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We didn't encounter any problem regarding Windows 8 (One of our computer was a windows 8, and it worked just fine). You might want to try to install .Net 2.0. it may indeed be required for XNA 3.1. In any cases, I will test that tomorrow personnaly, and be sure we want Fly'n to work on Win 8. We're sorry for the inconvenience, but Windows 8 is quite recent and we didn't had much time to test Fly'n with it.
Thanks a lot for the very quick response. I managed to solve my issue now and take back all of the blame I put on you, as the problem was clearly not the devs fault.
Here's how I solved it:
By default, Win 8 did not install .NET framework 3.5, but only 4.5. One would assume that 4.5 would include 3.5 and 2.0 etc., but that is not the case. By manually installing it through the "turn windows features on or off" menu I was then able to install the provided XNA framework 3.1. Like the .NET framework 4.5, the XNA 4.0 that I had manually installed before does NOT include version 3.1, so the game would not start before. After installing XNA 3.1 it works fine.
TL;DR:
- Install .NET 3.5 (includes 2.0)
- Install XNA 3.1
- 4.x versions of frameworks do NOT include 2.x / 3.x versions.