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I accept this though.
you know
this is literally like the tenth go Ive had of oblivion
Modding it is a major pain in the ass, it seems. and Ive given up after doing everything seemily right and having a broken game each time.
Now, I seem to have a mostly working game
(and I am NOT NEW TO MODDING have been doing it since morrowind)
It still crashes or freezes at random
but I just quicksave every two minutes, hoping that doesnt break my game down the road.
The funny thing is, the most of a 'go' Ive given this game was on the 360 giving it about 40 hours of my life before I threw up, buried the game in a ditch, and decided this boring tech demo wasnt worth my time......
But now, on PC, well
modded
its pleasant. Enjoyable.
if it DOES fit into an uncomfortable location in PC gaming from back when single core processors still seemed to rule....
It is still worth my time.
It will just never be morrowind, like syrim which followed....
which, still, as carefully modded as can be.... still ctd at random.
Unlike stalwart Morrowind. Which I have recently rebought for steam because my disc copies kept installing corrupt installations.
Morrowind, fully modded and redone,
doesnt crash at all
runs beautifully
and is aesthetically superior, and even graphically rivals these later titles in certian aspects...
Not trying to flamebait here,
it just amuses me.
oblivion by default can only use 2 so with 4 your a lot less likely to experience crashes
http://preventcrashesinoblivion.page.tl/4GB-EXE-Patcher.htm
just open the .exe and find your oblivion.exe and run it (no its not a virus)
also with whatever mod manger you're using use archive invalidation and automatic plugin sorting (i used nmm but im sure other mods managers have these functions as well) every time you install a mod check to see if the game closes properly, launch in windowed mode and just load a save and then exit the game, if your game crashes then something is wrong
other stuff
oblivion reloaded has its own ini file in steamapps\common\Oblivion\Data\OBSE\Plugins
some notable things with oblivion reloaded an enb installed make sure you turn all your shaders and effects to 0 in oblivionreloaded.ini so that tne enb does all that stuff and doesnt cause any conflicts (i had no water) even with bUseWaterDisplacements=0 in the oblivion.ini
also under main CameraMode = 0 and fov 75.0 (you can also turn off sleep/equipment and combat mode if you want)
cameramode was bugging out for me making my shield take up the whole screen when i blocked and my torch was back to vanilla style moving all over the front of my screen instead of being off the side like oblivion reloaded fixed, so camera mode = 0 fixed that for me
you can turn fov up but when you go to talk to someone in first person mode it will zoom into their face then back out to the fov you set and its annoying to me, 75 is the default value in the oblivion.ini
also the lock on mode you can change that in Data\Ini\OblivionReloaderdEsp.ini with StayOnTarget to 0
grass can also be changed in oblivion reloaded in steamapps\common\Oblivion\Data\Shaders\OblivionReloaded\Grass
turning down grass density may help with fps as well, and get oblivion stutter remover if you dont already have it
no idea if any of this will actully help you fps wise but crashing can be due to mods not being installed correctly or just having too many mods and making the game run out of memory and become unstable
most mods require hdr and you cant run aa and hdr together with ingame options but if you have an enb it will do aa for you