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The other option would be to place all 3 weapon skills in minors including your armor of choice...rendering your majors a selection of crappy skills you hardly ever use, and giving all your best skills a -20 drop at the start of the game.
The long and short of it is that to enjoy vanilla oblivion from a role playing aspect but get your efficient levelling too tyen realistically you have to put ALL of your best skills in minors which makes them start gimped, and then level up with crappy skills in majors that you rarely use, which makes levelling up slower, unless you use something like alchemy for example but standing in town spamming potions is not my idea of fun levelling up.
Whoevers idea it was to impose the training limit was a very very bad idea. The fact i cant play this as a pure melee warrior for example and still do my efficient levelling (like in morrowind) sucks....
Blunt
Block
Heavy Armor
Armorer
Security
Sneak
Marksman
Morrowind was perfect. It allowed you to pick whatever majors you wanted but also gave you a way to easily get your +5s with minimal effort in town which reduced the tedium to just paying trainers a bunch of times which is ok
So yeah is there a way to implement morrowinds system into this? Really all i want is no limit on npc training thats all. Then i could just pick my majors that i use a lot
Once you gain 10 skills in your major skills and you get the message that says to rest, from that moment on any skills that level up no longer count towards your current level and start counting for the next level reguardless of leveling up.
So before resting to gain a level, what I do is buy training after you get the message to rest, but before sleeping. That way those training sessions count for the next level, so after you go to sleep and level up, you can buy 5 training sessions a second time.
By doing that you can buy 10 training sessions back to back allowing you to use training twice during the same level. This trick can be useful if you want to train a specific skill that is difficult to level up quickly. Skills like Marksman, Mercantile, Restoration, or one of your weapon skills.
That trick can only be used every other level though, but it does have its uses.
It has been a while since I played Oblivion, but if I recall correctly In the PC version, you can use Wrye Bash to increase the amount of training sessions when creating a batched patch.
The easiest way to level armorer skill is to go to the Shivering Isles and find the Amulet of Disintegration which can be found in Milchar. I usually do that right away to level up armorer quickly so I can repair magical items and repair my armor to 125%.
The Amulet will destroy your weapon and armor, so you can repair them then destroy them over and over again. This allows you to rapidly level up your armorer skill at any skill level.
It is easiest if you bind it to one of the number keys so you can equip and unequip it by pressing the bind, because the amulet only destroys one item at a time. You have to equip it multiple times to destroy all the equipment you are wearing because the slot chosen is random.
But dont forget to unbind it as it could happen in combat. :p
It would be nice if they just let you train as much as you want, since you usually have lots of money by the end of the game, and not much else to do with it.
I think the only skill harder to level up is Athletics.