Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Same for flying in crosswind. To see HUD you have to cage it. But in that case it won't show you the true vector.
lol i thought this as well and tried to make sure i was sitting still and up straight...
I think Troll Norris might be on to something.
Thanks man this is what was happening. However I feel more comfortable having the rudders on the twist option.(no rudders controller as of yet). Would there be a way to adjust this to counter the drifting action.
That makes sense. I know exactly what your refering to. Thanks again, I will play around with those dead zones.
it could also be wind. hit cage/uncage and it should recenter.