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No, I'm talking something that hits that 100 mile away target in about 15-20 seconds :D Hence why I'd need to mod the weapon file parameters.
Also, you may be good at other flight sims but....... The best quote that I have seen in these forums is 'If you can play this game/sim' you should be flying real aircraft'
Its not that hard man. The only difficult part is memorizing controls. Also, every one of these aircraft has a file somewhere that contains the data in files telling the game how the aircraft should act etc. Those files can be modified.
Well, if it is that easy why bother asking us?
I'll keep my fingers crossed for you mate
I'm saying that flying the planes is not that difficult. You were trying to hype this game like these planes are so difficult to fly and they aren't. The difficulty is mostly just navigating the exhaustive amount of controls for the aircraft. Actually flying the plane proper and shooting weapons is fairly easy even in the most hardcore sim flight mode.
Obviously, modding the game isn't so easy. Not sure if I need a specific unpacker or program to get into the files or even where all of them are, nor do I know how mod friendly the game is, if everything is laid out quite nicely or if its a giant cluster of garbage to navigate through the .ini files whereever they might be.
Looking back the stuff for Wings over Israel was actually quite complex and if it wasn't for some very kind, very patient people over on the combatace forums, who were open minded and didn't care about how I enjoyed the game, just wanted me to have the best time of it, I wouldn't have gotten anywhere. Like I said at the beginning, which you can read in my original post, I said if you don't have any direct knowledge that can help me, not to post here.
Who should be facepalming who I wonder?
There is only one sim mode, and I've probably spent a couple hundred hours flying the A-10C in singleplayer and online and still don't know how to use a good deal of the plane's settings and modes.
As an active and hopefully sometimes useful member of this community I have the right to post in this thread.
I remember flying the M2000 in Wings Over Isreal and it is worlds apart from flying the M2000 in DCS!
Definitely don't expect a lot of support for making super-planes. The ratio of pretentiousness to realism in the DCS community is just a bit lower than Combat Mission or BoS, worlds beyond what you might be used to from Arma or FSX. Even obvious realism fixes like fan made AIM-120 updates and HARM implementation tend to get shot down by the local forumites. Nevermind anything remotely speculative.
Unfortunately this means that no simple resources exist for what you are trying to do. Most of the vanilla aircraft are tuned to fit proportionately with the others in the dev team's preferred approximation of real life. DRM policy means that certain files are also inaccessible to the user. What this means is that you can modify the stats on certain NPC planes, but as far as player-flyables are concerned you will have a much easier time making your own flight model than modifying an existing one. Luckily the API is mostly public, and there are even one or two people in the community on the main forum who might help.
https://forums.eagle.ru/showthread.php?t=116901
I would suggest starting here. This manual goes over how to make a basic plane, and will give you some good CAD practice as well. I don't have anything remotely ready to release as a modern template yet, and the wonderluft seems to be defunct, but feel free to contact me if you want to dig through this together and put up something.