DCS World Steam Edition

DCS World Steam Edition

gitbse Aug 4, 2018 @ 8:14pm
A-10C HUD size in VR
I've had trouble finding a solution to this problem. I play in VR, with a Rift. Everything is great, except for the A-10C HUD. I can only view maybe... 60% of it at one time. It's like the HUD is too far zoomed in. I have to slump down to view the Vel vector, and stretch up too high to see the bottom info. Changing the seat height, and other options doesn't seem to help.
Is there a way to change the zoom level, or size of the hud so I can see all of the info at once? It makes flying and attacking a massize pain in the ass to move my head around so much just to see different HUD info.
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Insônia Aug 5, 2018 @ 2:42am 
Hud is correct.
Delete your snapview setting. recenter VR.
if problem still occurs,adjust cockpit view point and save a default snap view(num5 view)

Originally posted by SkateZilla:
Yes, this is normal.

Originally the A-10C View was set forward of what it should be to Ensure the Entire HUD was visible among other things, as DCS A-10C 1.1.0 was released in 2010/2011, before VR, and the Original A-10 DTT didnt use trackIR IIRC, so the pilots in training at the desk had to keep everything they could visible.

now that VR is here and TrackIR is Widely Adopted by pretty much everyone. The Viewpoint was moved back to the correct Position to be more authentic,

Realistically the A-10C HUD Overscans the Glass Edges in the normal head position.

Last edited by Insônia; Aug 5, 2018 @ 2:53am
gitbse Aug 5, 2018 @ 5:16pm 
So I'm only supposed to be able to see 1/3 of the HUD at a time? Doesn't seem right to me. Viewpoints don't change in VR, unless I've completely overlooked something.
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Date Posted: Aug 4, 2018 @ 8:14pm
Posts: 2