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The other consideration is module fidelity. The Flaming Cliffs style fighters (the F-15, MiG-29, Su-27, and Su-27) are all lower system fidelity and as such, what you gain in ease of learning, you lose in versatility and options. The full fidelity stuff (with the clickable cockpits, full system modeling, etc) will take a longer time to learn (though I would argue against notions that they are "harder" to learn) but having full control over the various systems, sensors, and weapons will give you a lot of options to work with that can potentially give you the edge when you need it.
The last consideration is your own interest. This is more important than anything anyone else can tell you (a lot of folks will just tell you to buy their own personal favorite with no consideration for your own individual taste). You need to look at the list of aircraft and ask yourself what interests YOU the most. Don't worry so much about what others think (the more insistent they get about their choice being "the best", the less you should listen to them), just get what really excites you and gives you the capability that YOU need.
So in short if you are relatively new to flight sims I would recommend getting FC3 to get an idea of what you like. If not definitely get the viper if you want.
The Flaming Cliffs planes are generally fine but keep in mind that while they are less complex in terms of systems fidelity, their lack of clickable cockpits can make things a bit less convenient in terms of controls since you need to bind a lot more to your setup or lean more heavily on the keyboard if you don't have enough controls on your stick/throttle.
As far as coming from War Thunder sim mode, DCS is going to be a very, very different experience no matter what aircraft you start with. The priorities are just so different between the two titles. War Thunder is focused on (even in sim mode) simplified mechanics and very gamey, very grind/F2P gameplay. It really isn't meant to be treated like a sim. With DCS, the focus is on simulating the aircraft and procedures in a sort of "sandbox" environment where you have maps, AI assets, and player aircraft that you can combine to make any scenario you wish (from very realistic to more fanciful stuff).
In the end. You just gotta pick the stuff that speaks to you the most.
I don't think it will help you much because even the low fidelity aircrafts in this game have realistic flight model, so to flight them well you need a lot of practice. I mean, turn to hard and you will loose speed. In air to air battle, speed is everything, slow plane - dead plane. You have to learn how shake missiles off your tail. You have to learn how to save the energy for your plane and how to consume it wisely, so you will be in advantage in air to air battle. There is a lot of things to learn in this game.
As for choosing the first plane. I personally started with "Flaming cliffs 3" DLC which includes "A-10A", "F-15C", "Su-25", "Su-27", "Su-33", "MiG-29A", "MiG-29S", "MiG-29G"(This one is for Germany) and "J-11A"(The licensed chinese version of Su-27 that can use R-77 missiles which have an active radar guidance).
I have started with "A-10A". It is a very easy plane to flight, but it is a ground strike plane. Then I went to F-15C. This plane is good and it was the first plane that I was able to refuel in the air (don't try aerial refueling from the start, it is a very difficult operation).
After F-15C, I moved to Russian planes and I liked them so much that I can't stop flying them. I also fly a high fidelity helicopters Ka-50 and Mi-8MTV2 and I have a couple of high fidelity planes that I'm planing to learn. But I like the MiG-29S, Su-33, Su-25 and Su-25T so much that I will never stop flying them. If one day there will be a high fidelity version of these planes, I'll switch to them, but currently they are the planes that I like the most and it doesn't matter for me that they are low fidelity planes.
So as already was mentioned. Buy the plane that you interested the most in it. Even if others will tell you that this plane have disadvantages it doesn't matter. Every plane in this game have disadvantages. You have to learn how to use the advantages of your plane to be a good pilot. There is no balance in this game like in Warthunder. If you fly a very old aircraft like MiG-21BIS, take in account that you are always at disadvantage when you meet F-16C for example. But there is a video on youtube where one guy flying MiG-21BIS and shooting down F/A-18C-s, so the experience is matter.