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Also, please post your system specs. CPU, GPU, RAM, Game on SSD or HDD?
the one on which you select the MP server, or the one on which you select your slot ( after joining a server ) ?
if the latter, over half the loading time is on that screen, don t do anything for about twice as long as the previous loading screen, and you should be fine
Although your CPU isn't the fastest (DCS is mostly single threaded, so faster clock speeds are better), the 8GB RAM is you main limitation, large MP missions want 32 GB RAM to run well.
The 'freeze' is due to loading the mission and generating the initial textures, etc.
It can be worked around by :
• loading into the 'select slot' screen as you do now
• exiting and renaming the server .trk track file (found in "Saved Games\DCS\Tracks\Multiplayer") to .miz
• run the server mission .miz as a single player mission (to generate the texture files, etc.)
• rejoining the server should now be fasted
You may want to note the performance of the server mission in single player, as it will give an indication if you PC can handle the number of AI assets, etc.
But this game eats ram like no other esp. in multiplayer.
You'll get much lower FPS online as well.
Tweak all you can in SP to get her super smooth before trying to load into a server.
Start with low population server as well.
When the server lobby pops up dont start clicking on stuff for a bit, many times it looks good to go but is still loading up.
It's not really "broken" it's just what the game needs to do and is heavily dependent on the MP mission you are trying to join.
Online missions can easily run to 20GB.
If you don't have at least that much physical memory much of it will be getting buffered to whichever disk your page file is on.
If you have that on an SSD this will help hide that overhead.
If you are stuck with an old style hard disk it will be painfully slow to start and the mission will likely stutter, especially if you change to one of the external F2-F7 views.