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I find this one immensely annoying though. The worst part of any quest in the game.
I created a 100% chameleon spell (my character is a master illusionist and an expert in sneak (level 81) ) I hit her while she was in the Inn, she didn't attack me and she fled across Leyawiin's map -I didn't get any bounty as she didn't detect me when I hit her even after the chameleon spell wore off- I left her at low health till she got to the guards barrack to sleep and I delivered the final blow there!
Any attempt to even kill her at the Inn will always put a bounty in your head whether you are detected or not.
This solution might be hard to come by as this game is quite old and is not very popular these days. I tried google search to find a solution and all of them didn't work for me even the ones in the wiki and uesp (I didn't try the poison solution though as my character's alchemy skill is quite low).
And frenzy is useless for me as the max level it works with is 25 in the custom spell altar and the guards in my game are level 40.
I hope this helps people in this frustrating quest.
Oh and thanks for trying to help guys :) .
Personally, if I'm going to use 100% chameleon, I might as well just use the console commands to remove my bounty... and enable god mode while I'm at it.
So again. Do it without 100% Chameleon. I already know how. I just dislike this quest.
Little secret with the max level frenzy spell.
If you have 100% spell effectiveness a max level frenzy spell will affect higher levels.
But drop even to 95% effectiveness then the spell only works on 25 or less as stated.
They added that little quirk so frenzy does not become useless at very high levels.
Since 100% chameleon is allowed in the game without using any exploits or using cheats or console commands it is a 100% legit mechanic, otherwise the developers would have maxed it out at 85% from the start. Being overpowered that's another matter, but still logically not considered cheating since I am not bypassing the game mechanics by using cheats or console commands and playing it as intended. Also it is a single player game so I play it as I see fit, and I am not bound by your rules.
Thanks for the tip bro.
Okay, but in the meantime, try giving some advice that doesn't rely on an exploit.
Like I did.
I try to avoid stacking Chameleon for that reason, although once your Illusion is high enough to cast Invisibility spells at will, the effect is almost as drastic.
I think Chameleon and Invisibility probably weren't meant to be the gamebreakers they are, since the manual mentions that enemies might still hear your footsteps or something, but in the actual game that never seems to matter, so maybe that feature was never fully developed..Also, enemies with Detect Life spells or gear never think to use it to find you.
It only takes common sense to realize how much of an exploit this is.
Yes, but it's still an exploit, and there are several people who use mods, and many of these mods fix this exploit as one of the many things they do.
Not to mention a lot of people don't feel comfortable using 100% Chameleon BECAUSE of how powerful it is.
Hence, it's not good advice to give. This is the sole point I'm making, but you seem to be taking it WAY too personally. Nocturnal's Cowl is explicitly designed to transfer your bounty onto a mythological figure, which is why it works in this scenario.
You have many tools that don't rely on completely breaking the game. Recommend those first. Use the game-breaking tools as a last resort.
100% Chameleon is not *supposed* to completely break enemy AI. It does so as an oversight, which makes it an exploit.
The Gray Cowl of Nocturnal is *supposed* to be a method to nullify your bounty. It is *supposed* to put your bounty onto a mythological figure. And unlike 100% Chameleon, it actually takes effort to obtain, which makes it a well-earned "cheap" tactic.
This part of the quest is always my least favorite, but I have never had to rely on 100% Chameleon to do it. It may work best, but you know what also works best? Opening the console, selecting the NPC, and typing "kill". And that's pretty much exactly what you're doing except it takes a few more clicks of the mouse - the NPC can't fight back either way.
Also, really? "I don't give two ♥♥♥♥♥ about [people who don't want to use 100% Chameleon?]" Then step aside and leave helping people who ACTUALLY want to help people.
I imagine that any specific way of gameplay that rejects the Thieves Guild would also reject 100% Chameleon, then.