The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

Southpawe Jun 26, 2016 @ 11:58am
OBMM and BOSS are the recomended tools for modding Oblivion today yes?
Going to start modding Oblivion and wondering if these are the best modding tools.

I had sucessfully modded the crap out of Fallout 3 using NMM and LOOT but I heard that NMM does not work so well with some of Oblivion's mods and the same for BOSS.
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Omgwtfbbqkitten Jun 26, 2016 @ 12:09pm 
The newest version of OBMM is called TES Mod Manager. Make sure that you use that instead of an older version of OBMM, but it isn't a big deal.

Loot is more a Skyrim tool. It can work for Oblivion, but it is probably best to use BOSS to sort your Oblivion mods.

NMM only has problems because most Oblivion mods are old were not set up with NMM in mind and because of that NMM will not be able to place the files correctly.

What I do is use TES Mod Manager to Handle Omods and use NMM to handle mesh and texture mods, but many mods require that they be re-packaged so NMM knows where to put the files, which might be too tedious for you.

TES Mod Manager should work fine. I just like NMM's virtual install, which allows me to test textures ingame without permanently overwritting the previous ones so I made the effort.
Last edited by Omgwtfbbqkitten; Jun 26, 2016 @ 12:10pm
Southpawe Jun 26, 2016 @ 12:16pm 
Originally posted by Omgwtfbbqkitten:
The newest version of OBMM is called TES Mod Manager. Make sure that you have that and not an older version of OBMM.

Loot is more a Skyrim tool. It can work for Oblivion, but it is probably best to use BOSS to sort your Oblivion mods.

NMM only has problems because most Oblivion mods are old were not set up with NMM in mind and because of that NMM will not be able to place the files correctly.

What I do is use TES Mod Manager to Handle Omods and use NMM to handle mesh and texture mods, but many mods require that they be re-packaged so NMM knows where to put the files, which might be too tedious for you.

TES Mod Manager should work fine. I just like NMM's virtual install, which allows me to test textures ingame without permanently overwritting the previous ones so I made the effort.


Thanks,

I did have to repackage a few files for Fallout 3 but yeah it's kind of a simple but still pain in the butt thing to have to do.

So I'll be all set using just TES mod manager and BOSS for load order? and then just keeping in mind that I had better be damn sure I want to overwrite textures before doing so.
Omgwtfbbqkitten Jun 26, 2016 @ 12:42pm 
Originally posted by Southpawe:
So I'll be all set using just TES mod manager and BOSS for load order? and then just keeping in mind that I had better be damn sure I want to overwrite textures before doing so.

You should be fine with TES Mod Manager and BOSS. There may be some mods that require Wyre Bash to install, just read the mods description.

You can also use DDS Viewer if you want to compare textures side by side, but that can also become tedious.
Last edited by Omgwtfbbqkitten; Jun 26, 2016 @ 12:42pm
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Date Posted: Jun 26, 2016 @ 11:58am
Posts: 3