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Example:
If an NPC is set to eat at 6pm but has no food they will go look for food, usually from the room they're in or a container.
If the NPC in question has a low enough Responsibility rating they may steal or pickpocket said food.
In the game NPCs have different values such as Responsibility, Aggression and Faction along with other skills etc. These influence how an NPC may react such as stealing or attacking - someone of a hostile faction with high aggression will likely try to kill you.
See the character City-Swimmer[en.uesp.net] for example; note her Responsibility of 5 and Aggression of 5.
I don't know which character you died, but if you check their page on the wiki, they may have a noticeable stats that made them get killed by guards.
Radiant AI is awesome but this was their first game using it. It has it's issues. They toned it down after launch because it was wild. Things like this still happen though. Later games improved this system.
https://www.youtube.com/watch?v=AUDwZj-A6Ck
But then again this was close to the start of the 360 era and was one of the first games to have all this open ended stuff. I mean there was morrowind and other games before it but this game felt really fresh and unique when it came out, and the glitches only added to the charm.
Thanks for the explanation was an interesting read.
This was a servant of the castle tho, I mean its one thing to kill thieves. Not justifying killing someone for theft but this is an empire we're talking about. Empires are even worse than the feudal system.
Just like the Septim Empire in these games (besides TES Redguard - set in the Second Era & Skyrim, obviously set after Uriel Septim VII's death in oblivion).
We have the Emperor, under him we have Kings such as King Lysandus[en.uesp.net] in TES2: Daggerfall or High King Torygg[en.uesp.net] in Skyrim then under Kings we have Dukes & Jarls etc.
Dude, if you like strategy games I highly recommend Crusader Kings 3. It's really cool.
Then try the mod for it, Elder Kings 2; a complete overhaul set in The Elder Scrolls set in the Second Era. You can play as any of the races, including Goblins and Atmorans & create your dynasty and conquer Tamriel.
https://steamcommunity.com/sharedfiles/filedetails/?id=2887120253
On my first run I conquered quite a lot of Tamriel for the Empire of Elsweyr lol:
https://steamcommunity.com/sharedfiles/filedetails/?id=2893409279
That could of been the reason that god hater chick also freaked.
Thanks for the recommendation and yea really agree as all great (sorry using history terms, mean powerful and corrupt) empires were spawned from kings and queens.
Although I suppose if the NPC stole gold there's no way of telling...
It could be he was an assassin, but it could also have been Radiant being very quirky.
Despite being VERY intelligent, it still has it's rough edges. Thing happen leaving you thinking "What the ♥♥♥♥ did I just see?" One could liken it to an episode of Jerry Springer where things sometimes escalate rapidly for seemingly no reason.
Same happened to the god hater lady but I read she's pretty unstable. And yea that's part of oblivions charm and why I think its a real classic. Loads of humor and quirks even if its not meaning to (or is it?). Morrowind had some funny glitches and stuff at times, but the overall feel of morrowind is more serious imo. Oblivion seems a lot more oddball. Even the plains of oblivion are humorous with all the glitchy madness.
On a side note playing arena and trying to beat it and lol.
https://postimg.cc/xc7jL6m9
Dude spins like a toy top. I see where all of this series quirks come from.