The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

Lazy Game Beta Testers
Lazy Game Beta Testers are quietly becoming one of the biggest plagues on modern game development. Once upon a time, beta testers were deeply invested in shaping the final product—hunters of bugs, critics of balance, and defenders of immersion. Now? They're often just early access freeloaders, more interested in playing the game early than actually helping make it better. Developers, desperate for feedback, throw them into every release cycle like seasoning—but too much salt ruins the stew.

The problem is, Lazy Game Beta Testers don’t actually test. They don’t push boundaries, exploit mechanics, or question flawed design. They just coast along, praise mediocrity, and leave half-baked suggestions—if any at all. Worse, they become a proxy for the broader gaming community. Developers read their silence as approval or interpret lazy feedback as consensus. So, instead of improving game mechanics or polishing design, studios double down on whatever shallow features got a few thumbs up during beta, thinking it's a win.

But here's where the real rot sets in: Lazy Game Beta Testers don't care about vision or ideals. They don't protect what made a game unique. They often promote bland safety because "it works fine" or “it’s good enough,” and that's exactly what we get—games that are fine. Not great. Not daring. Just passable. It's like watching innovation get strangled by apathy. Developers used to dream of bold systems and risky ideas. Now they just hope the beta crowd doesn't complain too loudly. And when your quality gate is guarded by people who don't care if the gate falls over? Don't be surprised when the whole castle sucks.
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Showing 1-15 of 22 comments
MXD Apr 22 @ 6:45am 
What the link between your post and a game released in 2006?
Mugiwara Apr 22 @ 6:48am 
Well instead of blaming the players, the corporations could always return to the concept of a paid position called Quality Control...

There is also no indication yet this will be an early access release...
Last edited by Mugiwara; Apr 22 @ 6:48am
Shouldn't call us gamers lazy lol
Not a good look
Originally posted by Mugiwara:
Well instead of blaming the players, the corporations could always return to the concept of a paid position called Quality Control...

There is also no indication yet this will be an early access release...
There isn't a single established game studio that doesn't have internal QA.
SCIM Apr 22 @ 6:55am 
Beta testers are sat in front of a computer, given a piece of paper, told "do this" and then to write down what happens. If a game is buggy it is often due to upper management not giving enough money to work on making the game less buggy,

A long time ago I was actually at a small company working on the QA team as the person between the beta testers and the developers.
Krythic Apr 22 @ 6:56am 
Originally posted by SCIM:
Beta testers are sat in front of a computer, given a piece of paper, told "do this" and then to write down what happens. If a game is buggy it is often due to upper management not giving enough money to work on making the game less buggy,

A long time ago I was actually at a small company working on the QA team as the person between the beta testers and the developers.

I'm just not a fan of LGBT, ya know. I think we should hire better people.
Mugiwara Apr 22 @ 6:57am 
Originally posted by patrick68794:
Originally posted by Mugiwara:
Well instead of blaming the players, the corporations could always return to the concept of a paid position called Quality Control...

There is also no indication yet this will be an early access release...
There isn't a single established game studio that doesn't have internal QA.

That's not what I said, if you ignore the context that's on you. EA beta testers (players) are a thing nowadays. As are day 1 release beta testers.
Originally posted by Krythic:
Originally posted by SCIM:
Beta testers are sat in front of a computer, given a piece of paper, told "do this" and then to write down what happens. If a game is buggy it is often due to upper management not giving enough money to work on making the game less buggy,

A long time ago I was actually at a small company working on the QA team as the person between the beta testers and the developers.

I'm just not a fan of LGBT, ya know. I think we should hire better people.

I better be able to choose my character pronouns this time around is all I know
Originally posted by SCIM:
Beta testers are sat in front of a computer, given a piece of paper, told "do this" and then to write down what happens. If a game is buggy it is often due to upper management not giving enough money to work on making the game less buggy,

A long time ago I was actually at a small company working on the QA team as the person between the beta testers and the developers.
That is not how QA works at real studios. They have test plans, a lot of automation, issue tracking, detailed acceptance criteria and test cases, and a lot of other aspects that people outside the tech industry don't realize exist. It's an incredibly monotonous, time consuming, and frustrating job.
Originally posted by Mugiwara:
Originally posted by patrick68794:
There isn't a single established game studio that doesn't have internal QA.

That's not what I said, if you ignore the context that's on you. EA beta testers (players) are a thing nowadays. As are day 1 release beta testers.
lol if you want to ignore the context of what you said yourself, that's on you. You said "Well instead of blaming the players, the corporations could always return to the concept of a paid position called Quality Control" which very much implies that you think they don't have internal QA anymore. I guess this is the path forward if you wanna save face after getting called out though, so go for it little fella.
Last edited by patrick68794; Apr 22 @ 7:02am
Krythic Apr 22 @ 7:15am 
Originally posted by patrick68794:
Originally posted by Mugiwara:

That's not what I said, if you ignore the context that's on you. EA beta testers (players) are a thing nowadays. As are day 1 release beta testers.
lol if you want to ignore the context of what you said yourself, that's on you. You said "Well instead of blaming the players, the corporations could always return to the concept of a paid position called Quality Control" which very much implies that you think they don't have internal QA anymore. I guess this is the path forward if you wanna save face after getting called out though, so go for it little fella.

I used chatgpt to generate the initial post.
SCIM Apr 22 @ 7:19am 
Originally posted by Krythic:
I'm just not a fan of LGBT, ya know. I think we should hire better people.
I'm not sure what me being gay has to do with my work ethic. I've worked a pretty successful career in QA in software development since then and my sexuality hasn't effected that in any way. I wasn't even out until a few years ago.
SCIM Apr 22 @ 7:21am 
Originally posted by patrick68794:
That is not how QA works at real studios. They have test plans, a lot of automation, issue tracking, detailed acceptance criteria and test cases, and a lot of other aspects that people outside the tech industry don't realize exist. It's an incredibly monotonous, time consuming, and frustrating job.
To be fair, that small studio I was a part of shutdown after not too long. I got into software development QA after that which was a very smart career shift choice as game company jobs seems pretty damn volatile.
Krythic Apr 22 @ 7:22am 
Originally posted by SCIM:
Originally posted by Krythic:
I'm just not a fan of LGBT, ya know. I think we should hire better people.
I'm not sure what me being gay has to do with my work ethic. I've worked a pretty successful career in QA in software development since then and my sexuality hasn't effected that in any way. I wasn't even out until a few years ago.
It becomes a problem when it's needlessly injected into literally everything. If a character's only defining trait is being gay, then that's a serious issue. If a previously established foundation is completely overridden by politics, than that's a problem. Take Saints Row as an example, as well as numerous other video games, movies, tv shows, etc.
SCIM Apr 22 @ 7:24am 
Originally posted by Krythic:
It becomes a problem when it's needlessly injected into literally everything. If a character's only defining trait is being gay, then that's a serious issue. If a previously established foundation is completely overridden by politics, than that's a problem. Take Saints Row as an example, as well as numerous other video games, movies, tv shows, etc.
what?
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