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The main story and side-stories are wonderful and I think they're the best part of this game. I prefer the side-quests, personally.
Harder difficulty modifier = takes longer to kill and you die quicker, nothing more. Stick to medium or even lower; the real difficulty comes from levelling up because enemies and loot scale with you. You need to keep up with the enemy, and I think that's great.
The levelling system isn't as bad as people say, but it's not great. You get stat bonuses based on which skills you trained. If you only train Destruction that level, you won't get any other bonuses than Willpower. To get the other bonuses, you need to train skills you don't really use. But really, as long as you get the stats of the skills you use frequently, you'll be fine.
In comparison to Skyrim, this game is slower-paced. So just take your time! This game loves making you read the journal on top of the action. In that aspect, it's an in-between of Morrowind and Skyrim.
As a package, it is a solid 7/10 game. Nothing too crazy but also nothing too bad.
That's irrelevant to the topic, man, c'mon. "Yo is oblivion any good" "yeah, I love kingdom come!".
Well did you play it yet? All you need to know is set up your beginning character stats to the race you chose.
Each race has a boost in specific skills ranging from like +15 - +5. Say you pick a Dark Elf which is good at bows, destruction, stealth related things I cant remember. Pick the rest of your stats to boost those attributes. So your birth sign would be The Thief and so on. You don't want to spread out your stats or the game is harder, slower, and more boring.
At the end of the sewer you have one last chance to adjust any of your stat categories. You can then check to make sure all your stats line up to the character. They let you pick anything because in later play throughs you will know how it all works and can then make a wacky silly unique build for specific gameplay.
I thought the game already had controller support. But either way that's a different conversation lol.
Now for OP's request on oblivion, Its a awesome classic bethesda RPG but it does have a few caveats like Sedri says, enemies especially at higher levels can turn into health sponges.
Leveling is kind of broken you get a +1~5 bonus to certain stats when you level but only if you level a skill related to said stat which it isn't a big deal if you miss a couple points but players have been known to ♥♥♥♥ up their stats a lot which of course worsens the enemy health sponge issue as EVERYTHING in the game scales with your level not your stats. TLDR Level system bad makes enemies too stronk if done wrong.
The game also has quite a few bugs and graphical glitches but that goes for any Bethesda game good news is the "Unofficial Oblivion patch" fixes most of these, as well the game needing a 4gb ram patch to up the games allowed ram usage to run better. (Side note the GoG version actually has this installed by default)
As a whole I'd recommend the game for sure as in my opinion it has some of Bethesda's most well written quest stories, its also quite goofy at times but not so much it lessens the experience, it also has a ton of mod content to enjoy.
Well, perhaps it's justified and appropriate in our days to warn players that this may happen. Making mistakes and learning from them doesn't seem to popular anymore.
Who would want to ♥♥♥♥ up and have to start over because they learned by doing instead of googling whats meta?