Miasmata

Miasmata

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Grief.exe Aug 29, 2013 @ 12:22pm
What happened to IonFX?
I haven't seen the developers post on here or update the game in months. Anyone have any information on what these guys are up to?
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Showing 1-15 of 32 comments
Psycho Aug 29, 2013 @ 2:06pm 
As I mentioned in another post, I have the same problem. It's weird, they were really active and involved, then just... stopped.

I hope nothing's happened to them...
Grief.exe Aug 29, 2013 @ 5:23pm 
It would be nice if they let us know what happened. Likely they are just working on a new game and don't have the resources to devote to this one anymore.

Saying nothing is better than saying something in that scenario.
Last edited by Grief.exe; Aug 29, 2013 @ 5:23pm
InsecureDecapod Sep 1, 2013 @ 9:02pm 
I emailed them a while back. I got a real nice reply that took some of the devs personal time and he basically said they're working on a new project. And don't intend at the moment to patch Miasmata anymore. It may not be what you want to hear but that they were burnt out on the project and had fixed the major porblems with the update. They may return after a while and touch up Miasmata but likely only if their current project hits a slow point.
Red Sun Sunny Sep 3, 2013 @ 10:35pm 
Originally posted by ShadowSkulkerer:
I emailed them a while back. I got a real nice reply that took some of the devs personal time and he basically said they're working on a new project. And don't intend at the moment to patch Miasmata anymore. It may not be what you want to hear but that they were burnt out on the project and had fixed the major porblems with the update. They may return after a while and touch up Miasmata but likely only if their current project hits a slow point.

the game is unplayable for me. kind of annoyed now.
Grief.exe Sep 4, 2013 @ 10:25am 
Originally posted by King Of Spades:
Originally posted by ShadowSkulkerer:
I emailed them a while back. I got a real nice reply that took some of the devs personal time and he basically said they're working on a new project. And don't intend at the moment to patch Miasmata anymore. It may not be what you want to hear but that they were burnt out on the project and had fixed the major porblems with the update. They may return after a while and touch up Miasmata but likely only if their current project hits a slow point.

the game is unplayable for me. kind of annoyed now.

I didn't think there were any game breaking bugs associated with the game.

What problems are you running into?
Panda Vassili Sep 22, 2013 @ 2:03pm 
Originally posted by ShadowSkulkerer:
I emailed them a while back. I got a real nice reply that took some of the devs personal time and he basically said they're working on a new project. And don't intend at the moment to patch Miasmata anymore. It may not be what you want to hear but that they were burnt out on the project and had fixed the major porblems with the update. They may return after a while and touch up Miasmata but likely only if their current project hits a slow point.

Nice to hear, so I won't buy at the launch their next project.
Spoonie Oct 23, 2013 @ 4:29am 
Umm that's kinda crappy.
Grief.exe Oct 23, 2013 @ 10:01am 
Originally posted by Spoonie:
Umm that's kinda crappy.

Its unfourtunate, but the game is, from my understanding, completely playable.

The only bugs left are non-critical. Take my response with a grain of salt since I do not own the game, yet.
Spoonie Oct 23, 2013 @ 6:54pm 
Originally posted by Grief:
Originally posted by Spoonie:
Umm that's kinda crappy.

Its unfourtunate, but the game is, from my understanding, completely playable.

The only bugs left are non-critical. Take my response with a grain of salt since I do not own the game, yet.

I mainly jsut wanted to be able to adust the FOV more, or adjust the aspect ratio - as I play @5760x1080 and the screen is somewhat vert- and unplayable.
¯\_(ツ)_/¯ Oct 29, 2013 @ 9:17am 
Originally posted by ShadowSkulkerer:
And don't intend at the moment to patch Miasmata anymore. It may not be what you want to hear but that they were burnt out on the project and had fixed the major porblems with the update. They may return after a while and touch up Miasmata but likely only if their current project hits a slow point.

So yet another greenlit low-quality product? The game can be phantastic but if it has lots of anoying bugs... I'm a developer as well and know that the last parts of a project are commonly the parts that require the most (somtimes anoying) work. But to abandon an project just because there is something new to play with... No way. That's not a professional attitude.

I've learned my lesson with Takedown which is a totally fu**ed up title that was sold as finished product. The best we've got was an early prototype, even the folder on disk was still name "Takedown - early access"! But in the store it was marketed and sold as a finished product. I'm sorry for all other game devs but I'm not going to buy even a 50 cent game anymore if I haven't "tested" it before!

I still like Steam but recently there is a flood of crappy small priced games. I would prefer to pay a few bucks more and get a finished product instead of half done crap filled with bugs.
bvguthrie Oct 29, 2013 @ 12:15pm 
Originally posted by burzum:
Originally posted by ShadowSkulkerer:
And don't intend at the moment to patch Miasmata anymore. It may not be what you want to hear but that they were burnt out on the project and had fixed the major porblems with the update. They may return after a while and touch up Miasmata but likely only if their current project hits a slow point.

So yet another greenlit low-quality product? The game can be phantastic but if it has lots of anoying bugs... I'm a developer as well and know that the last parts of a project are commonly the parts that require the most (somtimes anoying) work. But to abandon an project just because there is something new to play with... No way. That's not a professional attitude.

I've learned my lesson with Takedown which is a totally fu**ed up title that was sold as finished product. The best we've got was an early prototype, even the folder on disk was still name "Takedown - early access"! But in the store it was marketed and sold as a finished product. I'm sorry for all other game devs but I'm not going to buy even a 50 cent game anymore if I haven't "tested" it before!

I still like Steam but recently there is a flood of crappy small priced games. I would prefer to pay a few bucks more and get a finished product instead of half done crap filled with bugs.
Keep in mind that Miasmata was made by exactly two people. Obviously, it would be nice if they kept working on the game until it was perfect, but I'm not surprised that they have moved on--everything takes longer with such a small team. I did not encounter any notable bugs in my playthrough (except some non-functional achievements), and most other people seem to be able to play without any major problems.
If you want long-term support, look for a game with a larger team. I, however, am happy to have gotten a game unlike practically any other game ever made. (I know Robinson's Requiem exists, but that is the only other similar game I know of.) That makes me willing to put up with some inconveniences.
Grief.exe Oct 29, 2013 @ 12:20pm 
Originally posted by burzum:

So yet another greenlit low-quality product?

The game is far from low-quality. As been said before the game is perfectly playable in its current state.

There are a few non-critical bugs and some broken achivements apparently. Not a big deal by any stretch of the imagination.
Atlan Oct 29, 2013 @ 2:13pm 
I also doesn't know why some people are bragging about bugs, I had none whatsoever and that even before the update. Can't say this is a low quality product.
Red Sun Sunny Oct 29, 2013 @ 3:23pm 
Originally posted by Atlan:
I also doesn't know why some people are bragging about bugs, I had none whatsoever and that even before the update. Can't say this is a low quality product.

I wouldn't say bragging, just frustrated is all.
<M.o.K> Samurai Oct 30, 2013 @ 9:11am 
I ran into the achievement bugs, but the game is pretty damned stable and is just... a huge, realistic, wonderful world. It is really kind of mind-blowing that only two people did everything, including making a custom game engine.
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