Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
use bomb mode for the wings as it makes them hold a set sweep value so you won't get shifts in lift. you also need to counter the drag caused by the boom with left rudder. use the slip indicator under the attitude indicator to see how much you need to put in.
after that you need to simply practice flying formation with the tanker. the biggest thing to remember is that you are flying with the tanker not the basket. make small, TINY corrections in one plane of movement only (so either pitch or roll, never both).
finally input curves can help you get finer control from your stick. I fly with a curve of 10 on both roll and pitch in the tomcat and that seems to help somewhat
The curves are what really helped me properly fly formation with the tanker. And to be honest, I trim the aircraft with a very slight nose down attitude so that I'm never "resting" with the stick. That generally means all my corrections in the Y axis are pulling or easing back pressure on the stick. I never have to push the stick forward, unless I really got out of control.
The nose down trim also encourages me to make small corrections instead of overcoming the initial resting position of the stick and overcorrecting (probably need to grease the HOTAS).
I also trim the plane while flying formation with the tanker before calling precontact. I rarely (if ever) trim while trying to connect or once connected.
I ended up creating a mission with a tanker that would fly straight and level for hundreds of miles instead of an orbit. It was much easier to practice without having to turn left every 50 miles. Once I got the hang of straight and level, turning left wasn't as bad as I expected.
Overall I found the taking experience much better when I switched to VR, this gives you 3d image and you can move your head to see around the obstructions in the F-14 canopy.
I practiced a lot in Harrier which I found to be the hardest to stay in the basket due to the probe offset.
Good luck.
Hah, I'm impressed he knows the exact number of seconds.
I think the Harrier is the easiest to stay in the basket, but toughest to hit the basket. The engines are so responsive that any change in the throttle is almost immediately seen. But they should fire whoever put the probe over there. I hate it. :)
Excellent advice on the throttles, though.
Another thing to consider is your point of focus as you refuel. With aircraft like the Tomcat, Hornet, Mirage, and even the Harrier, you will eventually get a feel for where the refueling pod (the part that the hose/basket comes out of) should be in relation to your HUD display and such. There are different ways to handle this but being able to find your own system that works is important.
On top of all that. I don't know what kind of controls you are working with but it might be a good idea to find a way to get trim controls on your stick. This leads into a larger issue. It might be controversial to say and obviously there are going to be exceptions but refueling is VERY demanding in DCS and requires very, very precise control. Part of that comes with practice but having the right peripherals will make things a bit easier since you will not have to fight against your controls so much in order to get things done. It is something to keep in mind anyway.
At the end of the day, it is important to make sure you have learned and practiced all the skills involved in refueling INDIVIDUALLY. Breaking this learning process into more manageable parts will help even if it isn't as fast a process as some might prefer.
I didn't realize Heatblur modeled drag on the probe. It certainly explains why the F-14 keeps drifting to the right on me. Formation flying is relatively easy but refueling is more difficult. I might have to put refueling on hold until I can invest in some rudder pedals... and either a TrackIR or VR headset. Is there a way to trim the rudder to go left a bit? It would help until I can buy pedals.
The F/A-18C, Su-33, M2000C, and AV-8B are all pretty easy for me. I can refuel the F-15 okay but the F-14 is extremely difficult and F-16C is near impossible for me.
The reason I was asking about the autopilot is because a few tutorials I watched/read mentioned to use the autopilot but never said what mode to use.
After making a number of attempts I started timing how long I stayed connected. My highest time in the F-14 is 47 seconds. Up from 20 last week.
Beyond that, I do think that having some kind of headtracking will help but you can probably get by without having to buy rudder pedals (I mean, they help in a lot of things but in this particular case, I am not sure I would outright call them essential).
If the other aircraft are pretty easy, the F-14 shouldn't be monumentally different. It just requires some adaptation of technique and some care when compensating for different drag characteristics. Again, practice will make perfect even if it isn't always a pleasant experience and can be frustrating. You just have to keep at it.
Congratulations!!! The Tomcat takes forever to fill up. Always a good feeling.