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Honestly, I think the game would have been better if it were online with events & stuff. Game is incredibly middle of the road. I played it with three characters, beat it with a fighter style character. Re-rolled 3 times because I didn't like magic or ranged game play. Fighter was the most tolerable for me. Sure, you can re-spec but I used gear I didn't use for materials so all the good fighter gear was destroyed & you can't get them back ever.
You can jump off high areas into water, just not in that spot the comparison video showed. There's a lighthouse that's climbable & it allows jumping off into water to get back down. Town guards will attack some enemies but only during scripted events. Lots of mobs will try to dodge or block attacks & even parry/counter you on higher difficulties.
The rest is pretty accurate.
Mass effect had none of those features either, neither did dragon age.
Again, they're not the same type of game.
Edit: looked for it Nehrim: At Fate's Edge
you must be trolling. .
Oblivion was one of the best games of 2006, and while games have evolved a lot, it takes a lot to beat what was one of the best games at any point. That said Oblivion had plenty of issues too, it just came out in a time when people were more forgiving of them, such as the levelling system.
The only reason I think people are comparing avowed to Oblivion/Skyrim is the initial trailers for Avowed made it look like it was trying to be an elder scrolls killer but that was not what got delivered. Obsidian is a failed studio at that point and I'll happily say that the only good game they have done since FO:NV was Stick of Truth, the rest have all sucked, more so the PoE games (of which Avowed is based in the PoE universe).
KCD is now overrated, I tried it... it's okay, it's not the great game people make it out too be and so it went too far the other way. Whereas Avowed will be consigned to the garbage heap and forgotten about, there isn't any redeeming gameplay, features or world to do that, like there was for KCD.
if talking about games that failed initially to succeed later on, Vampire the Masquade: Bloodlines is really the pinnacle of that, a lot of bad decisions led to that game initially failing badly but later on becoming the cult classic that it is today.