Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
100% absorb makes you immune to mages. 100% physical resist makes you immune to normal damage.
you dont NEED to abuse magic. you are just choosing too
100 sneak also breaks the game, you will bump into enemies who still can't detect you
But if you make a mod to nerf those things, consider adding a positive tradeoff
100 % sneak is not nearly as powerful. You get still get seen in light, especially outdoors. And if you attack many opponents then see you.
These protections surely are powerful but also not as effective and powerful than chameleon.
100 spell absorbtion wont help you against normal wepons. Also you still can get hit by reflect damage. And 100 % shield does only give 85 % shield afaik.
The problem with 100 % cameleon is I can attack someone and the NPC or creature doesnt notice it. Mages will only try to heal themself. And repeatedly say "It was probably just the wind" I can even use monsters and opponents as living training dolls especially mages you can hit with a low damage weapon and just go up to 100 % weapon skill with 1 single mage. Its like the opponents dont even get I attack them.
So for now I made myself a mod which nerfed everything about chameleon and deleted it from being a possible enchantment.
And of course you can play the game like you want it. My question was more like do people refrain from using it or does the community enjoy it?
So I do use 100% chameleon at first then I move on to training all my skills to 100 using it.
Once all my stats are max a ditch it for other means which I mentioned in my guide.
However, I still use it when exploring dungeon where I just loot the chests but don't kill anyone.
also wait untill you learn about some of the game breaking things that used to be morrowind
Yeah I wouldnt mind that at end game content. But you can just break the game at level 1 just after start. You cast illusion spells until you have 50 skill then buy the chameleon spell and enchant 2 rings, 1 amulet and all the armor with chameleon and tada you're god.
I just modded my game and nerfed chameleon. Also this is the reason why it isnt in Skyrim. No other skill breaks the game more and easier than chameleon. Shield and Deflect Damage is not nearly as powerful as chameleon. Also sneak cannot even compare.
Dont remember how it was in Morrowind and Daggerfall. I have to play both again.
Okay! But chameleon is not about one kind of enemy. So you can kill at level 1 everything in Skyrim wihout any kind of danger for yourself?
Because that would be the comparison.
you just hit him in the inverse scale with a nat 20, like they did to smaug
also skyrim difficulty sucks, i tried hard one time and just hit like 5 levels in the first dungeon because everything becomes a meat shield and you just shoot up levels like crazy hitting anything
To me the single best use of 100% chameleon is to train your skills when playing vanilla/console. I played Oblivion first on consoles and 100% chameleon is needed if you want to efficiently level your stats to 100 while also leaving everything in the game mostly untouched.
imo Oblivion is best enjoyed with self imposed limitations. I play with Oblivion XP, so there's a lot of freedom with how my build works. I have a level cap setup at level 20, so every stat and skill can't be maxed out. In fact I can only push a skill to 100 after level 15, which limits how many skills I can even get to 100 at all. This forces me to actually have a "build" instead of just being a god in every aspect, and it keeps the gameplay enjoyable as enemies don't turn into giant damage sponges. I also sleep each day in game, eat, that sort of stuff really adds to the experience if you have the patience for it.
the important thing is that you are having a good time, i remember doing that type of RP stuff in daggerfall and having fun with it