The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

=CrimsoN= 4/fev./2016 às 18:21
It just occured to me that Mehrunes Dagon "won" (SPOILERS)
Playing through Oblivion and reading a lot about Mehrunes Dagon, as well as the other daedra (they are quite fascinating). After going through the main quest, something occured to me. With the events of the 4th era being complete and utter chaos and the seeming destruction of the 3rd empire...

Wouldn't it appear that Mehrunes Dagon, the primary antgonist of Oblivion, actually won in getting what he wanted. Since he is the prince of destruction, change and revolution and all. it would appear that he actually won, which might be why he hasn't attempted another invasion of Tamriel in the 4th era.

So yeah. Mehrunes Dagon is the real winner of the game...great bittersweet ending.
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=CrimsoN= 5/fev./2016 às 20:51 
Oblivion is so weird and complicated ;_;

But I gotta say. Im really liking the Elder Scrolls series. I started with Skyrim and now Im going back and playing the others. It might be my new fandom
wyldefx 5/fev./2016 às 21:25 
Escrito originalmente por The Rock God:
Escrito originalmente por wyldefx:
This, too, is true. Of course, the game lore violates that immdiately afterward if the gate from Sheogorath is still open.

That gate doesn't break the rule. It doesn't allow things from his realm to enter Mundus. The only ones who can go through it are people from here.
Actually that is incorrect. If you follow the main quest in SI, you become Sheogorath, and therefore returning to Nirn at the end of it constitutes an invasion.
Última edição por wyldefx; 5/fev./2016 às 21:33
The Rock God 5/fev./2016 às 21:45 
Escrito originalmente por wyldefx:
Escrito originalmente por The Rock God:

That gate doesn't break the rule. It doesn't allow things from his realm to enter Mundus. The only ones who can go through it are people from here.
Actually that is incorrect. [Spoiler}If you follow the questline you become Sheogorath. Therefore returning to Nirn should be impossible, and would constitute an invasion.[Spoiler]

You're still from Mundus though. And your status isn't exactly clear.

You become Sheo, which would make you a Deadra. Except Sheo never really existed, and the previous one went back to being himself. So you're Sheo, but are you actually a Daedra? You're still mortal, so the answer is probably 'no'. Also, if you haven't finished the main quest you haven't yet fulfilled your destiny to stop the Oblivion crisis, which seems to have been pre-ordained by the Divines.
=CrimsoN= 5/fev./2016 às 21:57 
Escrito originalmente por wyldefx:
Escrito originalmente por The Rock God:

That gate doesn't break the rule. It doesn't allow things from his realm to enter Mundus. The only ones who can go through it are people from here.
Actually that is incorrect. If you follow the main quest in SI, you become Sheogorath, and therefore returning to Nirn at the end of it constitutes an invasion.

I was going to say, maybe in the case of being able to return to Nirn is simply a gameplay mistake. Forgot what Tv-tropes called it, but basically the game lets you go back to Nirn because it wouldn't be too fun to just end your game stuck in all eternity in the Shivering Isles. So for the sake of player fun, youre given the ability to travel back.

For all intent and purposes, you are stuck in the Shivering Isles, but I haven't played the DLC yet, Im just basing this on what ive read on the wikia and the assuming that its a gameplay reason.

BTW im not worried about spoilers, I put a spoiler warning in the title too, so if anyone reads a spoiler, well thats on them XD
Última edição por =CrimsoN=; 5/fev./2016 às 21:59
wyldefx 5/fev./2016 às 22:22 
I enjoy teading the lore books in the game. I also enjoy these conversations regarding them, as long as they are civil. This one IS civil, which is nice.
//// 6/fev./2016 às 1:22 
Escrito originalmente por ♥Nibbles♥:
I was going to say, maybe in the case of being able to return to Nirn is simply a gameplay mistake. Forgot what Tv-tropes called it, but basically the game lets you go back to Nirn because it wouldn't be too fun to just end your game stuck in all eternity in the Shivering Isles. So for the sake of player fun, youre given the ability to travel back.

then, simple mortal wielding daedric artefact (or all of them) can also be called gameplay mistake. :P instead of looking for analogs in the lore, i tend to treat this as a personal agreement between the protagonist and sheogorath... shivering isles is like a huuuge and twisted daedric shrine quest with an appropriate reward. event is too petty for gods and daedras to care, and too unreal for mortals to record.

Escrito originalmente por wyldefx:
I enjoy teading the lore books in the game. I also enjoy these conversations regarding them, as long as they are civil. This one IS civil, which is nice.

wabbajack!
This made me think about a discussion a friend and I were having another day...
If Martin hadn't "died", if the champion and him lit the Dragonfires in time, and the lineage of Dragonborn emperors had continued... what would have happened then?
Would there be a Great War? If there was, would the Empire have taken that much of a beating? Because let's face it, the Empire is pretty much crumbling during the events of TESV. Hell, you can assassinate the Emperor. What would have changed if the Septim dynasty hadn't ended with Martin's sacrifice?

Man, I still feel sad about Martin. All this time... and yet...
=CrimsoN= 8/fev./2016 às 11:09 
Escrito originalmente por Prince of Sins:
This made me think about a discussion a friend and I were having another day...
If Martin hadn't "died", if the champion and him lit the Dragonfires in time, and the lineage of Dragonborn emperors had continued... what would have happened then?
Would there be a Great War? If there was, would the Empire have taken that much of a beating? Because let's face it, the Empire is pretty much crumbling during the events of TESV. Hell, you can assassinate the Emperor. What would have changed if the Septim dynasty hadn't ended with Martin's sacrifice?

Man, I still feel sad about Martin. All this time... and yet...

Thats actually a great "what if" scenerio. Im just getting into the Elder Scrolls lore, but from what Ive read, the Thalmor (or is it Aldermeri Dominion?) were the only ones who remained as a governing force in the Summerset Isles after the Oblivion Crisis. They held off hordes of daedra. Because of this, I can imagine that the Great War would have still occured. I dont think it would have played very well for the Empire either since although Martin is charmastic, he doesn't really have much experience as an Emperor and I dont believe he would be able to gain that experience in the time it took for the Thalmor to gain power in the Summerset Isles and declare war on the Empire. just my 2 cents.
ammata_annata 9/fev./2016 às 13:19 
Escrito originalmente por The Rock God:
Escrito originalmente por wyldefx:
This, too, is true. Of course, the game lore violates that immdiately afterward if the gate from Sheogorath is still open.

That gate doesn't break the rule. It doesn't allow things from his realm to enter Mundus. The only ones who can go through it are people from here.

Actually from all the lore we have you can assume it doesen't break the rules not because nothing can come through but because you can only enter it of your own free will the main rule seems to be they cannot harm or force anyone from mundas to do anything against their will so as i see it so long as they arent hurting you or forcing you to do anything they can technically do anything they please. (although with some stuff in skyrim the rule also seems to only apply to physical harm not mental.)
Sir Mr. A 9/fev./2016 às 15:07 
My life has been a lie.



R.I.P Childhood.
LUKE 9/fev./2016 às 17:00 
I thought that xpac was only for complete loonies ^.^
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Publicado em: 4/fev./2016 às 18:21
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