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1)Train Armorer x5 (END)
2)Level Alchemy 10 times (INT)
3)Sword ×10 (STR) +Light Armor (may as well get some free skill ups than going naked. If i put heavy armour here my majors would level up whilst using sword rendering blunt useless. As a result of this i think its better to leave all weapon skills in minor in hindsight but cant be bothered to reroll now. The only reason its a problem is due to the training limit imposed in oblivion which morrowind did not have. Honestly training three minor skills 10 times each via trainers (if you had the gold of course) then just playing the game was the perfect system and i really miss it. The limit in oblivion really ruins the roleplay element and forces you to put your best skills in minors which is annoying...something morrowind didnt do.
4)switch to blunt and heavy armour and use my majors freely.
Staff of Everscamp doesnt fit in with this unfortunately. Maybe i can just use it to get one x10 but i dont see the point tbh
You can crank the difficulty up to maximum, and then beating the living daylights out of the Scamps should work better. Of course, abusing the Staff of the Everscamp isn't really a good means of levelling through "honest" roleplaying anyway. To be honest, there are very few "honest" means for quickly levelling your skills without bordering on exploit: the best method for levelling any self-inflicted Magic, (Conjuration, Illusion, Mysticism, etc.), for instance, is to enable God Mode, balance something on your "C" key and go and eat something; only returning to hit the "Okay" button once you've gone from Apprentice to Journeyman, and so on.
For me, one of the most legitimate ways of abusing the levelling system, (at least, for levelling Melee and Combat-based skills), is right at the start of the game, where Baurus tells you to stay with the Emperor and "guard him with your life". I know that the OP is past this stage at present, but for future reference, there is an infinite number of Mythic Dawn Agents that spawn and attack Baurus and Glenroy. Even when Glenroy is killed, more and more spawn, and after a wave of 4 is all killed, another wave appears, and then another, and then another. The only way to break the cycle is to get close enough to the Emperor so that he can initiate dialogue with you, and this is only possible if you enter the room that he's in.
For the OP: if you have the Vile Lair plug-in, you can just keep hitting your prisoner with a blade. He won't wake up and because he won't die you can train your Combat Skills as much as you want. Moreover, I suppose that this suits a roleplay element of the game as you're ultimately beating and torturing your prisoner, which I suppose suits murderous players, (the actual lair further reinforcing this). Alternatively, for another more legitimate approach, if you have downloaded the Fighter's Stronghold official plug-in and have hired the combat trainer, simply pickpocket the Sparring Dagger from him and then ask him to spar with you. Equip the dagger and start sparring with him, since the dagger does no damage you can hit him as much as you want.
I think that your two major concerns: levelling and roleplaying, conflict eachother, and I'd say that, unless you're willing to spend some time levelling your skills in more honest means, you're going to have to consider cheating the system a little. There are some means of doing it in quests: the Arena is a good one, and venturing into Oblivion often can also be great for levelling a whole range of skills, (and there's no shortage of Oblivion gates in the world once you've shown Burd how to close gates; moreover, the loot, depending on your level, can be very healthy indeed), but legitimacy gimps speed in this respect.
If you're interested, the TES Wiki pages have some excellent and detailed notes on quickly levelling all kinds of skills. I'd advise that you read over it, because there are some good methods in here... http://elderscrolls.wikia.com/wiki/Skill_Leveling_Tips_(Oblivion).
Good luck!