A Quiet Place: The Road Ahead

A Quiet Place: The Road Ahead

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BritishJen Oct 20, 2024 @ 3:22am
Bug at Warehouse/Radio Tower.
I had to stop playing it on stream last night due to being stuck and unable to progress.
No matter how many times I tried, every time I threw the bottle into the warehouse where the bear trap is under the window, the monster ran over to me where the bottles are and kills me.
Killing cut scene it teleport me inside to where I threw the bottle every time it got me outside where the bottles are.

Please sort this as I really enjoyed this game :(
Last edited by BritishJen; Oct 20, 2024 @ 3:23am
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SaberZara  [developer] Oct 21, 2024 @ 1:36pm 
Hi BritishJen, please report your issue to support and they will assist you. Thank you 🙏
https://support.saber.games/hc/en-us/requests/new
SaberZara  [developer] Oct 22, 2024 @ 7:38am 
Hi again BritishJen, I have an update for you! Seems you might not be experiencing a technical issue after all.

To reach the point where you take the bottle, you make noise by stepping on a noisy surface, which is detected by the creature and raises its alertness. As you move to the point where you throw the bottle, the noise continues, further increasing the creature's alert state.

When you throw the bottle, it acts as the final trigger, causing the creature, already on high alert, to become aggressive.

You might be unintentionally stuck in this loop by not fully accounting for:

the sound feedback you're receiving
the fact that this is a critical, complex area
the fact that throwing the bottle is a high-level alert action for the creature

To avoid this, play more slowly, allowing the creature's alertness to return to normal before proceeding with each step—especially before throwing the bottle.

Hope this helps!
Last edited by SaberZara; Oct 22, 2024 @ 7:45am
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