycle through them it stays on point 1 same with my nav on the HSI.

Procedures
A/G mode,
select ccrp on MFD
select weapon(GBU12 or 10)
Other MDF select TGP and it slews to point 1.
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Сообщения 15 из 5
have you aligned your INS and selected nav mode after aligning?
Yes starting in Air, INS set to nAV and MDS LVT set to ON. everything works NAV wise until i go to A/G mode CCRP and turn on the TGP then it goes to STP 1 and thats it.
Отредактировано Derockgt; 15 янв. 2020 г. в 10:32
I confirm, I also have a problem with the tgp, basically moving it to ccrp, i move the steer points, and if I change steer point, I move them all to the same point
Автор сообщения: TyphoonUL
I confirm, I also have a problem with the tgp, basically moving it to ccrp, i move the steer points, and if I change steer point, I move them all to the same point

Okay must be a bug in the early access. I was still able to put some warheads on some foreheads though!
yes it is atm with slewing the tgp you move the steerpoint at the same time. this isnt really a bug its normal but atm you havent the option cursor zero in the tgp to avoid that. so this feature is coming and we have to deal with it atm .
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Дата создания: 15 янв. 2020 г. в 9:33
Сообщений: 5