The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

Used my first Oblivion Mod last night
and I liked it

Not a big one and don't know if I will taint my pure self with anymore but the alternate start is such a nice thing.

Start in a ship cabin have immigration papers to sort your character and background out.
Left the cabin and straight into Anvil.
It is nice to start the game fresh and not going through the now tedious sewers and listening to the rat across the cells from you.
Actually starting as a newly arrived adventuring noble with load of cash decent clothes makes it much more Roleplay like.
The sack was just few feet away from me to get the stuff from my background off the jetty and on the walkway bit.

What is your first experiences of Mods on Oblivion?
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32 yorumdan 16 ile 30 arası gösteriliyor
İlk olarak Messsucher tarafından gönderildi:
İlk olarak theo tarafından gönderildi:
Well I was speaking of "Oblivion overhaul" kind of overhaul. OOO in my opinion changes a lot, basically turns it into a different game.
People can play however they want of course but to think they remain true to vanilla by using an overhaul of the whole game? I'd have to ask then what would be considered NOT true to vanilla for them.
Because if it's only total conversions like Nehrim (as no other mod changes the game more than OOO as far as I'm aware), I would question the usefulness of their idea of what constitutes vanilla experience.
I'd also ask if they're even familiar enough with vanilla game to make that judgement

"True vanilla" is absolutely overrated in Bethesda games. Vanilla Oblivion is so ♥♥♥♥♥♥ It does not make any sense to play it.
Dunno, fine by me. No better alternatives anyway, OOO sucks.
Staves for left hand... what were they thinking
Most people are right handed. If you're wielding a sword in one hand, and a stick in the other, it makes sense for the sword to be in your dominant hand. You don't even have the option of wielding a sword left handed to begin with in Oblivion, so this complaint about OOO makes zero sense to begin with. Also if you pick Astrologer in Elden Ring guess what you start with? A staff in your left hand, and a sword in your right. This is also how Gandalf did it. If you think OOO did something wrong by having offhand staves, then basically all other media that includes staves is also doing it wrong.
En son WhateverWorks tarafından düzenlendi; 25 Ara 2023 @ 0:53
İlk olarak WhateverWorks tarafından gönderildi:
Most people are right handed. If you're wielding a sword in one hand, and a stick in the other, it makes sense for the sword to be in your dominant hand. You don't even have the option of wielding a sword left handed to begin with in Oblivion, so this complaint about OOO makes zero sense to begin with. Also if you pick Astrologer in Elden Ring guess what you start with? A staff in your left hand, and a sword in your right. This is also how Gandalf did it. If you think OOO did something wrong by having offhand staves, then basically all other media that includes staves is also doing it wrong.
Yes the author was probably inspired by Gandalf from LOTR movies. Which already says something about maturity of this design decision.
My complaint is that it's jank, not that wielding a staff in off-hand is inherently wrong.
Game doesn't have proper dual wielding function and already has staves as 2 handed weapons. Slapping on another kind of staves that for some reason is held in one hand, has armor value and is written "shield" on it - that's jank. It's out of place, it's a big design compromise, it's unnecessary and "look I'm Gandalf" seems to be the only reason to have it.


Another case of jank in OOO is quality and coherency of new icons and models. Most new icons for example are just unfiltered screenshots of item meshes (vanilla icons are all hand-drawn) with sloppily cut away background looking like bad greenscreen.

Well, that's my perspective and my idea of product quality I guess, obviously you don't have to hold the same standards.
En son theo tarafından düzenlendi; 25 Ara 2023 @ 23:41
First mod? I wish I could remember, it's sooooo looooong agooo.

But there was a better alternate start at the end of the sewers with a chest containing all one picks up in the tutorial but then the modder had a falling out with Nexus and withdrew it. And I do remember firing that one up quite early on. Shame it was lost because unlike the ship's cabin one it gave one no extra boosts.
The cabin one doesn't give you any extra boosts. If anything you start off with less resources than you do with the vanilla start.
İlk olarak Melkolf tarafından gönderildi:
First mod? I wish I could remember, it's sooooo looooong agooo.

But there was a better alternate start at the end of the sewers with a chest containing all one picks up in the tutorial but then the modder had a falling out with Nexus and withdrew it. And I do remember firing that one up quite early on. Shame it was lost because unlike the ship's cabin one it gave one no extra boosts.
What extra boosts you refer to? You can choose to start as a naked beggar as far as I remember.
Yeah, you have full control over what you start with and none of the starting origins make you overpowered. The one that gives you the most money gives you the least gear, the one with the most gear has the least money. With a bunch of "in between" variations. The retired guard is probably the best from a gear perspective since you start with a legion set, but that's the most broken it gets. And you can start with nothing. Alternate Start is an extremely well balanced mod.

The Daedra worshiper origin starts you out with a copy of Modern Heretics, which opens up the conversation option about shrines with people who talk about them. Maybe that's what he meant by extra boosts?
En son WhateverWorks tarafından düzenlendi; 30 Ara 2023 @ 0:02
The wandering noble i got a fine long sword, boots green jacket and trousers and 2000 gold starting at Anvil.
The 2000 gold is closest to anything of a boost and that means i can if i wanted buy the shack at the waterfront straight off.
having the deluxe edition means I got other properties on offer too.

If I was a new player I would not recommend alternative start because the original opening it shows you how to do stuff and gives you the flavor of the main quest.
Experienced players I'd highly recommend the alternate start because in the sewers there isn't anymore to learn if you been playing it few hundred hours already. (even if in Oblivion few hundred hours is considered a newbie still).
A completionist will want to avoid the alternative start maybe if they they want to get some gear like the captain's sword or something and i dont know the name of that infernal famous blade name haha.
An alternative to playing the tutorial over and over again is to use one of the end-of-sewers savegames (available on Nexus), or go through the tutorial once and then save before leaving the sewers - you can do character generation from there.
İlk olarak Hobbit XIII tarafından gönderildi:
İlk olarak Martial Autist tarafından gönderildi:
My very first oblivion mod was a soul reaver sword, also a collection of bases and an oblivion tower with a portal system so I could set up a teleport network between my 4 bases. Never been able to find them again after I finally re-installed oblivion after well over a decade, neither the tower nor the bases I used to use.

Sould Reaver as in Raziel ?
The physical sword[static.wikia.nocookie.net] from the legacy of kain series, yes. Not the ethereal form of the blade, nor the character raziel.
En son Martial Autist tarafından düzenlendi; 31 Ara 2023 @ 7:03
İlk olarak theo tarafından gönderildi:
İlk olarak Melkolf tarafından gönderildi:
First mod? I wish I could remember, it's sooooo looooong agooo.

But there was a better alternate start at the end of the sewers with a chest containing all one picks up in the tutorial but then the modder had a falling out with Nexus and withdrew it. And I do remember firing that one up quite early on. Shame it was lost because unlike the ship's cabin one it gave one no extra boosts.
What extra boosts you refer to? You can choose to start as a naked beggar as far as I remember.

A very large number of gems, travel gear that weighs nothing, dark armour and a few other things depending on what choices one makes as others have mentioned. Some of these gives one an early game boost that the sewer start would not.
En son Melkolf tarafından düzenlendi; 31 Ara 2023 @ 18:34
İlk olarak lonetrav tarafından gönderildi:
An alternative to playing the tutorial over and over again is to use one of the end-of-sewers savegames (available on Nexus), or go through the tutorial once and then save before leaving the sewers - you can do character generation from there.

This is the only alternative start if we all are honest.
True vanilla is THE best way to play. Never need mods to play this, the greatest game ever.
İlk olarak greenraven1 tarafından gönderildi:
True vanilla is THE best way to play. Never need mods to play this, the greatest game ever.

Mostly agree (Unofficial Patches are needed to kill off so many game breaking exploits and bugs), but doing the initial dungeon run time after time is sooooo tedious.

Besides, working off one's own save game at sewer exit is not modding the game; it still remains playing vanilla if no other mods are loaded.
İlk olarak Melkolf tarafından gönderildi:
A very large number of gems, travel gear that weighs nothing, dark armour and a few other things depending on what choices one makes as others have mentioned. Some of these gives one an early game boost that the sewer start would not.

"a very large number of gems" wut? you mean the gems that sell for like 20-30 septims, the ones you get like 2-3 of IF you pick one of the starts that gives them, the ones that have no use beyond selling them? yeah...that's real broken. Or do you mean the single common soul gem you can start with? The travel gear is removed when you get your actual starting gear which is normally just clothes. Dark armor is the same stats as leather, it's just a visual. You're very much twisting the reality of the mod to sound different than it is. Hard to even imagine why, but you are.
En son WhateverWorks tarafından düzenlendi; 2 Oca 2024 @ 8:22
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Gönderilme Tarihi: 23 Ara 2023 @ 4:17
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