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The problem is that the Ancestor Guardian has a maximum cap of level 4 and has low health. It receives a 12 pt health multiplier which means at level 4 it should have 48 health. The Zombie conjuration summon is capped at level 2 and has 80 health, but it also does less damage.
They should have made it so that the Ancestor Guardian leveled with the player so that it was always useful, instead it is probably the worst power in the game.
You can always use the Construction Set to modify an ESP so that the Ancestor Guardian has an unlimited level cap so it levels with you. You can also modify its maximum health, combat skill, attributes, and attack damage to make it more useful as a greater power.