The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

Oblivion Better than Skyrim? Thoughts?
Well, I recently went on a forum to discuss if Oblivion is better than skyrim. I made the following response. But what I want from the rest of you is your opinions and maybe If I missed a good point to have made, you could point it out.




"Oblivion is better than skyrim. The feel and emersion is better.
Skyrim just lacks something, its not very interesting and neither are its cities. Talking with NPCs in oblivion is much better and there is more dialogue. The quest in Skyrim are dull and usually dungeon related where as Oblivion has a ridiculously amazing variety and every quest/ side quest feels fresh. ( And skyrim introduced some NPCs that you can't even talk to, they just say something and walk away, I don't like that design path. )

Another big factor is the magic system, In oblivion using magic feels good, it is capable and you can use a staff for a long period of time. It is powerful and matches the play style of the game very well. In Skyrim its bland, just using the few spells you have and your staff drains its uses in 1 battle. Using spells in skyrim is lame, the fact that you have to hold the spell in your hand ( like morrowind ) means you can't have a freaking weapon, this means most players in skyrim probably don't use spells very often where as in Oblivion even a warrior in Heavy armor could use a few health spells here and there, this kept the player in a mystical feel throughout the whole game, And then we get to staffs, In oblivion a mage would typically use a staff, it was a powerful primary weapon with plenty of uses to get you through days of adventuring. In skyrim even the most powerful staffs drain in just one combat instance, and they usually suck ( staffs of mangus anyone? ) Basically skyrim mages primarily have to use their boring spells ( of which they don't have much variety, In Oblivion you could even create your own spell and staff, + enchanting in oblivion was better ) Basically all around anything magical is better in Oblivion over Skyrim, Especially the mages guild V the lame mages college..


Sesh- ( in response to reading my post ) "I really like to make mage\warrior hybrids and Skyrim's magic system is just horrible for that. If I want to use anything other than a single one-handed weapon I have to open and navigate through the quick menu or the inventory\magic menus when the quick menu gets confused and puts the spell I was trying to switch to into my weapon hand. In Oblivion I could cast a spell immediately after a swing of my two-handed weapon and there was no confusion when I wanted to change spells as there was only one place, for the spell I was switching to, to be. A big flaw of Morrowind was that you had to switch between magic and weapons if you wanted to use one or the other, I can't believe they reintroduced it in Skyrim."



Fraybone ( in response to reading my post ) - "The leveling system in Oblivion is way better imo. It may be complex but once you understand it you can make a character that is truly a jack of all trades. I hate that you have to pick either health, magika, or stamina in Skyrim. I agree with almost everything posted. The combat in Skyrim would be nice to have in Oblivion but when skywind is finally released then skyblivion will make leaps and bounds and hopefully not take as long. The one thing I would change in Oblivion is the dungeons. They are a little cookie cutter and not unique. There are a few interesting ones but generally it is all the same. I like how in Morrowind most of the dungeons had their own little stories if you bothered to look for it."
I agree here, the leveling system in Oblivion was much better and made leveling up pretty personal it let you put your points into what you want, and to level up more in say blades, all you have to do is use blades, instead of Skyrim where you directly put points anywhere you want, so I guess you could use a one handed sword in skyrim and put all your points into 2 handed weapons LOL, Basically in oblivion to increase a specific weapon type you had to use that weapon type, and when you did level up you could put points into major attributes, instead of skyrims boring "health,magic,stamina"

And in Skyrim you rank up way too fast, in the time it takes to get to level 5 in Oblivion, you can get to level 15 on Skyrim, it was so easy to rank up in skyrim in fact the player left the starting quest already level 2 or 3. This means that you can have more enjoying in Oblivion and even new level is really meaningful, and you doesn't get to level 100 so fracking fast.. ( It really took a long time to rank in Oblivion )

Then we get faction based quest, Everyone agrees on the fact that Oblivion had much better faction guilds to play and experience over skyrim. ( Oblivion Left, Skyrim Right )
Fighter guild > companions
Mages guild > Mages college ( man the mages college thing sucked, was short and felt bad )
Oblivions thieves guild > Skyrims riften thief's

(The Oblivion Arena > Well, skyrim did not have anything to match sadly..[Out of anywhere to have an arena you'd sure think the barbaric lands of skyrim would have them])

And the all time favorite of most ( not mine )
Oblivions dark brotherhood > Skyrims dark brotherhood.

City environment Oblivion > Skyrim.
Things like stores, in oblivion different stores were really different. You had the best defense,discount spells,Smash N Slash,and Stone wall shields etc.
In skyrim it just seems like you go from 1 blacksmith to another, maybe a trader store here and there. That's it!


Open World Oblivion > Skyrim.
In oblivion walking about there is so much to explore and do, bandit camps to fight or strange happenings in a small village to help with etc.
Basically all skyrim has is
1.Caves
2.dungeons
3.bandits in the south
4. Those strange people in the west.
That's pretty much it. Sure there are some small villages here and there just like in oblivion ( less than in oblivion though ) but they don't seem to give much quest and are overall pretty useless to go to.

And don't forget horses, In skyrim buying a horse doesn't feel special, it doesn't seem like a good investment or something you've been saving up for. It takes no thought. See in skyrim there is only 1 bred of horse you can buy, they all cost 1000 and only differ in appearance ( color ) In other words all the horses you buy in skyrim have the same boring slow stats. Where as in oblivion every major city had its own special type of horse, that is a bay horse will be cheap, its not going to be as fast or as tough as a white horse. As such it will cost less too, If you have more money travel to another city and buy the black horse, its the fastest in the game and only the white horse is tougher. And there are other lower class horses such as paint horses etc. All with different prices and different unique stats. This created an immersive feel in Oblivion and made players really think about what they wanted to buy. Where as I said In Skyrim it doesn't make any difference and as such creates a boring environment. ( Oblivions world is larger )

{PS: Skyrim just seems like it lost its soul a little bit, like it didn't have the developers full heart put into it. Matter of opinion I guess}

Creatures. Oblivion > Skyrim.

Oblivion has not only a vastly larger variety of creatures, they are typically more mystical and awesome looking.
Where skyrim took a more boring realistic approach, as seems with their whole design for the game. I like realism don't get me wrong, but Oblivion has something special about its mystical world, It creates a fun environment that you can really get into. Where Skyrim kinda seems like a typical medieval setting and the mystical lore is majorly ignored. You are probably saying ( Dragons! You think dragons are real !?! ) Okay okay, yea skyrim has "mystical" dragons but that's pretty much where it ends, You don't see many flying goblins or ghosts throwing fire at you in Skyrim. Usually its something boring like a bandit or wolves..

Basically Oblivion just feels more mystical if you will.
Skyrim feels more "realistic" despite having dragons I know.

Dragons!, Dragons were so cool the first few hours of the game, then the player realized that everytime he/she travels they will be attacked by one of these boss mobs, and usually more than just once depending on how far you travel. The whole combat style for dragons has a pretty big flaw, that is its WAY harder to kill a dragon with a melee focused player, where ranged people have it easy ( and isn't the dragonborn supposed to be an axe wielding Nord?? Apparently just a bow wielding elf ) Plus there's the fact that you can't walk away from a dragon, where as in Oblivion you can walk away from any Oblivion portal and come back when you are ready for an awesome adventure, To kill an oblivion gate it was = for any character, bow,staff, or axe you were going to have a blast ( in a world randomly selected out of a few different ones ) while there are different colored dragons, you kill them all the same. I much prefer the oblivion gate play style over 1 hideously annoying boss mob from wow.

I've mentioned stores, but how about what they carry, In Oblivion merchants periodically carry special items. They were usually very expensive and powerfully enchanted. If you could save up enough, you could by a seriously awesome weapon which would have a custom name etc.
Whereas in Skyrim for the most part you are buying standard blades from any merchant anytime anywhere. And if you do find a enchanted weapon for sale, its going to have a lame name like "iron sword of flame" and do like 5 pts of fire dmg. That's not even close to the awesome weapons sold in Oblivion.

I can write a whole hell of a lot of stuff to support this, but to save us all times just trust me when I say with

Oblivion implements its lore on a larger scale, you can read important books that are well written and an honestly good read, you can find a note on the floor that would eventually led you on a hunt for some old missing artifact no quest required. You can read about an old building in the woods where something happened. Walk there in game and actually find the house.
Skyrim just missed that mark. It doesn't seem to have much of that type of thing.

( You are saying " But In skyrim I founds a book telling me there was golds in a chest near water" Yea, good for you they put a treasure note and map right in front of the fracking chest, you pick up the note, and stand up you can see the chest -_- In oblivion I found a missing ring worth quite a lot of money { Why doesn't skyrim have a lot of valuable rings/cloths etc? } it wasn't a quest and it took me 2 hours to find. Talk about a feeling of accomplishment. Unlike Skyrims force feed "enjoyment" )

Creatures. Oblivion > Skyrim.

Graphics, Stock Oblivion < skyrim
However people don't realize skyrims failure in the graphics department. for one Skyrim has a dark grey tent to everything in the game, making it look dark and gloomy. Which is sad.. ( Mods can adjust the overlay issue I know, and I use them )
Skyrim's distant LOD looks very bad, and you can't see vary far before it looks just plain hidious, and there is akways some kind of far distance fog that blurs anything at a long distance. This ruins out side feel to the game, it just isn't ralistc. Like I said people rarly mention these issues as failues because they are over looked. But fact is Oblivions Looks much better when you are looking at distant land scapes than skyrim.

So, distance Oblivion > Skyrim.

Stock textures Oblivion < Skyrim.
However there are nomouroes mods for oblivion that enchance textures for weapons,character faces,and clothing etc. The end result is with Mods Oblivion will look on par with skyrim. ( In the texture department )
Faces was a big issues for Oblivion. However there is a mod that completely remakes the oblivion textres and they look better than skyrim faces, its a really awesome face lift for the game.

over all, quality of quest, Oblivion > Skyrim

I think I mentioned some of the most important points I have to make.

There are things skyrims does better, for instance combat (that's not to say Oblivions combat sucks) Skyrim adds crafting which is welcome, and many other nice additives.

And guys, I know there is a lot of love for both games so lets not make this a flame war of fanboys. Both games are great and Skyrim is still an awesome top of the line game. But over all Oblivion does make for a better game. But hey! Were all TES fans! And they are both honorable TES titles.



(PPS: How did I forget to mention mods? Anyway.

Oblivion has more mods and a lot more higher quality mods
There are definitely some good skyrim mods but oblivion has thousands.

[-2017- Edit, back in 2013 Skyrim had much less mods than it does now, and much less than Oblivion had at the time. However today both modding communities have had plenty of time to flourish so that's no longer an argument in favor of Oblivion]

Basically thanks to the vastness of Oblivions modding community you will have a much better modding experience. ( I role with 120 mods in both Oblivion and Skyrim, I know the sorts. )

{ I never played Morrowind, I know its a shame but I plan on getting it and modding the hell out of it. As such I can't yet reference Morrowind. }"
Senast ändrad av Patriot03; 4 sep, 2017 @ 13:23
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If you read all of posts the entire way through, you'd know that I do in fact play Oblivion and am actually doing another playthrough now with the Steam version. I never once said that Oblivion was bad, which you seem to think I did, and never said that it was worse than Skyrim. All I said was Skyrim improved on a lot of things but had to compromise some things people cherished in Oblivion and that makes them think it is a dumbed down game when it is, in fact, improving the old formula. And if you can show me a physical representation of the Oblivion base world being larger than the Skyrim base world, I'll believe that. You can walk across the Oblivion world in no time whereas you're gonna be improving your cardio trying to jog across Skyrim. The places that can be fast travelled to can also be argued that they took out the ability to immediately fast travel to any major city because of the carriage system and also because they wanted you to see the beautiful world they crafted. Oblivion, while it IS pretty, certainly is not holding up to age. After playing games like The Witcher 3 and other more modern titles, Oblivion feels extremely outdated. Not saying Skyrim doesn't, but Oblivion definitely feels like it is 10+ years old. If I wasn't playing many modern games or was putting most of my time into Oblivion/Fallout NV I wouldn't feel that way. I have no problem playing the game, I'm enjoying it since it is a change from Skyrim and other RPG's I play. I have also agreed that there are things that Oblivion does that Skyrim either doesn't do as well or doesn't do at all. The poisoned food you mentioned would be a lot of fun. I can't agree with the UI though. As I said, I've put a lot of time into Skyrim on PC as well as console (a lot of my hours in Skyrim on PC are offline, so my hours don't show) and even without SkyUI, the UI is more fluid to me than Oblivions. Also lets talk lockpicking. Here's something I'm sure we can agree on. Oblivion's lockpicking system is awful on PC. The pick hardly does what you tell it to do with your mouse, sometimes going up instead of to the side or vice versa. It was 100% designed with controllers in mind, and I'm sure you can agree to that. They are both amazing games, and I'm far from blinded by nostalgia. Neither AI is insanely realistic, I just think Skyrim's feels more alive compared to Oblivion. The random NPC's don't *always* feel like they are just there for show. I digress. Both games are good, it's just my opinion that Skyrim improved upon a lot of things and I can link a couple of videos, if you're interested, that explain why some of the things Skyrim does are essential and aren't dumbing down the game
" I don't think you got the point he was trying to make. Skyrim is smaller then Cyrodil because it IS, as in on the actual world map.."
I retract my statement. Just found this on a video. So while you may be "right", there is an extremely valid reason behind the decision.
"Frankly, map size is a meaningless figure out of context. The question is: Is the map as big as it needs to be? For Morrowind and Skyrim, the answer is a clear yes. For Oblivion it works, but it's probably bigger than it needs to be strictly from a gameplay standpoint. For lore, it's perfect. For Daggerfall, it's like, come on guys really? That's way too big!"
Senast ändrad av theSirBartholomew; 3 sep, 2017 @ 12:20
Patriot03 3 sep, 2017 @ 14:03 
Ursprungligen skrivet av Sir Bartholomew:
If you read all of posts the entire way through, you'd know that I do in fact play Oblivion and am actually doing another playthrough now with the Steam version. I never once said that Oblivion was bad, which you seem to think I did, and never said that it was worse than Skyrim. All I said was Skyrim improved on a lot of things but had to compromise some things people cherished in Oblivion and that makes them think it is a dumbed down game when it is, in fact, improving the old formula. And if you can show me a physical representation of the Oblivion base world being larger than the Skyrim base world, I'll believe that. You can walk across the Oblivion world in no time whereas you're gonna be improving your cardio trying to jog across Skyrim. The places that can be fast travelled to can also be argued that they took out the ability to immediately fast travel to any major city because of the carriage system and also because they wanted you to see the beautiful world they crafted. Oblivion, while it IS pretty, certainly is not holding up to age. After playing games like The Witcher 3 and other more modern titles, Oblivion feels extremely outdated. Not saying Skyrim doesn't, but Oblivion definitely feels like it is 10+ years old. If I wasn't playing many modern games or was putting most of my time into Oblivion/Fallout NV I wouldn't feel that way. I have no problem playing the game, I'm enjoying it since it is a change from Skyrim and other RPG's I play. I have also agreed that there are things that Oblivion does that Skyrim either doesn't do as well or doesn't do at all. The poisoned food you mentioned would be a lot of fun. I can't agree with the UI though. As I said, I've put a lot of time into Skyrim on PC as well as console (a lot of my hours in Skyrim on PC are offline, so my hours don't show) and even without SkyUI, the UI is more fluid to me than Oblivions. Also lets talk lockpicking. Here's something I'm sure we can agree on. Oblivion's lockpicking system is awful on PC. The pick hardly does what you tell it to do with your mouse, sometimes going up instead of to the side or vice versa. It was 100% designed with controllers in mind, and I'm sure you can agree to that. They are both amazing games, and I'm far from blinded by nostalgia. Neither AI is insanely realistic, I just think Skyrim's feels more alive compared to Oblivion. The random NPC's don't *always* feel like they are just there for show. I digress. Both games are good, it's just my opinion that Skyrim improved upon a lot of things and I can link a couple of videos, if you're interested, that explain why some of the things Skyrim does are essential and aren't dumbing down the game


Now you're saying Oblivion's map is TOO BIG like that's a negative thing? And you DID say Skyrim was better IIRC.

Never did I claim you said Oblivion was bad however.

You mentioned fast travel, when I said locations you can fast travel to I meant physical locations in the world after they're all explored and able to be traveled to. - Not them starting unlocked or anything I don't use fast travel so I don't care about that.

As for your agument against Oblivion's age, it looks better than Skyrim. - Skyrims horrible render distance and shaodws don't cut it and Oblivion's still compare to modern games (in the sense that it doesn't look like it's an anciet technology like Skyrim's shadows). Foliage too. Now with a mod that improves the faces and Oblivion holds up very very well. Especially if you throw in a mesh/texture replacing for the default weapons and armor which most gamers are going to do for either game.

Oblivion has a further render distance than skyrim, and isn't at a texture resolution deficeit besides the character models which is an easy fix. Many objects in Oblivion actually do look better than their skyrim counterparts. Skyrim has some graphical advantages but not many.

Combine that with SSAA and Oblivion still looks good in 2017, I've been here and done that in this thread and provided images to prove my point. You can reasonably make the argument that Oblivion has better graphics believe it or not. Skyrim did NOT make advancements in texture resolution and they regressed on LOD detail for distant objects in the world. Point being Oblivion still holds up in 2017 and doesn't feel like I'm playing an anciet game like UT 2004 or Quake. (Or BF2 for example).



Your comments on UI are simply unreasonable to me. Skyrim's UI was made in an afternoon.. - On console it wouldn't even be more user friendly let alone on PC. - I reject that opinion as being sincere. Maybe I'm being narrow minded on that but I don't believe ANYONE could actually say Skyrim's UI was any sort of an improvement.

By the way, I totally prefer Oblivion's lockpicking system because it's actually FUN and challenging. Skyrim and Fallout's version is way too easy and is way over used across their titles.
Senast ändrad av Patriot03; 3 sep, 2017 @ 14:11
Okay. You're never going to accept any argument as acceptable because you have it set in stone that Oblivion is superior. And that's fine. Just think it's interesting that someone who said I should be more open minded is being extremely close minded about debate points. And the only reason Oblivions lockpicking is challenging is because of the ♥♥♥♥♥♥ port to PC. Anyways, good day. I'd say good debate but you really didn't accept or agree to anything whereas I did agree with several of your points. Someone has nostalgia glasses glued on and it isn't me. I won't even address the atrosities in your statement, as everything you've said is either bait or troll or just blind, nostalgia fueled bias. I would link you the 2 videos I brought up earlier, but I assume you'll just take everything he says, turn it into an insult on Oblivion or Morrowind and completely ignore it. And the amount of places you can fast travel to is completely false. Skyrim's map is almost completely full of fast travel points once fully explored. I didn't say Skyrim was the better game. I said it improved upon things and added new features that improved upon gameplay. And yes, if the world is too big and there isn't ♥♥♥♥ to do, it's a bad thing. Oblivion (this has been stated by others, not just me) has a big world, with minimal attractions, random encounters, etc. throughout. But, I expect you'll reject that or see it as unreasonable because it isn't boasting on Oblivions excellence. I'm done here. You clearly only enjoy one TES game
Patriot03 3 sep, 2017 @ 14:23 
Try to explain to me with an argument why you think Skyrim's UI, which was scroll up and down without any organization and seperate from the leveling menu is an advancement over Oblivion's which is akin to the fan favorite SkyUI.

Also, I can open any lock in Oblivion, you have to pay attention to the audio and have quick reaction time.

PS: Enough of the strawman that I don't "enjoy" skyrim. I never said I didn't "enjoy it". I said Oblivion is better as a matter of my opinion/experince and objectivly when we can look at the UI and amount of content.
Senast ändrad av Patriot03; 3 sep, 2017 @ 14:32
MgaDdo 3 sep, 2017 @ 14:27 
Depends on what you're looking for. Leveling is better in Oblivion. Tho gameplay in Skyrim is pretty decent
It had organization, lol. Alphabetical and by category. It's as simple as knowing the name of the item you're looking for. All SkyUI does is change it from scroll through the categories to tab through them. I too can open any lock in Oblivion, that doesn't mean it wasn't a ♥♥♥♥ port and has poor control when using a mouse. And if you have so many problems with the game, how could you enjoy it? You've literally picked apart everything the game has to offer while praising Oblivion. Like I said, I'm done here. You won't debate or use logic/reasoning. I've accepted and agreed with several points you've made and you literally haven't agreed to anything I've said, because I'm not praising Oblivion. Which is fine. It's a good game.
Patriot03 3 sep, 2017 @ 15:02 
Ursprungligen skrivet av Sir Bartholomew:
It had organization, lol. Alphabetical and by category. It's as simple as knowing the name of the item you're looking for. All SkyUI does is change it from scroll through the categories to tab through them. I too can open any lock in Oblivion, that doesn't mean it wasn't a ♥♥♥♥ port and has poor control when using a mouse. And if you have so many problems with the game, how could you enjoy it? You've literally picked apart everything the game has to offer while praising Oblivion. Like I said, I'm done here. You won't debate or use logic/reasoning. I've accepted and agreed with several points you've made and you literally haven't agreed to anything I've said, because I'm not praising Oblivion. Which is fine. It's a good game.

An Alphabetical order isn't enough to brag about, the engine does that by default lol. The catagories were horrible with no additional sorting like Oblivion has.

"All skyUI does bla bla bla" - No. It does a lot more than that...
Senast ändrad av Patriot03; 3 sep, 2017 @ 15:15
Ursprungligen skrivet av Patriot03:
Ursprungligen skrivet av Sir Bartholomew:
It had organization, lol. Alphabetical and by category. It's as simple as knowing the name of the item you're looking for. All SkyUI does is change it from scroll through the categories to tab through them. I too can open any lock in Oblivion, that doesn't mean it wasn't a ♥♥♥♥ port and has poor control when using a mouse. And if you have so many problems with the game, how could you enjoy it? You've literally picked apart everything the game has to offer while praising Oblivion. Like I said, I'm done here. You won't debate or use logic/reasoning. I've accepted and agreed with several points you've made and you literally haven't agreed to anything I've said, because I'm not praising Oblivion. Which is fine. It's a good game.

An Alphabetical order isn't enough to brag about, the engine does that by default lol. And the catagories were horrible with no additional sorting like Oblivion has.

"All skyUI does bla bla bla" - No. It does a lot more than that...
Explain. You've yet to show me anything to back up your statements. So explain.
Unexpected 3 sep, 2017 @ 15:14 
why are we arguing about skyrim's UI? aren't there better things to nitpick?
Patriot03 3 sep, 2017 @ 15:20 
Ursprungligen skrivet av Sir Bartholomew:
Explain. You've yet to show me anything to back up your statements. So explain.

For every other point I have, but that's besides the point.


SkyUI adds a search bar, Sky UI adds many different sorting features such as by price, Oblivion does the same (What SkyUI was based off of), Sky UI Shows more items on screen which is essential to finding what you need, it adds much more categories, more visual elements to help you indentify what Item is what such as being enchanted (Another feature from Oblivion), and filters. Oh, and I forgot Icons but I guess that would be included under Visual elements too.

Oh, and essential information about the items such as their value, weight, damage, and in Oblivion their integrity. All of which are useful features on Console or PC.


SkyUI is essential to make Skyrim playable on PC which is evident by the fact that it's the most popular mod for the game.

PS: Oblivion's UI was stylized, SkUI tries to do the same keeping true to Skyrim's development HUD/UI style (Just black and white transparent, lame....) but SkiUI at least made an effort to add some art here and there which is appriciated. Oblivion still wins in that respect though.

Senast ändrad av Patriot03; 3 sep, 2017 @ 15:29
So, because you'd rather the game do everything for you instead of looking through your inventory, you say the game is unplayable? You've havent shown anything. I asked you for explanations for several things and you haven't shown anything. Why do you need a search bar? I don't even use any sorting besides the default because I know the game and know what category to go to. And Sutton Who? apparently not. Apparently the UI is so bad, the game is unplayable even though people played the game fine before SkyUI came out. And it being the most popular mod means that it's essential? Not a lot of logic in that statement. I would say the Unofficial Patch is more essential. And you can rename enchanted weapons to find them easier? I'm still not seeing the reasoning behind the game being unplayable without SkyUI.
Patriot03 3 sep, 2017 @ 15:32 
^ I want the game to display common sense info like we had before and provide me with good sorting options like Oblivion that improve the User experince. yes absolutely. Just google search an Image of Oblivion's inventory since I doubt you've played it at this point. Defending Skyrim's unusable UI is just hilarity and I can't take it seriously at this point.

It's why Everyone yourself included uses SkyUI, I think it's even released on consoles.


If all that info is removed in favor of a dumbed down development UI that just displays names then yes, the game is unplayable for me. I straight up quit the game until SkyUI was released. Only seeing the names of an item in a dev interface is simply unacceptable and makes dealing with items in the game a living hell.
Senast ändrad av Patriot03; 3 sep, 2017 @ 15:37
Ursprungligen skrivet av Patriot03:
^ I want the game to display common sense info, and provide me with good sorting options like Oblivion that improve the User experince. yes absolutely. Just google search an Image of Oblivion's inventory since I doubt you've played it at this point. Defending Skyrim's unusable UI is just hilarity and I can't take it seriously at this point.


If all that info is removed in favor of a dumbed down development UI then yes, the game is unplayable for me. I straight up quit the game until SkyUI was released.
LMFAO I have told you 4 ♥♥♥♥♥♥♥ times I've played Oblivion and AM CURRENTLY doing a playthough. I doubt you've played Skyrim past Helgen at this point seeing as the inventory irritated you so damn much. If you can't look through your inventory to find something, you don't need to be playing RPG's
PS: if you don't know what an item looks like, again, not the type of game for you.
Senast ändrad av theSirBartholomew; 3 sep, 2017 @ 15:35
Patriot03 3 sep, 2017 @ 15:37 
You said that, I said I don't believe it at this point. The rest of your comment is simply stupid I'm sorry. - RPGs aren't about having dev UIs that were made in 20 minutes. SkyUI (Which you admitted to using) is significantly better, and so is Oblivion's. It's simply a fact. It doesn't do anything for you, it just provides more information because it isn't dumbed down. It was made with care to improve your RPG experince.
Senast ändrad av Patriot03; 3 sep, 2017 @ 15:39
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