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You could read the "Oblivion Audio Issues" thread on this forum. It contains a few suggestions, but I don't know if the underlying problem is the same, or how useful the suggestions are.
Generally, I don't think that backdating drivers would help (unless you use very special ones, or special settings) - Oblivion runs well on standard drivers.
I've also had no luck with suggestions, which included a bunch of what I listed above as having tried. Maybe I'll try to record the bug in some way, but I don't think I can post videos here.
https://www.youtube.com/watch?v=VYosiE04Bkw
First is Don't keep quick saving over the Quick save and when you do don't do it instantly while other things are happening.
Secondly delete your Quick save occasionally as you create a hard save.
The reasoning behind this is that quick saves try to make a save but with lots of scripts running it loses track of some if you don't pause for several seconds to allow scripts to finish, and having a quick save that has tried to save thousands of scripts since the start of the game can make a mess of it.
So delete your old quick save.
Wait long enough to count to ten
Then Make a NEW Quick save and Load that quick save.
(this reloads the environment as it's meant to be without old scripts from a past environment )
This gets rid of sounds from a previous environment that got stuck