The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

Tuurngait Aug 14, 2015 @ 11:45am
CTD when loading a save
Hello.

After trying to solve a missing mesh issue by verifying my game cache, my game now crashes whenever I load a save or start a new game. I have modded my game partly manually, partly through OBMM as my preferred method, Mod Organizer, has issues with Oblivion. I tried to load the game without any mod-plugins, but the crashing still persists. Here is my LOOT log:

Oblivion.esm
Oscuro's_Oblivion_Overhaul.esm
Unofficial Oblivion Patch.esp
Oblivion Citadel Door Fix.esp
UOP Vampire Aging & Face Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
DLCBattlehornCastle.esp
DLCBattlehornCastle - Unofficial Patch.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
DLCHorseArmor.esp
DLCHorseArmor - Unofficial Patch.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
DLCSpellTomes.esp
DLCSpellTomes - Unofficial Patch.esp
DLCFrostcrag.esp
DLCFrostcrag - Unofficial Patch.esp
Knights.esp
Knights - Unofficial Patch.esp
Oscuro's_Oblivion_Overhaul.esp
xulRiverEthe.esp
xulTheEasternPeaks.esp
xulCloudtopMountains.esp
xulAncientYews.esp
xulBravilBarrowfields.esp
xulLushWoodlands.esp
xulCheydinhalFalls.esp
xulSilverfishRiverValley.esp
xulBlackwoodForest.esp
xulBeachesOfCyrodiilLostCoast.esp
xulColovianHighlands_EV.esp
xulChorrolHinterland.esp
xulArriusCreek.esp
xulSnowdale.esp
xulAncientRedwoods.esp
xulJerallGlacier.esp
Sounds of Cyrodiil.esp
XulEntiusGorge.esp
xulCliffsOfAnvil.esp
xulBrenaRiverRavine.esp
xulTheHeath.esp
xuldarkforest.esp
xulAspenWood.esp
xulFallenleafEverglade.esp
xulRollingHills_EV.esp
xulSkingradOutskirts.esp
xulStendarrValley.esp
xulPantherRiver.esp
DarkBrotherhoodChronicles.esp
xulImperialIsle.esp
GTAesgaard.esp
Harvest [Flora].esp
Harvest [Flora] - DLCVileLair.esp
Harvest [Flora] - Shivering Isles.esp
Idle Dialogue.esp
Improved Fires and Flames - Increased Sound.esp
Natural_Habitat_by_Max_Tael.esp
Natural_Vegetation_by_Max_Tael.esp
Natural_Water_by_Max_Tael.esp
Oscuro's_Oblivion_Overhaul - Knights of Nine.esp
Oscuro's_Oblivion_Overhaul - No Daedric Items.esp
PTArtifacts.esp
Sounds of Cyrodiil - KOTN Add-on.esp
Sounds of Cyrodiil - Mehrune's Razor Add-On.esp
OOO-Water_Weeds.esp
VA_BetterGold.esp
Visually Realistic Lava.esp
xulPatch_AY_AC.esp
DarkBrotherhoodChronicles-UniqueLandscapes Merged patch.esp
MidasSpells.esp
Natural_Weather_HDR_by_Max_Tael.esp
Harvest [Flora] - DLCFrostcrag.esp
Imperial Horse Armor.esp
ImprovedSigns.esp
Whispered Warning.esp
FormID Finder4.esp
0 0 Bashed Patch, 0.esp

I am thankful for any help, since I am out of ideas.
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Showing 1-15 of 38 comments
Clever Monkey Aug 14, 2015 @ 12:23pm 
First idea is to make sure your game runs unmodded. once it does then you can add in mods but do so 1or 2 at a time. this way when things do break you can identify the issue.

second try to delete the ini file.

third if you do like using MO as I do all you have to do is install the obse mods directly to the data file and unmanaged by MO. then you have to do some easy setup changes described in the link.
http://forums.nexusmods.com/index.php?/topic/2504009-character-overhaul-or-blockhead-not-working/

also use the older MO installer. this way you can still add and remove most mods as you see fit. I am just saying sometimes you have to start over and by using the methods I linked you can do it mostly the way you wanted to in the first place.

I have been able to get my game running great using MO, Wrye bash, Obse. it is possible and not that hard.

BTW if it was only when loading a save and not also when starting a new game I would say it was a corrupted save and tell you to stop using Autosave and quick saves.
Last edited by Clever Monkey; Aug 14, 2015 @ 12:41pm
Tuurngait Aug 14, 2015 @ 12:40pm 
I will give it a go with MO again. My problem using that was that I couldn't start the game through MO no matter what I tried, I just got an error code. I didn't manage to solve that problem, that's why I went back to the manual method. Did you ever have that issue?
Clever Monkey Aug 14, 2015 @ 12:55pm 
My biggest problem was because I was not using the 1.2.18 installer version. the newest won't recognise the mods even though you will start the game.
Currently I can not download directly with the manage with manager button on Nexus but it is probably something I did wrong in installation. it is no big deal to download and then manaually manage it though.

i Suggest starting small.
1. get the game going unmodded
2. add obse and the obse test mod and make sure it works.
3. install MO and Wrye bash and start a new game using the obse work around linked above.
4. still working right? add in obse mods driectly to the data file and non OBSEmods to MO.

you could setup obse and those mods first before adding MO. this way makes sure that the game works and you should now not have to put any other mods into your Oblivion folder. Like i said start small and keep testing. once it is setup you can probably go a long time of not playing and then come back and your Oblivion folder will still be good to go with your obse files while you can plug and unplug MO files as you like.
Just make sure when reading the mod description you are aware of what mods are OBSE and which ones are not.

Any issues I am willing to help how i can. just post here or make a new post and hopefully I am keeping an eye out for new posts. good luck.
Last edited by Clever Monkey; Aug 14, 2015 @ 12:57pm
Tuurngait Aug 14, 2015 @ 1:23pm 
Thank you, I'll try my best!
ZarahNeander Aug 14, 2015 @ 2:46pm 
Originally posted by itis4u:
Currently I can not download directly with the manage with manager button on Nexus but it is probably something I did wrong in installation. it is no big deal to download and then manaually manage it though.
This is nearly always due to MO simulating an outdated NMM version. NMM version must be set to at least 0.52.3 in the workaround tab. Also deleting the webcache folder often fixes alot of issues.
Hope this helps.
Clever Monkey Aug 14, 2015 @ 4:45pm 
Originally posted by Lollipop:
Originally posted by itis4u:
Currently I can not download directly with the manage with manager button on Nexus but it is probably something I did wrong in installation. it is no big deal to download and then manaually manage it though.
This is nearly always due to MO simulating an outdated NMM version. NMM version must be set to at least 0.52.3 in the workaround tab. Also deleting the webcache folder often fixes alot of issues.
Hope this helps.
it might. I will look further into it this weekend. thanks for the info.
Last edited by Clever Monkey; Aug 14, 2015 @ 4:45pm
ManualMakron Aug 15, 2015 @ 1:53am 
Oblivion Citadel Door Fix.esp - Get rid of this
UOP Vampire Aging & Face Fix.esp - Get rid of this too, it's included in the bashed patch.
Verifying the game cache integrity might have led to some files being overwritten. The first thing to do would be to delete the ini file as mentioned above. It's usually in your documents folders..
My Documents/MyGames/Oblivion/..
The load order looks fine to me. The mods themselves look fine to me as well. I don't see any conflicts on the load order based on how much I know about which mod does what exactly.
Tuurngait Aug 15, 2015 @ 6:41am 
The problem wasn't related to any of those things, as I had already tried it. But I have uninstalled the game now and am going to try using Mod Organizer again.
Tobblerone Aug 15, 2015 @ 12:14pm 
Your save was probably corrupted and you could try removing the AUTO SAVE or QUICKSAVE and change the name of "autosave.bak" or "quicksave.bak" (depending on which you removed) to "auto or quicksave.ess" then try to load the game (the quick or autosave not normal save)
Last edited by Tobblerone; Aug 15, 2015 @ 12:16pm
Tuurngait Aug 15, 2015 @ 1:30pm 
Now I have a new problem, this time related to Mod Organizer. The game works, but no mods that require an .esp does. When I launch the game through the method described here: http://forums.nexusmods.com/index.php?/topic/2504009-character-overhaul-or-blockhead-not-working/ the data files menu in the launcher show only the default plugins. I am completely at a loss again! How did you get the game to load your mods through MO, itis4u?
Clever Monkey Aug 15, 2015 @ 1:43pm 
are you using the 1.2.18 installer of MO? When I used the most current version, as I would with Skyrim, my game files loaded through MO was not recognized.
When launching the game only those files directly loaded into your data folder will be there. you also need to activate those mods by launching and also by making sure they are clicked in MO.
this is when I run Wryebash.
your OBSE mods must be directly installed to your data files or they will not work corectly as MO and OBSE do not get along as well as MO and SKSE.

use the obse test mod to make sure the obse is setup properly. this file must also be added to your data folder directly. the mods with only textures and the like can be run through MO but as I said make sure you are using the MO 1.2.18 installer.

btw; i had to use trial and error to get everything working and could easily be forgeting something or if I make no sense I apologise.
Last edited by Clever Monkey; Aug 15, 2015 @ 1:45pm
Tuurngait Aug 15, 2015 @ 1:45pm 
When you say older version, which one do you mean? I am using the current version, so that could indeed be the problem!
Clever Monkey Aug 15, 2015 @ 1:46pm 
1.2.18 installer
Tuurngait Aug 15, 2015 @ 1:46pm 
Nevermind me, you said the 1.2.18
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Date Posted: Aug 14, 2015 @ 11:45am
Posts: 38