Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Eww Athletics as a major. :p
Well you are level 33 so it is too late anyways, but having Athletics as a major can make you gain levels too soon and can cause problems.
When I first played the game I went with the Warrior default class. Big mistake.
Just doing the tutorial and exploring, I gained almost a whole level with Athletics alone.
There were times I forced myself to walk or sneak everywhere I couldn't ride a horse, so I wouldn't gain Athletics skill because it kept making me gain levels and my strengh and endurance suffered. It was such a hassle I started over.
You are level 33, so perhaps you didn't have a problem with Athletics gimping your other major skills, but it made my character weaker than I liked.
There are a handful of skills I would never use as majors. Acrobatics, Athletics, Security, and to a lesser extent Sneak, which is debatable depending on your character class.
I prefer to be able to run, jump, pick locks, and sneak around as much as I want without gaining levels prematurely so I can focus on more important skills.
As any melee using character, (sword, blunt, hand to hand) you should train the minor skills of other melee, merely to insure +5 stregth boosts every level. (At least until you have natural 100 str)