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earn rank S (rank simon)
rules
- play on nightmare
- beat game less in 2 hours and 30 mins
- use 3 or less syringes
- safe 3 or less times
- and have a overal accuracy of 90%
tips to get easy S rank
- DONT shoot the bosses and sawrunner they wont count as hit, either doctor not for some reason
- use FAMAS G2 at the forest phase with the camera after beating doctor boss to get accuracy up unless u cant aim and click carefully with ur mouse (small taps)
-try to speedrun as fast as u can till crashed train part
(my opinion where i used my 3 safes)
1 - be4 u walk trough tunnel and meet ur first gunwielding enemies
2 - entrance of hangman maze
3 - crashed train
GL
Here's the modified skill.cfg I use, you can use it if you want but SAVE THE ORIGINAL SKILL.CFG FILE SOMEWHERE ON YOUR DESKTOP BEFORE EDITING IT!!!
(copy and paste this edited file here below, but replace the "♥♥♥♥♥" for the Baby by "c oc ks" and the "♥♥♥♥" for New CoF gun by "♥♥♥♥♥" (ignore the spaces, just making sure that it don't get hearted))
// 2 pro 4 u
// monster damage adjusters
sk_monster_head1 "3"
sk_monster_head2 "3"
sk_monster_head3 "3"
sk_monster_head4 "1"
sk_monster_chest1 "1"
sk_monster_chest2 "1"
sk_monster_chest3 "1"
sk_monster_chest4 "1"
sk_monster_stomach1 "1"
sk_monster_stomach2 "1"
sk_monster_stomach3 "1"
sk_monster_stomach4 "1"
sk_monster_arm1 "1"
sk_monster_arm2 "1"
sk_monster_arm3 "1"
sk_monster_arm4 "1"
sk_monster_leg1 "1"
sk_monster_leg2 "1"
sk_monster_leg3 "1"
sk_monster_leg4 "1"
// player damage adjusters
sk_player_head1 "0"
sk_player_head2 "0"
sk_player_head3 "0"
sk_player_head4 "0"
sk_player_chest1 "0"
sk_player_chest2 "0"
sk_player_chest3 "0"
sk_player_chest4 "0"
sk_player_stomach1 "0"
sk_player_stomach2 "0"
sk_player_stomach3 "0"
sk_player_stomach4 "0"
sk_player_arm1 "0"
sk_player_arm2 "0"
sk_player_arm3 "0"
sk_player_arm4 "0"
sk_player_leg1 "0"
sk_player_leg2 "0"
sk_player_leg3 "0"
sk_player_leg4 "0"
/////////////////////////
// Cry of Fear Damage
/////////////////////////
sk_cof_sledgehammer1 "45"
sk_cof_sledgehammer2 "45"
sk_cof_sledgehammer3 "45"
sk_cof_sledgehammer4 "45"
sk_cof_nightstick1 "11"
sk_cof_nightstick2 "11"
sk_cof_nightstick3 "11"
sk_cof_nightstick4 "11"
// SPECIAL stance damage
sk_cof_2switchblade1 "9111"
sk_cof_2switchblade2 "9111"
sk_cof_2switchblade3 "9111"
sk_cof_2switchblade4 "9111"
// NORMAL stance damage
sk_cof_switchblade1 "6111"
sk_cof_switchblade2 "6111"
sk_cof_switchblade3 "6111"
sk_cof_switchblade4 "6111"
// Punch
sk_cof_punch1 "5111"
sk_cof_punch2 "5111"
sk_cof_punch3 "5111"
sk_cof_punch4 "5111"
// Baby ♥♥♥♥♥♥♥♥♥♥
sk_baby_health1 "10"
sk_baby_health2 "20"
sk_baby_health3 "30"
sk_baby_health4 "50"
sk_baby_damage1 "0"
sk_baby_damage2 "0"
sk_baby_damage3 "0"
sk_baby_damage4 "0"
// Faster
sk_faster_health1 "25"
sk_faster_health2 "40"
sk_faster_health3 "70"
sk_faster_health4 "110"
sk_faster_dmg_one_slash1 "0"
sk_faster_dmg_one_slash2 "0"
sk_faster_dmg_one_slash3 "0"
sk_faster_dmg_one_slash4 "0"
sk_faster_dmg_both_slash1 "0"
sk_faster_dmg_both_slash2 "0"
sk_faster_dmg_both_slash3 "0"
sk_faster_dmg_both_slash4 "0"
// krypande
sk_krypande_health1 "20"
sk_krypande_health2 "30"
sk_krypande_health3 "50"
sk_krypande_health4 "80"
sk_krypande_dmg_one_slash1 "0"
sk_krypande_dmg_one_slash2 "0"
sk_krypande_dmg_one_slash3 "0"
sk_krypande_dmg_one_slash4 "0"
sk_syringe_heal1 "1001"
sk_syringe_heal2 "801"
sk_syringe_heal3 "601"
sk_syringe_heal4 "501"
// Chainsaw boss
sk_chainsawboss_health1 "1"
sk_chainsawboss_health2 "1"
sk_chainsawboss_health3 "1"
sk_chainsawboss_health4 "1"
// Sewmo
sk_sewmo_health1 "40"
sk_sewmo_health2 "60"
sk_sewmo_health3 "90"
sk_sewmo_health4 "140"
sk_sewmo_dmg_one_slash1 "0"
sk_sewmo_dmg_one_slash2 "0"
sk_sewmo_dmg_one_slash3 "0"
sk_sewmo_dmg_one_slash4 "0"
sk_sewmo_dmg_both_slash1 "0"
sk_sewmo_dmg_both_slash2 "0"
sk_sewmo_dmg_both_slash3 "0"
sk_sewmo_dmg_both_slash4 "0"
// sawrunner
sk_sawrunner_health1 "2"
sk_sawrunner_health2 "2"
sk_sawrunner_health3 "2"
sk_sawrunner_health4 "2"
sk_sawrunner_dmg_one_slash1 "0"
sk_sawrunner_dmg_one_slash2 "0"
sk_sawrunner_dmg_one_slash3 "0"
sk_sawrunner_dmg_one_slash4 "0"
sk_sawrunner_dmg_both_slash1 "0"
sk_sawrunner_dmg_both_slash2 "0"
sk_sawrunner_dmg_both_slash3 "0"
sk_sawrunner_dmg_both_slash4 "0"
// Zombie
sk_zombie_health1 "2"
sk_zombie_health2 "4"
sk_zombie_health3 "7"
sk_zombie_health4 "1"
sk_zombie_dmg_one_slash1 "0"
sk_zombie_dmg_one_slash2 "0"
sk_zombie_dmg_one_slash3 "0"
sk_zombie_dmg_one_slash4 "0"
sk_zombie_dmg_both_slash1 "0"
sk_zombie_dmg_both_slash2 "0"
sk_zombie_dmg_both_slash3 "0"
sk_zombie_dmg_both_slash4 "0"
// Child
sk_child_health1 "20"
sk_child_health2 "35"
sk_child_health3 "50"
sk_child_health4 "80"
sk_child_dmg_one_slash1 "0"
sk_child_dmg_one_slash2 "0"
sk_child_dmg_one_slash3 "0"
sk_child_dmg_one_slash4 "0"
sk_child_dmg_both_slash1 "0"
sk_child_dmg_both_slash2 "0"
sk_child_dmg_both_slash3 "0"
sk_child_dmg_both_slash4 "0"
// Sewer Boss
sk_sewerboss_health1 "1"
sk_sewerboss_health2 "1"
sk_sewerboss_health3 "1"
sk_sewerboss_health4 "1"
sk_sewerboss_melee1 "0"
sk_sewerboss_melee2 "0"
sk_sewerboss_melee3 "0"
sk_sewerboss_melee4 "0"
// Slower3
sk_slower3_health1 "2"
sk_slower3_health2 "4"
sk_slower3_health3 "7"
sk_slower3_health4 "1"
sk_slower3_dmg_one_slash1 "0"
sk_slower3_dmg_one_slash2 "0"
sk_slower3_dmg_one_slash3 "0"
sk_slower3_dmg_one_slash4 "0"
sk_slower3_dmg_both_slash1 "0"
sk_slower3_dmg_both_slash2 "0"
sk_slower3_dmg_both_slash3 "0"
sk_slower3_dmg_both_slash4 "0"
// flygare
sk_flygare_health1 "40"
sk_flygare_health2 "60"
sk_flygare_health3 "80"
sk_flygare_health4 "100"
sk_flygare_acid1 "0"
sk_flygare_acid2 "0"
sk_flygare_acid3 "0"
sk_flygare_acid4 "0"
sk_flygare_melee1 "0"
sk_flygare_melee2 "0"
sk_flygare_melee3 "0"
sk_flygare_melee4 "0"
sk_plr_buckshot1 "0"
sk_plr_buckshot2 "0"
sk_plr_buckshot3 "0"
sk_plr_buckshot4 "0"
// Running Crazy
sk_rcrazy_health1 "17"
sk_rcrazy_health2 "37"
sk_rcrazy_health3 "60"
sk_rcrazy_health4 "80"
sk_rcrazy_dmg_one_slash1 "2"
sk_rcrazy_dmg_one_slash2 "4"
sk_rcrazy_dmg_one_slash3 "8"
sk_rcrazy_dmg_one_slash4 "20"
sk_rcrazy_dmg_both_slash1 "2"
sk_rcrazy_dmg_both_slash2 "4"
sk_rcrazy_dmg_both_slash3 "8"
sk_rcrazy_dmg_both_slash4 "20"
// player max speeds
sk_primary_speed1 "75"
sk_primary_speed2 "75"
sk_primary_speed3 "75"
sk_primary_speed4 "75"
sk_secondary_speed1 "45"
sk_secondary_speed2 "45"
sk_secondary_speed3 "45"
sk_secondary_speed4 "45"
sk_sprint_speed1 "140"
sk_sprint_speed2 "140"
sk_sprint_speed3 "140"
sk_sprint_speed4 "140"
sk_stair_speed1 "50"
sk_stair_speed2 "50"
sk_stair_speed3 "50"
sk_stair_speed4 "50"
// PARANOIA BULLET&BLAST PUNCH
bullet_punch_max "20"
bullet_punch_divide "8"
blast_punch_max "100"
blast_punch_divide "5"
// New CoF gun ♥♥♥♥
sk_cof_m161 "1611"
sk_cof_m162 "1611"
sk_cof_m163 "1611"
sk_cof_m164 "1611"
sk_cof_VP701 "15"
sk_cof_VP702 "15"
sk_cof_VP703 "15"
sk_cof_VP704 "15"
sk_cof_glock1 "1311"
sk_cof_glock2 "1311"
sk_cof_glock3 "1311"
sk_cof_glock4 "1311"
sk_cof_weapon_melee1 "5111"
sk_cof_weapon_melee2 "5111"
sk_cof_weapon_melee3 "5111"
sk_cof_weapon_melee4 "5111"
sk_cof_p3451 "20"
sk_cof_p3452 "20"
sk_cof_p3453 "20"
sk_cof_p3454 "20"
sk_cof_g431 "50"
sk_cof_g432 "50"
sk_cof_g433 "50"
sk_cof_g434 "50"
sk_cof_shotgun1 "5"
sk_cof_shotgun2 "5"
sk_cof_shotgun3 "5"
sk_cof_shotgun4 "5"
sk_cof_rifle1 "70"
sk_cof_rifle2 "70"
sk_cof_rifle3 "70"
sk_cof_rifle4 "70"
sk_cof_revolver1 "40"
sk_cof_revolver2 "40"
sk_cof_revolver3 "40"
sk_cof_revolver4 "40"
// stranger
sk_stranger_health1 "50"
sk_stranger_health2 "70"
sk_stranger_health3 "90"
sk_stranger_health4 "150"
sk_stranger_damage1 "0"
sk_stranger_damage2 "0"
sk_stranger_damage3 "0"
sk_stranger_damage4 "0"
// Suicider
sk_suicider_health1 "25"
sk_suicider_health2 "40"
sk_suicider_health3 "50"
sk_suicider_health4 "70"
sk_suicider_bullet1 "0"
sk_suicider_bullet2 "0"
sk_suicider_bullet3 "0"
sk_suicider_bullet4 "0"
sk_suicider_suicide1 "10"
sk_suicider_suicide2 "20"
sk_suicider_suicide3 "40"
sk_suicider_suicide4 "50"
// Roof Boss
sk_roofboss_health1 "1"
sk_roofboss_health2 "1"
sk_roofboss_health3 "1"
sk_roofboss_health4 "1"
sk_roofboss_headhit1 "4"
sk_roofboss_headhit2 "6"
sk_roofboss_headhit3 "10"
sk_roofboss_headhit4 "15"
sk_roofboss_headhealth1 "1"
sk_roofboss_headhealth2 "1"
sk_roofboss_headhealth3 "1"
sk_roofboss_headhealth4 "1"
sk_roofboss_attacktime1 "6"
sk_roofboss_attacktime2 "10"
sk_roofboss_attacktime3 "14"
sk_roofboss_attacktime4 "15"
// Faceless
sk_faceless_health1 "20"
sk_faceless_health2 "40"
sk_faceless_health3 "80"
sk_faceless_health4 "100"
sk_faceless_dmg_one_slash1 "0"
sk_faceless_dmg_one_slash2 "0"
sk_faceless_dmg_one_slash3 "0"
sk_faceless_dmg_one_slash4 "0"
sk_faceless_dmg_both_slash1 "0"
sk_faceless_dmg_both_slash2 "0"
sk_faceless_dmg_both_slash3 "0"
sk_faceless_dmg_both_slash4 "0"
// Branch hit
sk_cof_branch1 "1011"
sk_cof_branch2 "1011"
sk_cof_branch3 "1011"
sk_cof_branch4 "1011"
// Doctor boss
sk_doctor_health1 "1"
sk_doctor_health2 "1"
sk_doctor_health3 "1"
sk_doctor_health4 "1"
sk_doctor_p3451 "8"
sk_doctor_p3452 "10"
sk_doctor_p3453 "15"
sk_doctor_p3454 "30"
sk_doctor_revolver1 "5"
sk_doctor_revolver2 "8"
sk_doctor_revolver3 "13"
sk_doctor_revolver4 "20"
sk_flare_burn_time1 "120"
sk_flare_burn_time2 "90"
sk_flare_burn_time3 "60"
sk_flare_burn_time4 "30"
sk_taller_health1 "200"
sk_taller_health2 "300"
sk_taller_health3 "370"
sk_taller_health4 "500"
sk_taller_dmg_punch1 "0"
sk_taller_dmg_punch2 "0"
sk_taller_dmg_punch3 "0"
sk_taller_dmg_punch4 "0"
// Spitter
sk_spitter_health1 "40"
sk_spitter_health2 "60"
sk_spitter_health3 "90"
sk_spitter_health4 "140"
sk_aom_pills1 "40"
sk_aom_pills2 "30"
sk_aom_pills3 "20"
sk_aom_pills4 "15"
sk_cof_axe1 "551"
sk_cof_axe2 "551"
sk_cof_axe3 "551"
sk_cof_axe4 "551"
// AoM Twitcher
sk_twitcher_health1 "20"
sk_twitcher_health2 "40"
sk_twitcher_health3 "70"
sk_twitcher_health4 "110"
sk_twitcher_dmg_one_slash1 "0"
sk_twitcher_dmg_one_slash2 "0"
sk_twitcher_dmg_one_slash3 "0"
sk_twitcher_dmg_one_slash4 "0"
sk_twitcher_dmg_both_slash1 "0"
sk_twitcher_dmg_both_slash2 "0"
sk_twitcher_dmg_both_slash3 "0"
sk_twitcher_dmg_both_slash4 "0"
// AoM Twitcher 2
sk_twitcher2_health1 "20"
sk_twitcher2_health2 "40"
sk_twitcher2_health3 "70"
sk_twitcher2_health4 "110"
sk_twitcher2_dmg_one_slash1 "0"
sk_twitcher2_dmg_one_slash2 "0"
sk_twitcher2_dmg_one_slash3 "0"
sk_twitcher2_dmg_one_slash4 "0"
sk_twitcher2_dmg_both_slash1 "0"
sk_twitcher2_dmg_both_slash2 "0"
sk_twitcher2_dmg_both_slash3 "0"
sk_twitcher2_dmg_both_slash4 "0"
// AoM Twitcher 3
sk_twitcher3_health1 "20"
sk_twitcher3_health2 "40"
sk_twitcher3_health3 "70"
sk_twitcher3_health4 "110"
sk_twitcher3_dmg_one_slash1 "0"
sk_twitcher3_dmg_one_slash2 "0"
sk_twitcher3_dmg_one_slash3 "0"
sk_twitcher3_dmg_one_slash4 "0"
sk_twitcher3_dmg_both_slash1 "0"
sk_twitcher3_dmg_both_slash2 "0"
sk_twitcher3_dmg_both_slash3 "0"
sk_twitcher3_dmg_both_slash4 "0"
// AoM Twitcher 4
sk_twitcher4_health1 "20"
sk_twitcher4_health2 "40"
sk_twitcher4_health3 "70"
sk_twitcher4_health4 "110"
sk_twitcher4_dmg_one_slash1 "0"
sk_twitcher4_dmg_one_slash2 "0"
sk_twitcher4_dmg_one_slash3 "0"
sk_twitcher4_dmg_one_slash4 "0"
sk_twitcher4_dmg_both_slash1 "0"
sk_twitcher4_dmg_both_slash2 "0"
sk_twitcher4_dmg_both_slash3 "0"
sk_twitcher4_dmg_both_slash4 "0"