DCS World Steam Edition

DCS World Steam Edition

Rudder pedals in DCS
Does DCS fully provide for the use of rudder pedals ? I recently bought the Yak-52 and are having difficulties with the rudder pedals (Logitech Saitek Pro). It is almost impossible to steer while taxiing and it only work as expected when picking up speed.
How do I steer on the ground as there are no left or right brake or differential brake. Only Wheel Brake (W). Using this stops the aircraft and does not help in steering while taxiing.
If I am mistaken, please enlighten me.
One other thing. The Yoke is missing in the canopy and I can not find a key to switch it on or off.
Terakhir diedit oleh hermannk13; 16 Okt 2019 @ 4:59am
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marcw 24 Okt 2022 @ 12:37am 
Diposting pertama kali oleh Dr. Death:
Diposting pertama kali oleh Pugio:

For taxing the rudder is not used per se. Taxing is performed using wheel brakes. In Russian aircraft the brake is used by pressing a lever (typically on the control grip) then moving the rudder pedals in the direction you want to turn. In most western aircraft, turning on the ground is performed by pressing in toe brakes rather than moving the whole rudder pedal assembly itself.

Rudder (the external control surface itself) has little effect on turning during taxing. It simply does not have enough airflow moving past it to affect any turn movement.
I know, but doesn't most american aircrafts turn by using front wheel steering instead?
So what does "nose wheel steering" do ? How do you make that work ?
Dr. Death 24 Okt 2022 @ 1:06am 
Diposting pertama kali oleh mnwpro3:
Diposting pertama kali oleh Dr. Death:
I know, but doesn't most american aircrafts turn by using front wheel steering instead?
So what does "nose wheel steering" do ? How do you make that work ?
Well aint this a necro... Depends on the plane. Some planes use differential brakes to steer it on the ground. A-4 for example did this until the A-4F.
Diposting pertama kali oleh Dr. Death:
I know, but doesn't most american aircrafts turn by using front wheel steering instead?
F-86 Sabre was one of the very first US aircrafts with nose wheel steering.
Terakhir diedit oleh Troll Norris; 24 Okt 2022 @ 7:06am
Diposting pertama kali oleh mnwpro3:
So what does "nose wheel steering" do ? How do you make that work ?
Nose wheel steering or "power steering" is like using rudder pedals to steer the nose wheel on ground. Old aircrafts did not have nose wheel steering so the pilot had to use differential wheel brakes for turns.
If your pedals don't have toe brakes you may be able to configure them anyway.
You may need to use the software from the device manufacturer as DCS has limited binding options, particularly with axes.

For example, you may bind a modifier button that changes the rudder pedal axis to brakes.

For myself, I bind the extremes of the single rudder axes as brake buttons. And while that does not give fine control, it does allow me to have brakes + rudder axes in all sims without modifiers.
Terakhir diedit oleh Noobiecanoobie; 24 Okt 2022 @ 3:58pm
RadarLuv 26 Okt 2022 @ 6:50pm 
In FC3 there is a jet that you have to hold the "S" button to get it to turn harder left or right while using ZX rudder controls and some I think you have to hit Alt&Q to get the steering to work.
Perkomobil 27 Okt 2022 @ 7:31am 
Diposting pertama kali oleh hermannk13:
Diposting pertama kali oleh matokla:
Russian airframes are steered to taxi in a different way oppose to NATO. If you use right or left rudder prior to use the wheel brake, the brake will work only on the side of your rudder impact. Hope this is understandable ;)

Edit: you might have to set the front wheel free - look into your manual
Thanks :) I figured that out after a while but did not know whether it was the correct way.
Also Mig-15 and Mig-19, iirc.
Terakhir diedit oleh Perkomobil; 27 Okt 2022 @ 7:32am
And one more note about Mig-15, Mig-17 and Mig-21. The wheel brakes are powered by compressed air in pressure bottle. You have limited ammount of it. Same bottle is used to raise and lower gear. If you will brake too much or if you will forget to move the gear lever to neutral position, you will loose all air pressure and will not be able to brake and you will not able to release the brake chute.
Terakhir diedit oleh Troll Norris; 27 Okt 2022 @ 7:39am
AndréNL 27 Okt 2022 @ 8:01am 
Using virpil anti torqe pedals for the AH64, the best money can buy in my opinion.
Diposting pertama kali oleh AndréNL:
Using virpil anti torqe pedals for the AH64, the best money can buy in my opinion.

While it is good that you added that it is your opinion, I do think it is important to really highlight that having rudder pedals with toe brakes will give one the maximum amount of versatility across many different aircraft types that one will encounter in various sims.

First let's offer a disclaimer. I understand that in VERY specific cases, not having toe brakes isn't a big deal. This is obviously going to apply most to helicopters, Russian aircraft, and British WWII aircraft most specifically. If you ONLY fly the aforementioned aircraft types, obviously toe brakes are going to be redundant.

That disclaimer aside, pretty much EVERYTHING else benefits from toe brakes. There is a reason why even aircraft that have full nosewheel steering still (usually) have toe brakes. They allow you to tighten your turning circle on taxi and can even be used to pretty much turn in place in some cases. Additionally. If we start talking about WWII American and German aircraft in DCS (or other WWII sims), having toe brakes becomes VERY useful because you gain a ton more precision in your general ground handling. Heck. In the WWII stuff, you pretty much need differential braking to even turn the aircraft in the first place. You can do this with a couple of buttons but then you are getting that "all or nothing" input and that will limit your precision.

It seems there is a trend going on with what can be described as "low profile" rudder pedal setups that are not really designed to include individual toe brake axis's. These make sense in certain use-cases (where space is so limited under one's desk that they can't possibly fit conventional rudder pedals) or those who ONLY fly stuff that doesn't require individual toe brake axis controls (like the aforementioned Russian stuff, WWII British planes, or helicopters). That being said, there is a reason why (up until recently) pretty much every rudder pedal setup included toe brakes. For most flight simmers who sample aircraft across a variety of flight sim titles, having toe brakes makes A LOT more sense than not having them. I would even argue that toe brakes are one of the major benefits of having rudder pedals in the first place.

Having put a lot of hours into sims like Rise of Flight, DCS World, IL-2, and Microsoft Flight Sim 2020, I find that one is more likely to encounter aircraft that use toe brakes than not.
AndréNL 27 Okt 2022 @ 1:58pm 
Diposting pertama kali oleh startrekmike:
Diposting pertama kali oleh AndréNL:
Using virpil anti torqe pedals for the AH64, the best money can buy in my opinion.

While it is good that you added that it is your opinion, I do think it is important to really highlight that having rudder pedals with toe brakes will give one the maximum amount of versatility across many different aircraft types that one will encounter in various sims.

First let's offer a disclaimer. I understand that in VERY specific cases, not having toe brakes isn't a big deal. This is obviously going to apply most to helicopters, Russian aircraft, and British WWII aircraft most specifically. If you ONLY fly the aforementioned aircraft types, obviously toe brakes are going to be redundant.

That disclaimer aside, pretty much EVERYTHING else benefits from toe brakes. There is a reason why even aircraft that have full nosewheel steering still (usually) have toe brakes. They allow you to tighten your turning circle on taxi and can even be used to pretty much turn in place in some cases. Additionally. If we start talking about WWII American and German aircraft in DCS (or other WWII sims), having toe brakes becomes VERY useful because you gain a ton more precision in your general ground handling. Heck. In the WWII stuff, you pretty much need differential braking to even turn the aircraft in the first place. You can do this with a couple of buttons but then you are getting that "all or nothing" input and that will limit your precision.

It seems there is a trend going on with what can be described as "low profile" rudder pedal setups that are not really designed to include individual toe brake axis's. These make sense in certain use-cases (where space is so limited under one's desk that they can't possibly fit conventional rudder pedals) or those who ONLY fly stuff that doesn't require individual toe brake axis controls (like the aforementioned Russian stuff, WWII British planes, or helicopters). That being said, there is a reason why (up until recently) pretty much every rudder pedal setup included toe brakes. For most flight simmers who sample aircraft across a variety of flight sim titles, having toe brakes makes A LOT more sense than not having them. I would even argue that toe brakes are one of the major benefits of having rudder pedals in the first place.

Having put a lot of hours into sims like Rise of Flight, DCS World, IL-2, and Microsoft Flight Sim 2020, I find that one is more likely to encounter aircraft that use toe brakes than not.

Toe brakes are really important for u....
Sort answer where this topic kicked off with, "Does DCS fully provide for the use of rudder pedals ?"....

Yup.
Troll Norris 27 Okt 2022 @ 11:12pm 
DCS:World supports all peripherals based on DitectInput API.

About rudder pedals in practice, the SU-27 was one of the first suchois with toe brakes. The test pilot was sceptic about that. But after the first use he told: "leave it as it is" It was in document abou development of SU-27. Will find it.

Edit:
Here is the document. Can not find the part with toe brakes.
Time 54:40
https://youtu.be/yZvMljUNCeU
Terakhir diedit oleh Troll Norris; 27 Okt 2022 @ 11:39pm
Ol' Pappy 29 Okt 2022 @ 11:56am 
Taxiing tail draggers is not easy and also depends on aircraft type. The Spitfire's tail wheel doesn't lock so it is more difficult to go in a straight line. You use differential braking to turn. To stop the nose sometimes you have to give opposite rudder and a burst of throttle. The P-47 does have a lockable tail wheel, so you lock it to go straight and unlock it and use differential braking for sharp turns. The P-51's tail wheel move a bit with the rudder when you pull aft: the wheel is locked to the rudder. You unlock it by pushing forward on the stick and then you can use the brakes for tight turns. For a SOviet aircraft? Dunno. I Soviet Russia, the airplane steers you. Seriously, check what kind of tail wheel you have.
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Tanggal Diposting: 16 Okt 2019 @ 4:58am
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