The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

kijib Oct 3, 2024 @ 11:29am
Elder Scrolls 6 is going to suck isn't it?
it's clear Bethesda doesn't kno how to make games anymore

abandon all hope ye who enter here

Morrowind was the last truly great Elder Scrolls, and Fallout 3 the last great RPG
< >
Showing 61-75 of 178 comments
psychotron666 Oct 18, 2024 @ 7:18pm 
Originally posted by LexCondran:
Originally posted by Redwood:
Surely for Elder Scrolls 6, as we get more high tech, imagination will go up with it.
nope....

they are switching to unreal engine, stepping away from the dinosaur engine.
but that doesnt mean the game will be good
Bethesda is focused on Dei, like every other game developer, over making games
They also need 2000 microtransactions, infinite money, not a good sign
No evolution to their formula, in 30 years, and lazy buggy empty games.

It will only be more of the same, on a new engine. no matter the tech
i miss when beast races, were beasts, not just humans
unique, diverse gameplay, would be nice, open ended stories, actual choices mattering
nothing you do ever truly impacted the games they made
it was low budget, low effort, reskins of options, illusion of choice

the fans made their games bigger than the vanilla dog crud they popped out
no matter how much we like bethesda games, it really only was the mods
keeping it all alive

Elder scrolls 6 isn't being made on unreal. It's the new iteration of their same gamebyro/Creation engine they've been using since morrowind.

Bethesda was looking at other engines like unreal, but they haven't jumped off their own engine yet. It's possible for future games, but not elder scrolls 6
Redwood Oct 18, 2024 @ 7:36pm 
The Morrowind Elder Scrolls 3 engine was a wonder. But you got too powerful.
lonetrav Oct 19, 2024 @ 3:53am 
Originally posted by Redwood:
The Morrowind Elder Scrolls 3 engine was a wonder. But you got too powerful.
... which has nothing to do with the engine.
What? Oct 19, 2024 @ 8:42am 
Originally posted by TheCr33pur:
I really loves Morrowind and Oblivion. Skyrim is okay, but not sure if i will get the next ESeries. Really disappointed with Starfield though.
Skyrim is by far the best game because it has almost 0 bugs, and you can make everyone naked with huge ass and tits.

Oblivion I'm running into bugs every 15 minutes, having to save, quit the game, then search online for a workaround, then get back into the game, and try the workaround. It's breaking my concentration.
Cypher Oct 19, 2024 @ 8:53am 
Elder Scrolls online is the better version, it has all of them in it; Morrowind, Skyrim, Cyrodil as well as every other location in Tamriel; Elsweyr, Black Marsh, The Somerset Isles, and a whole load more!. It has every guild as well as the new Undaunted, and you can play it all with your friends if you like!
The stories and quests are so much more immersive, not to mention the best character creator out of all of them, and not a hint of MODernaudIENCE anywhere to be found! (with the exception of a rather large prevalence of girl-boss types, but they've always had those in elder scrolls)
lonetrav Oct 19, 2024 @ 10:48am 
You made three posts in three forums, I replied to all of them. NOt to "troll", but because I thought I had to say something. Two of my replies were constructive, if you take them seriouly. The third one was meant to say that I felt the part of your post I quoted contains inappropriate language - but you may feel differently.
Should you feel "trolled", I apologise. And thanks for making me aware of your feelings (honestly).
Melkolf Oct 20, 2024 @ 1:34am 
Said it before and I'll say it again: Oblivion was dumbed down Morrowind and Skyrim was dumbed down Oblivion.

So it stands to reason the next one will be dumbed down Skyrim, if Skyrim could be dumbed down any further. But then Starfield looks like dumbed down Skyrim so maybe TES VI will be dumbed down Starfield.

Nevertheless, all the various versions of it will remain the bug infested quagmire all previous games have been until the community gets ahold of them.

But rest assured it'll probably look good, even more so once the waifu modders get stuck into it...
Cypher Oct 20, 2024 @ 5:45pm 
Originally posted by Melkolf:
Said it before and I'll say it again: Oblivion was dumbed down Morrowind and Skyrim was dumbed down Oblivion.

So it stands to reason the next one will be dumbed down Skyrim, if Skyrim could be dumbed down any further. But then Starfield looks like dumbed down Skyrim so maybe TES VI will be dumbed down Starfield.

Nevertheless, all the various versions of it will remain the bug infested quagmire all previous games have been until the community gets ahold of them.

But rest assured it'll probably look good, even more so once the waifu modders get stuck into it...

It's standard practice by now, dumb it down to appeal to a wider audience with a wider range of skills/ abilities.
Anyone who played the original Red Storm developed Rainbow Six and then the later Ubisoft version will attest to the complete removal of complexity in gaming since the heyday of the 90's!

Same with many a long-running franchise; look at Baldurs gate 3 compared to 2! BG3 is good but man, it pales in comparison to the experience in BG2!

It's why i hate to see new remakes of old classics! Look what they did to Homeworld! Someone even mentioned a KOTOR remake! Imagine how they'd muzzle Kreia for the MoDerN AudiENCE, and would give you a lightsaber and a tonne of power from the get -go, and turn it into a linear corridor shooter with 9 difficulty settings! Urgh!
Lahgtah Oct 20, 2024 @ 10:57pm 
Originally posted by Redwood:
Surely for Elder Scrolls 6, as we get more high tech, imagination will go up with it.

Graphical fidelity will go up, but gameplay will not expand.

Thus is the great failing of games of the past 10 or so years; when I was a kid, I was excited for the expansion of tech because it'd allow for more interesting and complex gameplay potential, and on a larger scale than games of the time.

Instead, what we got were games that are actually even simpler, sometimes even more restrictive, with similar sized worlds that just have better models, textures, and lighting. TES6 will probably be the same, if not, a little worse than skyrim, but look considerably nicer, and that's really it. If starfield shows anything, gameplay innovation is something bethesda is allergic to since starfield is just Fo4 with more loading screens and a bland setting.

Originally posted by geeki101:
why throw shade on oblivion in the oblivion forums? Morrowind was trash im tired of pretending it isn't the setting is boring and having to find your way purely based on directions in theory is cool but thats how it should of stayed a theory iv never been more bored playing any RPG than Morrowind even two worlds was more enjoyable

Morrowind had enjoyable moments in the number crunching, character building side of things, but playing the game felt more like reading a book, holding W for a few minutes to turn the next page(talking to the next NPC to info-dump walls of text on you.)
lonetrav Oct 21, 2024 @ 12:21am 
Originally posted by Lahgtah:
... playing the game felt more like reading a book, ...
Not necessarily - unless you wanted to enjoy the full Morrowind lore (which is great to read). Opening some books gives you skill increases, some others contain hints, but most of them are "just" books (and a few pages at most), and a quick look is enough to distinguish one from the other.
Of course, if you WANT to fully read all of them, then playing Morrowind could really turn into a book reading exercise. That you can play it both ways speaks for the game, in my opinion.
Lahgtah Oct 21, 2024 @ 1:16am 
Originally posted by lonetrav:
Originally posted by Lahgtah:
... playing the game felt more like reading a book, ...
Not necessarily - unless you wanted to enjoy the full Morrowind lore (which is great to read). Opening some books gives you skill increases, some others contain hints, but most of them are "just" books (and a few pages at most), and a quick look is enough to distinguish one from the other.
Of course, if you WANT to fully read all of them, then playing Morrowind could really turn into a book reading exercise. That you can play it both ways speaks for the game, in my opinion.

If you don't thoroughly read both NPC quest-relevant topics and journal descriptions, there is no way to know where to go or what to do. Sometimes the journal is blatantly wrong(only found a mod to fix this after I played, RIP me) so you'd have to check it vs what the NPC said.

The problem I had was NPC's would, in a way, 'talk too much' before getting to the point of where I'm going and what I'm doing.

It's not so much a fault of the game, however, as much as it is a fault of technical limitations; NPC's exposition-dumping is the only real way the game's able to tell a story, since it's extremely constrained in its ability to 'show' a story. Forgivable as this is, it doesn't make it any less fatigue-inducing to play. I get the same feeling playing Morrowind for a couple hours as I do studying software documentation manuals.

An ideal compromise would be VA's NPC topics, but with apt journal entries with a summary of necessary details per quest. I actually liked trying to follow the journal, but having to sift through NPC topics to get what I wanted out of them never felt good to me.
lonetrav Oct 21, 2024 @ 3:28am 
I see your point, and I remember occasions, where hints were hidden in books. I don't remember major journal errors - but then I used a journal fix mod probably very soon after it became available.
According to my memory, speaking to NPCs is more useful most of the time than reading books. It may be a question of what you find worse - reading lots of books or speaking with lots of NPCs. I prefer speaking with NPCs :-).

I've played Morrowind from the beginning - meaning both that my memories may be leaky when it comes to flaws :-), and that my memory and experience may help me remember or find locations I had been to before.
With that said, I can't remember having ever read many books in detail while playing (I like to read real books, but not long texts from computer monitors), but always a few, and this means I must have read quite a number of them over all the years.

At any rate, I wouldn't have enjoyed Morrowind as much as I do (it's my all-time favourite game), if playing it had ever been a book-reading chore for me.
Tor Oct 23, 2024 @ 11:05am 
There is always hope. In this case more than hope. Check out "The Wayward Realms" here on Steam. Its not out yet but very much worth supporting.
theo Oct 23, 2024 @ 5:11pm 
Originally posted by Lahgtah:
If you don't thoroughly read both NPC quest-relevant topics and journal descriptions, there is no way to know where to go or what to do. Sometimes the journal is blatantly wrong(only found a mod to fix this after I played, RIP me) so you'd have to check it vs what the NPC said.

The problem I had was NPC's would, in a way, 'talk too much' before getting to the point of where I'm going and what I'm doing.

It's not so much a fault of the game, however, as much as it is a fault of...
...the player
Originally posted by Lahgtah:
NPC's exposition-dumping is the only real way the game's able to tell a story, since it's extremely constrained in its ability to 'show' a story. Forgivable as this is, it doesn't make it any less fatigue-inducing to play. I get the same feeling playing Morrowind for a couple hours as I do studying software documentation manuals.
"Show don't tell" is just a meme. It's not a universal method to deliver a narrative.
And the reason you get fatigued must be on your end because I know I don't. Quite the opposite I like reading through all dialogue quest-related or not as to not miss any bit of context and background lore, and get absorbed in it
Last edited by theo; Oct 23, 2024 @ 6:11pm
Arqus Oct 24, 2024 @ 5:49pm 
Yup. Going back and playing Morrowind recently showed me that they have strayed very far from their original ideas. If they did some research and looked back at their older games like Daggerfall and Morrowind and even Oblivion they could find out what people really liked about those games and run with that. But they have recently made it clear they want to innovate and do new things rather than go with what people know and love and expect from an Elder Scrolls game.
< >
Showing 61-75 of 178 comments
Per page: 1530 50

Date Posted: Oct 3, 2024 @ 11:29am
Posts: 178